Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Moderator: Shannon V. OKeets
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
It should be overrun. And destroyed, I presume. Normally you have the option of capturing a supply unit instead of destroying it, but I doubt that a minor country partisan can get that option since they do not have any supply depots...
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
ORIGINAL: Orm
It should be overrun. And destroyed, I presume. Normally you have the option of capturing a supply unit instead of destroying it, but I doubt that a minor country partisan can get that option since they do not have any supply depots...
RAW:
Your land units can enter a hex containing only an enemy supply
unit without having to overrun it. You can then either destroy the
supply unit or replace it with one of your own (chosen randomly).
So I expect you will get a pop up screen, allowing the partisan to choose between those two options.
Peter
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Jul/Aug '42
Axis end of turn:
Preliminary planning:
Germany - 27 production points - 38 BPs. Save 4 oil. 1 in Bratislava, 1 in Vienna, 1 in Budapest, and 1 in Prague.
Italy - 11 production points - 19 BPs. Save 4 oil. 1 in Rome, 1 in Milan, and 2 in Turin.
Japan - 18 production points - 23 BPs. Save oil in place doesn't seem to work. Using the idle ones for reorg first should do the trick...
Stay at sea:
The following units stay at sea.
Germany:
Baltic Sea: 1 x CP
Eastern Mediterranean: CP
North Sea: FTR2
Italy:
West Med: CA
Italian Coast: CP + 2 CA
East Med: TRS loaded with HQI + BB + 2 CA -> Bardia; Empty TRS -> La Spezia
Japan:
Bismarck Sea: CP + CA
China Sea: 11 CP + CVL + BB + CA
South China Sea: 3 CP + BB + CA
Timor Sea: CA
Return to Base:
Germany:
Western Mediterranean: CA -> Dubrovnik
Norwegian Sea: CA -> Kiel
Italian Coast: NAV3 -> 75,40 (Sicily)
Italy:
All SUBs -> Brest
Italian Coast: 2 CA -> La Spezia
Western Mediterranean: FTR2 -> 80,38 (NW Tripoli)
Arctic Ocean: NAV2 -> 26,54 (Kola Peninsula)
Japan:
Bismarck Sea: 2 BB -> Rabaul
South China Sea: 2 BB -> Canton; TRS -> Tokyo
Azanian Sea: SUB -> Batavia
Coral Sea: SUB + NAV3 -> Rabaul
New Zealand Coast: SUB -> Rabaul
Mozambique Channel: SUB -> Batavia
Christmas Island: SUB -> Truk
The Marianas: CA -> Truk
Use Oil:
Germany:
All units are reorganized for 5 oil (5.3). Use 2 oil in Nice, and then 3 saved oil from Berlin.
Italy:
All units are reorganized for 3 oil (2.9). Use 3 saved German oil in Prague
Japan:
All units are reorganized, escept 2 x CA (Haguro + Destroyer Flotilla) are reorganized for 2 oil (2.4). Use the 2 NEI oil that couldn't be saved.
Breakdown:
Germany:
5-4 INF (Odessa) -> INF + MOT Div
Scrap:
Italy scraps LND3
Production:
Germany (38):
Rumanian units added to the Force Pool
INF
MOT
MOT Div
MECH
ARM
FTR2
FTR3
LND3
3 Pilot
BB (2nd) Tirpitz
Repair SUB (5-3)
Italy (19):
TERR
HQI
FTR2
NAV3
2 Pilot
Repair BB Courbet
Repair SUB
Japan (23):
2 TERR
2 FTR2
2 CVP1
3 x Pilot
CV (1st)
CA (1st)
CV (2nd) Taiho
Repair CA Kinugasa
CP
Japan is new home country for Portugal.
Factory destruction:
Reinforcements:
Germany:
FTR2 (FW 190 G-3) + LND2 (Ju 87D) -> Kiel
FTR2 (FW 190 A-1) -> Munich
MECH + AT -> Königsberg
GARR -> Kiel
MTN -> Munich
BB -> Kiel
Italy:
FTR2 -> Palermo
INF -> Genoa
BB -> La Spezia
Japan:
CVP1 (A6M6) -> CV (Kaga - in Tokyo)
CV Kaga -> Tokyo
CA + SUB -> Tokyo
Warlord -> Chungking
TERR -> Mandalay
TERR -> Balikpapan
Voluntary Resource Lending:
Modified; Germany -> Italy: 10 resources, (3 oil, minimum) + 5 BPs
Axis goes first if we win the initiative. No re-roll.
Axis end of turn:
Preliminary planning:
Germany - 27 production points - 38 BPs. Save 4 oil. 1 in Bratislava, 1 in Vienna, 1 in Budapest, and 1 in Prague.
Italy - 11 production points - 19 BPs. Save 4 oil. 1 in Rome, 1 in Milan, and 2 in Turin.
Japan - 18 production points - 23 BPs. Save oil in place doesn't seem to work. Using the idle ones for reorg first should do the trick...
Stay at sea:
