USN/USMC groups arrive with planes. Except the fighter squadrons (because reasons [8|]). Problem is that (and any allied player will know this) is that they arrive without pilots and USN and especially USMC pilots are chronically short in supply.
You have carriers packed with pilots. Which is more important right now? Just saying . . .
USN/USMC groups arrive with planes. Except the fighter squadrons (because reasons [8|]). Problem is that (and any allied player will know this) is that they arrive without pilots and USN and especially USMC pilots are chronically short in supply.
You have carriers packed with pilots. Which is more important right now? Just saying . . .
Takes about a week for transfers doesn't it?
Or are they variable?
If you use "request veteran" it is almost always instant.
ORIGINAL: Bullwinkle58
You have carriers packed with pilots. Which is more important right now? Just saying . . .
I need those in 2 weeks... [:)]
ORIGINAL: Lokasenna
OK, you didn't get many planes, but you got an entire division's worth of squads and 500 tanks - and that's just for the US.
Right now I don´t really need any of the devices. I might in the coming weeks though. I will certainly push the armored divisions hard.
First Sherman Battalion in 19 days....
That's over 3 months of production for the squads, and when the type upgrades to 1943 or 1944 they will convert to the new type... which means faster upgrades for your divisions. Much faster.
1st Regiment
A, San Francisco
B, San Francisco
C, San Francisco
D, San Francisco
E, San Francisco
F, San Francisco
G, San Francisco
H, San Francisco
I, San Francisco
K, San Francisco
L, San Francisco
M, San Francisco
2nd Regiment
Headquarters, Los Angeles
Headquarters, 1st Battalion, Los Angeles
A, Los Angeles
C, Los Angeles
F, Los Angeles
H, Los Angeles
I, Napa
K, Los Angeles
L, Los Angeles
M, Los Angeles
4th Regiment Headquarters, Long Beach
Headquarters, 1st Battalion, Santa Monica
Headquarters, 2nd Battalion, Hermosa Beach
Headquarters, 3rd Battalion, Long Beach
A, Santa Monica
A (Reserve), Santa Monica
B, Beverly Hills
B (Reserve), Beverly Hills
C, Santa Monica
C (Reserve), Santa Monica
D, Westwood Village
D (Reserve), Westwood Village
E, Culver City
F, Hermosa Beach
F (Reserve), Hermosa Beach
G, Inglewood
G (Reserve), Inglewood
H, Torrance
H (Reserve), Torrance
I, San Pedro
I (Reserve), San Pedro
K, Long Beach
K (Reserve), Long Beach
L, Long Beach
L, (Reserve), Long Beach
M, Long Beach
M (Reserve), Long Beach
5th Regiment A, Riverside
B, Elsinore
C, Corona
D, Arlington
E, Redlands
F, Banning
G, Desert Center
H, Riverside
I, Indio
K, Riverside
L, Blythe
6th Regiment Headquarters, Pomona
A, Pomona
B, Pomona
D, Pomona
F, Pomona
I, Moccasin
7th Regiment A, Los Angeles
B, Los Angeles
C, Los Angeles
D, Los Angeles
E, Corona
F, Corona
G, Corona
H, Corona
I, Los Angeles
K, Los Angeles
8th Regiment Headquarters, San Diego
A, San Diego
A (Reserve), San Diego
B, San Diego
B (Reserve), San Diego
C, San Diego
C (Reserve), National City
D, San Diego
E, San Diego
E (Reserve), Vista
F (Reserve), Delmar
G (Reserve), Fallbrook
H, San Diego
H (Reserve) Escondido
I, San Diego
I (Reserve) El Centro
K, San Diego
K (Reserve), Calexico
L (Reserve), Imperial
M (Reserve), Brawley
9th Regiment Headquarters, Oakland
A, Oakland
B, Oakland
C, Oakland
C (Reserve), Santa Rosa
D, Petaluma
D (Reserve), Petaluma
E, Oakland
E (Reserve), Pittsburg
F, Fairfax
G, Napa
G (Reserve), Concord
H, Fairfax
I, Crockett
I (Reserve), Burlingame
K, San Mateo
K (Reserve), Palo Alto
L, Salinas
M, San Mateo
M (Reserve), Oakland
10th Regiment Headquarters, Sacramento
A, Sacramento
A (Reserve), Sacramento
B, Sacramento
E, Sacramento
F, Sacramento
