4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

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peskpesk
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RE: 4 player game

Post by peskpesk »

Italy increases Naval Column Chart by 2 and Selects target FR TRS

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peskpesk
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RE: 4 player game

Post by peskpesk »

The FR TRS escapes with a abort(10 rolled), 1 FR CP is destroyed and a CW(NL) CP is aborted (I can Changes FR CW(NL) result if you want)



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peskpesk
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RE: 4 player game

Post by peskpesk »

Cape Verde Basin italy, Italy chooses fight, does the CW and FR abort or Fight?
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Pacetti
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RE: 4 player game

Post by Pacetti »

CW aborts
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peskpesk
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RE: 4 player game

Post by peskpesk »

OK.CW and FR aborts. Please specify:

1) Which port(s) the CW: 4*CP, 1*BB, 1 NL CP goes too?
2) Which port(s) the FR: TRS, 2 * CA goes too?
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Pacetti
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RE: 4 player game

Post by Pacetti »

CW aborts to Gibraltar. Every one.
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Mayhemizer_slith
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RE: 4 player game

Post by Mayhemizer_slith »

France aborts to Bordeaux with TRS and to Casablanca with other units.
If your attack is going really well, it's an ambush.

-Murphy's war law
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peskpesk
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RE: 4 player game

Post by peskpesk »

Italy Searches in East Med from 3 Box. No IT Naval Air Support.
Does the Allies send any Naval Air Support?

FTR 0 Box
Harrow 0-2 Box
Blendheim 0-3 Box.

IT has 2* CA in 3 Box

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Pacetti
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RE: 4 player game

Post by Pacetti »

CW sends Harrow to 0 box, and Blendheim to 3 box.
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peskpesk
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RE: 4 player game

Post by peskpesk »

Axis Search roll East Med 8
Allied Search roll East Med 3
--------------------------------------------------
The Allies has 6 Surprise Points. What will you do with them?

Ex 3 shifts on Naval air combat gives you 1 dmg and 3 abort on the Itailian CAs. Which ship gets the Dmg?



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Mayhemizer_slith
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RE: 4 player game

Post by Mayhemizer_slith »

Naval air combat is good, target D on CA Duca D’Aosta.

Target second A on the other ship if posible.

Allies stay.
If your attack is going really well, it's an ambush.

-Murphy's war law
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peskpesk
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RE: 4 player game

Post by peskpesk »

The Italians limp back after a narrow escape.

Dmage on Duca D’Aosta (6 to save) 7
Abort on Gorizia (5 to save) 4




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peskpesk
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RE: 4 player game

Post by peskpesk »

Italian Searches in Western Med.
The Axis sends out two NAV to the 2-Box.
Do the Allies like to send out Air Suport? A FTR to 0-1 Box?


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Pacetti
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RE: 4 player game

Post by Pacetti »

Yes, CW FTR goes to 0 box.
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peskpesk
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RE: 4 player game

Post by peskpesk »

Axis Search Western Med: 10
Allied Search Western Med: 4

No Combat
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peskpesk
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RE: 4 player game

Post by peskpesk »

No strategic bombing.

JP does two Ground Strikes.

Will China use AA fire and get Lowest roll of 1 /6 against one of the two target hexes? Which one?




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Pacetti
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RE: 4 player game

Post by Pacetti »

No one thanks.
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peskpesk
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RE: 4 player game

Post by peskpesk »

JP Ground Strike Hex (88,138)

1-3 Div: 2 -> Hit
3-3 Inf: 3 -> Miss
4-2 Inf: 3 -> Miss

JP Ground Strike Hex (89,136)
HQ Chiang: 10 -> Miss
4-2 Wld: 8 -> Miss

Rail Movement:
GE Kiel MIL to Turin
JP Seoul GAR to Changsa

GE
Shuffles som units around on the western front,
INF Div Takes Ajaccio on Corsica

JP
Advances on the Chinese lines in south, shuffles som units around in center and northern front.
Occupies Kweilin:8 -> No reaction from the US

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No land combats.

Air Rebase:
LND3 Turin -> Karlsruhe
LND3 Next to Rome-> Genoa

No reorganization.
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Mayhemizer_slith
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RE: 4 player game

Post by Mayhemizer_slith »

Weather roll was a 5.

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If your attack is going really well, it's an ambush.

-Murphy's war law
Pacetti
Posts: 136
Joined: Wed May 11, 2016 9:42 am

RE: 4 player game

Post by Pacetti »

USA, CW, France and URSS take comb., China takes land.


No DoW, nor special action.


USA send two TRA to Hawaii. Their cargo is 1 FTR and Nimitz.


CW sends a task force to North Sea.


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