The following units stay at sea.
Germany:
Baltic Sea: 1 x CP
Eastern Mediterranean: CP
North Sea: FTR2
Italy:
West Med: CA
Italian Coast: CP + 2 CA
East Med: TRS loaded with HQI + BB + 2 CA -> Bardia; Empty TRS -> La Spezia
Japan:
Bismarck Sea: CP + CA
China Sea: 11 CP + CVL + BB + CA
South China Sea: 3 CP + BB + CA
Timor Sea: CA
Return to Base:
Germany:
Western Mediterranean: CA -> Dubrovnik
Norwegian Sea: CA -> Kiel
Italian Coast: NAV3 -> 75,40 (Sicily)
Italy:
All SUBs -> Brest
Italian Coast: 2 CA -> La Spezia
Western Mediterranean: FTR2 -> 80,38 (NW Tripoli)
Arctic Ocean: NAV2 -> 26,54 (Kola Peninsula)
Japan:
Bismarck Sea: 2 BB -> Rabaul
South China Sea: 2 BB -> Canton; TRS -> Tokyo
Azanian Sea: SUB -> Batavia
Coral Sea: SUB + NAV3 -> Rabaul
New Zealand Coast: SUB -> Rabaul
Mozambique Channel: SUB -> Batavia
Christmas Island: SUB -> Truk
The Marianas: CA -> Truk
Use Oil:
Germany:
All units are reorganized for 5 oil (5.3). Use 2 oil in Nice, and then 3 saved oil from Berlin.
Italy:
All units are reorganized for 3 oil (2.9). Use 3 saved German oil in Prague
Japan:
All units are reorganized, escept 2 x CA (Haguro + Destroyer Flotilla) are reorganized for 2 oil (2.4). Use the 2 NEI oil that couldn't be saved.
Breakdown:
Germany:
5-4 INF (Odessa) -> INF + MOT Div
Scrap:
Italy scraps LND3
Production:
Germany (38):
Rumanian units added to the Force Pool
INF
MOT
MOT Div
MECH
ARM
FTR2
FTR3
LND3
3 Pilot
BB (2nd) Tirpitz
Repair SUB (5-3)
Italy (19):
TERR
HQI
FTR2
NAV3
2 Pilot
Repair BB Courbet
Repair SUB
Japan (23):
2 TERR
2 FTR2
2 CVP1
3 x Pilot
CV (1st)
CA (1st)
CV (2nd) Taiho
Repair CA Kinugasa
CP
Japan is new home country for Portugal.
Factory destruction:
Reinforcements:
Germany:
FTR2 (FW 190 G-3) + LND2 (Ju 87D) -> Kiel
FTR2 (FW 190 A-1) -> Munich
MECH + AT -> Königsberg
GARR -> Kiel
MTN -> Munich
BB -> Kiel
Italy:
FTR2 -> Palermo
INF -> Genoa
BB -> La Spezia
Japan:
CVP1 (A6M6) -> CV (Kaga - in Tokyo)
CV Kaga -> Tokyo
CA + SUB -> Tokyo
Warlord -> Chungking
TERR -> Mandalay
TERR -> Balikpapan
Voluntary Resource Lending:
Modified; Germany -> Italy: 10 resources, (3 oil, minimum) + 5 BPs
Axis goes first if we win the initiative. No re-roll.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
We are trying to decide how many US BP's to send to FF next turn. However we aren't clear on how the rule works for shipping BP's into minor port + capital hex of FR Guyana (FF home country). The hex has 1 minor port + capital city. How many (max) BP can be shipped in? Thanks.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Free France can receive 2 BPs in lend lease each turn.
2 BP for Capital City.
0 BP for other cities (1 BP each).
0 BP for Major Ports (1 BP each).
0 BP for its minor port (0 BP each)
And 0 BP for its factories (1 BP per factory)
2 BP for Capital City.
0 BP for other cities (1 BP each).
0 BP for Major Ports (1 BP each).
0 BP for its minor port (0 BP each)
And 0 BP for its factories (1 BP per factory)
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Had we decided anything on the Senegalese MIL? That it was on-map due to a bug?
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Mayhemizer_slith
- Posts: 9364
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Do we have an extra MIL on map?
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9364
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
I did not remember there was a bug related to it. We have been using it to attack Portugese colonies [:)]
If it should not be there, I guess FF must use 2 BPs before it can sail away.
If it should not be there, I guess FF must use 2 BPs before it can sail away.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
It was my recollection that we agreed it shouldn't have been on-map. And that 2 Free French BPs were to be destroyed before it was used.ORIGINAL: Mayhemizer_slith
I did not remember there was a bug related to it. We have been using it to attack Portugese colonies [:)]
If it should not be there, I guess FF must use 2 BPs before it can sail away.
