Operation Sealion LCG

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TAIL GUNNER
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RE: Scenario 10 - July 21, 1940

Post by TAIL GUNNER »

Turn 14:

While motorised units north of Shoreham seek targets of opportunity, the bulk of 1st Company and all three heavy MG Platoons close in on the small village of Otford, just beyond the Darent River. An understrength Rifle Platoon blocks the way, but the concentrated German fire is too much, and the enemy unit is obliterated within minutes. Another reduced strength Rifle Platoon defending the village proper takes casualties as well.

Down south, 2nd Company and the Motorcycle troops completely clear the Sevenoaks/Greatness area of all enemy resistance and will now proceed to the west.
There lies the small town of Riverbank, and to the north of it is an important bridge over the Darent River that must be secured.

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"If you want peace, prepare for war."
TAIL GUNNER
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RE: Scenario 10 - July 21, 1940

Post by TAIL GUNNER »

Turn 15:

Motorised units engage several hapless British infantry units in the Hollow Wood, and cause some casualties to an Engineer unit.

Also, the Otford garrison is further reduced and capture is imminent.

The high tempo of a ferocious battle is quickly winding down.
"If you want peace, prepare for war."
TAIL GUNNER
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Joined: Wed Apr 27, 2005 5:10 am
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RE: Scenario 10 - July 21, 1940

Post by TAIL GUNNER »

Turn 16:

Otford is claimed for Germany, and the victors assume a defensive posture as they seek shelter from the still dangerous artillery shells that occaisonally rain down.


The motorcycle troops and a pair of StuGs probe the defense at Riverbank, while 2nd Company rests in Sevenoaks.
"If you want peace, prepare for war."
TAIL GUNNER
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RE: Scenario 10 - July 21, 1940

Post by TAIL GUNNER »

Turn 17:

The downtrodden British contine to take casualties in the Hollow Wood from the German motorised units. The defenders of Riverbank are also engaged by a pair of StuGs and the Motorcycle troop company.

It is becoming readily apparent that the British are suffering from manpower shortages, as an entire company of Rifle troops defending Riverbank are observed to be only half-strength.

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[center]Not a bridge too far![/center]
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TAIL GUNNER
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RE: Scenario 10 - July 21, 1940

Post by TAIL GUNNER »

Turn 18:

Riverbank is swept clean of the British insurgence, and the StuGs race ahead and secure the bridge.

Fighting still continues in the Hollow Wood.
"If you want peace, prepare for war."
TAIL GUNNER
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RE: Scenario 10 - July 21, 1940

Post by TAIL GUNNER »

Turn 19:

The German motorised forces continue to blast away at the rag-tag Britsh forces in the Hollow Wood. They then emerge from the trees and threaten to sever the north-south highway.

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TAIL GUNNER
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RE: Scenario 10 - July 21, 1940

Post by TAIL GUNNER »

Turn 20:

As the operation winds down, the motorised units sucessfully sever the highway and claim another glorious victory for the Germans!
"If you want peace, prepare for war."
TAIL GUNNER
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Joined: Wed Apr 27, 2005 5:10 am
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RE: Scenario 10 - July 21, 1940

Post by TAIL GUNNER »

Conclusion:

Final Score: 824 - Major Victory

This battle looked much harder than it actually was. Most British platoons were at reduced strength - I take it this must be because of earlier victories. Nice touch!
Enemy artillery by far caused the most damage.

German I Battalion losses(SPs):
8 Parachute Infantry Platoon
1 Machinegun Platoon
2 Commander 2 (R.I.P. Capt. Sieglin)

Other German losses(SPs):
1 PzKpfw IVD Medium Tanks
1 StuG IIIB 75mm Assault Guns
4 Trucks
4 Motorcycles
2 Motorcycle Platoon


British losses (SPs):
4 OML 3-inch Mortars
17 OQF 2-pounder Anti-Tank Guns
71 Rifle Platoon
14 Engineer Platoon
14 Home Guard Platoon
9 Machinegun Platoon
6 Battalion HQ (mot.)
1 Commander 1 (mot.)
4 Commander 2 (mot.)
6 Commander 3 (mot.)


Total British losses (SPs) to date:
50 Mark VI Light Tanks
13 A13 Cruiser Tanks
2 A13 CS Cruiser Tanks
7 Matilda II Infantry Tanks
7 Rolls Royce Armored Cars
61 Trucks
43 Carriers
20 2pdr Portee Anti-Tank Trucks
34 OML 3-inch Mortars
1 OQF 18-pounder Field Guns
37 OQF 2-pounder Anti-Tank Guns
4 OQF 3-inch Anti-Aircraft Guns
28 OQF 40mm Anti-Aircraft Guns
6 OQF 3.7-inch Anti-Aircraft Guns
6 OBL 6-inch Howitzers
51 Carrier Rifle Section
600 Rifle Platoon
24 Commando Platoon
106 Engineer Platoon
67 Home Guard Platoon
4 Anti-Aircraft Machinegun Platoon
89 Machinegun Platoon
4 Regimental HQ
37 Battalion HQ (mot.)
3 Commander 1 (mot.)
30 Commander 2 (mot.)
30 Commander 3 (mot.)
8 Commander 2
3 Commander 3

Received 5 replacement points. Only two of the twelve paratroop platoons remain at full strength! The rest are at '4' or '5'. HMGs at full strength. Engineers remain at 4SPs.
Total Battalion strength is 86% of TOE.


Onward soldiers!
Only 24km to London!
"If you want peace, prepare for war."
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Ashcloud
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RE: Operation Sealion LCG

Post by Ashcloud »

Where do I find this campaign?
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junk2drive
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RE: Operation Sealion LCG

Post by junk2drive »

Start West Front. Click Campaign. Click start new. Scroll down the list to Operation Sealion.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
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Ashcloud
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RE: Operation Sealion LCG

Post by Ashcloud »

Scroll down, damn fool me
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junk2drive
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RE: Operation Sealion LCG

Post by junk2drive »

I think I had a problem figuring out how to scroll down when I first got the game.

Sometimes I still can't find what I am looking for and have found that changing the sort by choice helps. Sort by year for instance.

Good luck with Sealion. It is tough.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
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Jason Petho
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RE: Operation Sealion LCG

Post by Jason Petho »

For more of a challenge, try it with VV and EA on!

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