F (Reserve), Dunsmuir
G, Yreka
H, Sacramento
I, Eureka/Garberville
K, Crescent City
L, Fortuna
M, Cummings
12th Regiment Headquarters, Glendale
A, Glendale
A (Reserve) Glendale
B, Glendale
C, Glendale
D, Glendale
D (Reserve), Burbank
E, North Hollywood
F, Glendale
F (Reserve), Van Nuys
G, Santa Barbara
H, Santa Barbara
L, Ventura
13th Regiment Headquarters, Fresno
A, Bakersfield
B, Bakersfield
C, Avenal
C (Reserve), Porterville
D, Caruthers
E, Fresno
E (Reserve), Fresno
F (Reserve), Fresno
G, Big Creek
H, Reedley
H (Reserve), Reedley
I, Hetch Hetchy
K, Merced Falls
L, Turlock
M, Turlock
311th Regiment Headquarters, San Bernardino
A, San Bernardino
B, Baker
C, San Bernardino
D, Valley Center
E, San Bernardino
F, San Bernardino
G, Rialto
H, Rialto
I, Pasadena
K, Pasadena 1st (Reserve) Platoon, Arcadia L, Pasadena
M, Pasadena
1st Quartermaster Regiment Headquarters, Sacramento A, Chino
B, Chino
C, Chino
D, West Los Angeles
E, Sacramento
F, Chino
G, Oakdale
H, Oakdale
I, Oakdale
K, Sacramento
L, Sacramento
M, Sacramento
Nautical Corps 1st Ships Company, Monterey
2nd Ships Company, San Pedro
3rd Ships Company, San Pedro
4th Ships Company, San Pedro
5th Ships Company, Balboa
1st Marine Company, San Pedro
2nd Marine Company, San Pedro
"After eight years as President I have only two regrets: that I have not shot Henry Clay or hanged John C. Calhoun."--1837
USN/USMC groups arrive with planes. Except the fighter squadrons (because reasons [8|]). Problem is that (and any allied player will know this) is that they arrive without pilots and USN and especially USMC pilots are chronically short in supply.
You have carriers packed with pilots. Which is more important right now? Just saying . . .
Takes about a week for transfers doesn't it?
Or are they variable?
I think it's variable, but I'm not a pilot expert. Say it's a week. Better sooner than later. I have lost track of where the carriers are, but my impression is Far To The West of LA. I'd pull them in, dump the pilots, use the time to repair the air wings' durability losses.
OK, you didn't get many planes, but you got an entire division's worth of squads and 500 tanks - and that's just for the US.
2nd Armored is big, but it's 1941 infantry, which can be fixed, but probably take a three-split and several days. Couple of the ER units have terrible experience levels too. They're still great units, but not magical.
That's not really a fair question unless you also give the Japanese ER package a couple of million civilians with spears.
They can model 3 drunks in the middle of nowhere Australia, but can't 100's of old geezers with Colt 45's in downtown LA [;)]
"Sergeant Frank Tree: You shouldn't touch the ordnance at all. But more specifically, you should never pull this hand-operating lever to the rear.
Ward Douglas: Never.
Sergeant Frank Tree: Do not push a clip of ammunition down into the feed rollers here.
Ward Douglas: No, sir, never.
Sergeant Frank Tree: You never restore this lever to firing position. Do not make sure that this cover is completely closed.
Ward Douglas: No sir.
Sergeant Frank Tree: Never depress operator's foot triggers here, here and at the rear here.
Ward Douglas: [Repeats this later word for word, including the "not" and "never" parts, when he prepares to fire that gun at the Japanese submarine] "
-1941
"After eight years as President I have only two regrets: that I have not shot Henry Clay or hanged John C. Calhoun."--1837
ORIGINAL: Bullwinkle58
2nd Armored is big, but it's 1941 infantry, which can be fixed, but probably take a three-split and several days. Couple of the ER units have terrible experience levels too. They're still great units, but not magical.