I had forgotten about it, but when I saw the adventures it had in Africa I had a vague recollection that it was 'banned'.
Anyway...
Have a nice evening. [:)]
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
- Mayhemizer_slith
- Posts: 9364
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
I totally forgot that. It needs to walk back home then [X(]
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9364
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
J/F 40 turn end Allies
CW 28 BPs
FF4 BPs
US 50 BPs
USSR 36 BPs
Stay at Sea
CW
CA Arctic Ocean box 3
2x CA Faeroes Gap box 4
CA BoB box 4
CA East Coast box 4
CA Central Atlantic box 4
CA Arabian Sea box 4
CA+CVL CVB box 3
CA Mouths of Amazon box 4
CA Gulf of Guinea
FF
CA North Atlantic box 4
CA CSV box 4
CA Caribbean sea box 4
CA CVB box 4
US
West Med US FTR2 box 1
Cape Verde 1 CP pois
RTB
Short version
CW Ships in Europe to UK and Portugal, main fleet and all CV/TRS/AMPH to Portugal.
US ships in Europe to Gibraltar and Azores. 3x TRS to USA. Most ships to Gibraltar.
FF ships to UK.
Detailed version
CW
8 CPs from North Atlantic returns to base
Arctic Ocean BB to Scapa Flow
Arctic Ocean CA to Liverpool
Norwegian Sea ATR3 to Shetland Islands
Baltic Sea sub to Denmark
North Sea FTR2 to Harwich
BOB 4x FTR2 to Portugal
BOB NAV to Portugal
BOB The Queens to Portugal
BOB AMPH and CV to Portugal
BOB BB Nelson and BB Warspite to Portugal
BOB 2 BBs to Scapa Flow
Faeroes Gap BB and CA to Liverpool
Faeroes Gap CVL to Portugal
NA 3x CA to British Antilles
NA BB to Portugal
NA 2x CP to Portugal, some to Caribbean
USEC CA to Canada
West Med FTR2, FTR3 and NAV2 to Algeria
West Med sub to Egypt
CSV BBs to Portugal
CSV CA, 2xTRS and CV to Portugal
Central Atlantic CA to Gambia
Red Sea BB to Aden
CVB CA to Gambia and South Africa
Caribbean BB to British Antilles
Gulf of Guinea CA to South Africa
West Indian Ocean box 1 TRS to South Africa and CA to Port Victoria
West Indian Ocean box 3 fleet to Addu Atoll
CA Persian Gulf box 3 to port Victoria
Tasman Sea CA to New Zealand
FF
BOB TRS to Cardiff, BBs to Lerwick
CA Mouths of Amazon to French Guyana
US
BOB BB to Belfast
NA CA to Azores
CVB US CA with MAR ENG to Azores and 3x TRS to US, all others to Gibraltar
USEC APMH with INF to Gibraltar
West Med FTR2 to Gib
Gulf of Mexico CA to Key West
Central Atlantic CA to Gib
Central Atlantic Brazilian BB to Martigues
Mouths of Amazon Brazilian ships to Brazil
Cape Verde CP to Gibraltar
Bismarck S SUB to Brisbane
Polynesia CA to Pearl
Christmas Is CA to Pago
NZC TRS(MAR), 2 slow BB, NAV2 to Port Vila
NZC TRS(empty) to San Diego
NZC fast BB to Brisbane
CS SUB to Brisbane
USSR
Arctic FTR to hex NW of Archangel
Oil use
USSR reorg all for 2,2 oil
CW reorg all for 7,25 oil
FF reorg all for 0,6 oil (0,2 from CW oil)
US reorg all for 3,3 oil
Scrap
CW scrap BB
Production
CW Scrap 2x LND3
FF Scrap 3x FTR2
CW 28
3x FTR2
3x pilot
CVP1
NAV3
HQA
MOT AT
FF 4
FTR2
Pilot
US 50
5xPIL (10)
repair CW SUB (1)
5-4 TRS (4)
AMPH (4)
4-4 TRS (4)
Missouri (5)
PARA (5)
GAR(2)
LND4 (4)
NAV3 (3)
2x CVP1 (1)
3x FTR2 (6)
USSR
2xINF (6)
GAR (2)
MOT (4)
AT (5)
4xPIL (8)
LND2 (2)
4xFTR2 (8)
save 1 BP in Urals
Reinforcements
Italian TERR to Addis Abeba
CW
Pilots to RSA FTR2, AUS FTR2 and UK FTR3
CP Liverpool
MOT Cardiff
FTR3 Bristol
FTR2 AUS Brisbane
FTR2 SA Pretoria
GAR Sidney
US
Pilots in: Avenger, F6F-3, F4F-4, F4F-3, SBD-2, SBD-1, 2xHellcat, 1xMustang
DIV, all ships -> San Diego
F6F-3 -> Bunker Hill
SBD-2, F4F-3 -> Intrepid
F4F-4, SBD-1 -> Essex
Hellcat, 7-4 INF San Diego
Mustang(7), Avenger -> Norfolk
Hellcat -> New York
USSR
Pilots in La-5, Yak-1M, MiG-3, IL-2M3
GAR,AT -> Gomel
MOT -> Bryansk
La-5, IL-2M3 -> d-town
MIG-3 -> Gomel
Yak-1M -> Smolensk
Resource lending
CW stops sending to FF
US keeps sending 2 BPS to CW
US to FF 2 BPs
We have a bug in trade agreements. All current trade agreements are "mandatory" and cannot be changed. We are investigating when this started. I suspect it happened last turn end, when US tried to send 2 BPs to FF and that trade agreement did not come to trade agreements list.
