At high-resolution detail there are still some stars to remove. Once that is done I will post the no-stars version of the background map for anyone who wants to download it.











ORIGINAL: rjord1
Shakedown Cruise in the mod.....
In Star Trek it is common for new ships to undergo a Shakedown cruise.
A shakedown cruise is an operation where a new starship and her crew tested the ship's systems and it is usually a routine or even a brief ceremonial "maiden voyage"where the shakedown can reveal flaws inherent in the vessel's construction.
The mod will have shakedown cruises for new ships.
You may have thought that after the ship is constructed, a new captain and crew assigned to it and the ship leaves the dry dock that it is then put on auto and forgot about. Not the case.
Before the new ship can head off to explore new systems or join a fleet of ships the new ship will need to undergo a shakedown cruise. As is the case with most things in this mod you do not get to decide where the shakedown cruise heads.
When the ship leaves dry dock you will roll 2 dice as shown below in the concept diagram. Whatever the dice comes up with is the direction that the ship will go generally until it reaches an unexplored system or arrives at a planet or meets another race.
When it reaches that destination the shakedown cruise is considered complete and the ship can be assigned to the ship's captain to begin exploring the galaxy...ie...goes automatic.
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ORIGINAL: Hattori Hanzo
in my opinion in that example using two 6-sides dices is wrong because the chance to get each result from 2 to 12 is not equal; and also you cannot get the "1" result..
the player should much better use a 12-sides dice instead !!!

is not any difficult to get a 12 sided dice.. [:)]ORIGINAL: rjord1
ORIGINAL: Hattori Hanzo
in my opinion in that example using two 6-sides dices is wrong because the chance to get each result from 2 to 12 is not equal; and also you cannot get the "1" result..
the player should much better use a 12-sides dice instead !!!
This is an example of how the Shakedown Cruise works and it is up to you how you roll the dice. You can use a 12 sided dice or two six sided dice...that is really up to you.
With the example above to roll the dice and have a 1 selected this is what I do..... instead of rolling both dice at the same time roll them one at a time. If the first dice comes up with a 1 then 1 is the result. If the result is not a 1 then roll the second dice and that is the resulting direction to take. All of this will be explained in detail when the mod releases.
There are also dice rollers on the Internet such as www.random.org/dice/ for people who don't have dice and may prefer to use their tablets or ipads as a dice roller.
But yes ideally a 12 sided dice is a better option for those who know where to get them.