I can actually upgrade them straight away. In fact I hope they done that this turn. I have something like 300+ squads in the pools. Hence I´m not that excited about the extra squads in the ER package. [:)]
ORIGINAL: Bullwinkle58
I think it's variable, but I'm not a pilot expert. Say it's a week. Better sooner than later. I have lost track of where the carriers are, but my impression is Far To The West of LA. I'd pull them in, dump the pilots, use the time to repair the air wings' durability losses.
As Loka mentioned somewhere above this post you can get most of them instantly if you manually pick them using the "request veteran" button. That´s how I managed to teleport my best pilots in India to the P47 squadrons.
ORIGINAL: Bullwinkle58
If you think an offensive is going to matter if this WC move succeeds then you answered my question. I'm just saying you have options.
Well, yes and no. I´m not entirely unconcerned with this the WC invasion. But I´m not worried enough that I´m willing to forgo the opportunity this presents. I´m not quite ready to give up all the details yet but more info will come. [:)]
Regarding the WC OP IMO the worst possible outcome is that I lose SD. And extra division there would have made me feel much better. LA is just utterly impossible for the Japanese to overcome at this point as is SF.
Losing SD would be a big blow but not fatal one. Obviously it would wipe out most of my CAT production which would be a disaster. But it would not knock me out of the war. Some of it could be migrated by other means if needed. If I do lose SD I need to make sure I get something in return for it. Something war changing would
As I said earlier I remain positive. My preparations have paid off and besides 1 division not making it to SD in time everything are now in place and detraining. There is no immediate danger to lose anything critical and I can now sit back and wait for the ER to arrive at the scene. Once they arrive I will assess the situation again and if possible I will counter attack. I think Jeff made a big mistake by landing on both sides of LA as this has split his forces in two. Neither side will probably be strong enough to withstand an allied counter attack. The question will be if I can counterattack while making sure I dont lose LA to the other flank...having level 9 forts obviously helps with this.
Seattle just bumped its forts to level 9 and the engineers will rail south and begin expanding AFs behind LA. Air HQs and BFs are also railing in and will arrive in 2 days.
Morale at Allied HQ is high. I see this as an opportunity to be used! [:)]
[font="Verdana"]Question on Japanese armor[/font]
_____________________________________________________________________________
If I remember SIGINT correctly there are 2 Japanese Tank divisions bound for the WC. Can´t find them in the editor though. Anyone knows their TOE or where to find it?
[font="Verdana"]Question on Japanese armor[/font]
_____________________________________________________________________________
If I remember SIGINT correctly there are 2 Japanese Tank divisions bound for the WC. Can´t find them in the editor though. Anyone knows their TOE or where to find it?
Should be #2255, 'IJA Armored Div'.
Ref San Diego - remember it's not quite isolated yet as you just received 100 or so transport aircraft; as long as you have the air over SD you can fly stuff in, though obviously at risk of transports being shot down etc. Got any light infantry sorts of units sitting around?
Ref San Diego - remember it's not quite isolated yet as you just received 100 or so transport aircraft; as long as you have the air over SD you can fly stuff in, though obviously at risk of transports being shot down etc. Got any light infantry sorts of units sitting around?
Thanks! [:)]
So about 100 Mediums and 75 Lights / Division.
Looking at the TOE he should have (if I read things correctly) Type 1 Mediums in his divisions right now. Looking at them it seems they actually outperform the M3 Lee by quite a bit. This could be problematic. Starting to regret I sent most of the TD battalions to India...
Going by memory I do have 1 Battalion of Jacksons. And USA 42 squads have a pretty good Anti Armor value (25). Once I can get stuff upgraded to 43 squads its bumped to 55 and Japanese armor becomes pretty much irrelevant.
I´m used to pretty much ignoring IJ Tank divisions as I only encountered them later in the game. This time I will pay attention though.