Screenshot are coming.
CW 28 BPs
FF4 BPs
US 50 BPs
USSR 36 BPs
Stay at Sea
CW
CA Arctic Ocean box 3
2x CA Faeroes Gap box 4
CA BoB box 4
CA East Coast box 4
CA Central Atlantic box 4
CA Arabian Sea box 4
CA+CVL CVB box 3
CA Mouths of Amazon box 4
CA Gulf of Guinea
FF
CA North Atlantic box 4
CA CSV box 4
CA Caribbean sea box 4
CA CVB box 4
US
West Med US FTR2 box 1
Cape Verde 1 CP pois
RTB
Short version
CW Ships in Europe to UK and Portugal, main fleet and all CV/TRS/AMPH to Portugal.
US ships in Europe to Gibraltar and Azores. 3x TRS to USA. Most ships to Gibraltar.
FF ships to UK.
Detailed version
CW
8 CPs from North Atlantic returns to base
Arctic Ocean BB to Scapa Flow
Arctic Ocean CA to Liverpool
Norwegian Sea ATR3 to Shetland Islands
Baltic Sea sub to Denmark
North Sea FTR2 to Harwich
BOB 4x FTR2 to Portugal
BOB NAV to Portugal
BOB The Queens to Portugal
BOB AMPH and CV to Portugal
BOB BB Nelson and BB Warspite to Portugal
BOB 2 BBs to Scapa Flow
Faeroes Gap BB and CA to Liverpool
Faeroes Gap CVL to Portugal
NA 3x CA to British Antilles
NA BB to Portugal
NA 2x CP to Portugal, some to Caribbean
USEC CA to Canada
West Med FTR2, FTR3 and NAV2 to Algeria
West Med sub to Egypt
CSV BBs to Portugal
CSV CA, 2xTRS and CV to Portugal
Central Atlantic CA to Gambia
Red Sea BB to Aden
CVB CA to Gambia and South Africa
Caribbean BB to British Antilles
Gulf of Guinea CA to South Africa
West Indian Ocean box 1 TRS to South Africa and CA to Port Victoria
West Indian Ocean box 3 fleet to Addu Atoll
CA Persian Gulf box 3 to port Victoria
Tasman Sea CA to New Zealand
FF
BOB TRS to Cardiff, BBs to Lerwick
CA Mouths of Amazon to French Guyana
US
BOB BB to Belfast
NA CA to Azores
CVB US CA with MAR ENG to Azores and 3x TRS to US, all others to Gibraltar
USEC APMH with INF to Gibraltar
West Med FTR2 to Gib
Gulf of Mexico CA to Key West
Central Atlantic CA to Gib
Central Atlantic Brazilian BB to Martigues
Mouths of Amazon Brazilian ships to Brazil
Cape Verde CP to Gibraltar
Bismarck S SUB to Brisbane
Polynesia CA to Pearl
Christmas Is CA to Pago
NZC TRS(MAR), 2 slow BB, NAV2 to Port Vila
NZC TRS(empty) to San Diego
NZC fast BB to Brisbane
CS SUB to Brisbane
USSR
Arctic FTR to hex NW of Archangel
Oil use
USSR reorg all for 2,2 oil
CW reorg all for 7,25 oil
FF reorg all for 0,6 oil (0,2 from CW oil)
US reorg all for 3,3 oil
Scrap
CW scrap BB
Production
CW Scrap 2x LND3
FF Scrap 3x FTR2
CW 28
3x FTR2
3x pilot
CVP1
NAV3
HQA
MOT AT
FF 4
FTR2
Pilot
US 50
5xPIL (10)
repair CW SUB (1)
5-4 TRS (4)
AMPH (4)
4-4 TRS (4)
Missouri (5)
PARA (5)
GAR(2)
LND4 (4)
NAV3 (3)
2x CVP1 (1)
3x FTR2 (6)
USSR
2xINF (6)
GAR (2)
MOT (4)
AT (5)
4xPIL (8)
LND2 (2)
4xFTR2 (8)
save 1 BP in Urals
Reinforcements
Italian TERR to Addis Abeba
CW
Pilots to RSA FTR2, AUS FTR2 and UK FTR3
CP Liverpool
MOT Cardiff
FTR3 Bristol
FTR2 AUS Brisbane
FTR2 SA Pretoria
GAR Sidney
US
Pilots in: Avenger, F6F-3, F4F-4, F4F-3, SBD-2, SBD-1, 2xHellcat, 1xMustang
DIV, all ships -> San Diego
F6F-3 -> Bunker Hill
SBD-2, F4F-3 -> Intrepid
F4F-4, SBD-1 -> Essex
Hellcat, 7-4 INF San Diego
Mustang(7), Avenger -> Norfolk
Hellcat -> New York
USSR
Pilots in La-5, Yak-1M, MiG-3, IL-2M3
GAR,AT -> Gomel
MOT -> Bryansk
La-5, IL-2M3 -> d-town
MIG-3 -> Gomel
Yak-1M -> Smolensk
Resource lending
CW stops sending to FF
US keeps sending 2 BPS to CW
US to FF 2 BPs
We have a bug in trade agreements. All current trade agreements are "mandatory" and cannot be changed. We are investigating when this started. I suspect it happened last turn end, when US tried to send 2 BPs to FF and that trade agreement did not come to trade agreements list.
Screenshot are coming.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9364
- Joined: Wed Sep 07, 2011 2:44 am
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Pictures at J/A 1942 turn end, reinforcements phase.
North Sea
Looks like Germany is going to push CW units out of Denmark. CW and FF ships are waiting for German ships...

North Sea
Looks like Germany is going to push CW units out of Denmark. CW and FF ships are waiting for German ships...

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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9364
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
West Med
CW Fleet in Portugal, US fleet in Gibraltar and Italian fleet in La Spezia.

CW Fleet in Portugal, US fleet in Gibraltar and Italian fleet in La Spezia.

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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9364
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
East Med


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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9364
- Joined: Wed Sep 07, 2011 2:44 am
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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Eastern front, north.


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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9364
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Eastern front, center and south


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- Easternfr..ndsouth.jpg (1.11 MiB) Viewed 279 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9364
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
It was hard to choose pictures from Pacific, not much can be seen from scale 1 pictures.
China is lost and Japanese units are walking to ports. Singapore is still holding, but how long?

China is lost and Japanese units are walking to ports. Singapore is still holding, but how long?

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- Singapore.jpg (729.95 KiB) Viewed 279 times
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9364
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
I managed to get the save file at the end of last turn from my old computer but could not re-create the bug.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
- Mayhemizer_slith
- Posts: 9364
- Joined: Wed Sep 07, 2011 2:44 am
- Location: Finland
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Axis win initiative and they go first.


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If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Nah. The FF MIL doesn't need to walk home. I suggest it can complete its mission (conquest of Portuguese Gambia?). And then it can stay in Bolama until it is bought out (or return if you so prefer).ORIGINAL: Mayhemizer_slith
I totally forgot that. It needs to walk back home then [X(]
I think it is good, and fair, to let it do what you planned for it to be doing since you spent actions on it, and assumed that the mission would be done by that unit. Otherwise you would have planned, and acted, differently.
Anyway...
[:)]
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
A government is a body of people; usually, notably, ungoverned. - Quote from Firefly