Mayhemizer vs AllenK: The resurrection!

Post descriptions of your brilliant successes and unfortunate demises.

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Mayhemizer_slith
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RE: Mayhemizer vs AllenK: The resurrection!

Post by Mayhemizer_slith »

Allied 10, Axis 2.

Axis have 9 surprise points.

AA is lowest of 6. If you use 2 points to negate AA and all other points to increase damage, final result is 2D 1A.

How do you want to play this?
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: Mayhemizer vs AllenK: The resurrection!

Post by AllenK »

As you suggest sounds good. 1st D on Suffren. A on whatever CA doesn't get a D.
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warspite1
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RE: Mayhemizer vs AllenK: The resurrection!

Post by warspite1 »

Morning Chaps! [:)]
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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AllenK
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RE: Mayhemizer vs AllenK: The resurrection!

Post by AllenK »

ORIGINAL: warspite1

Morning Chaps! [:)]

Afternoon old bean [:)]
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Mayhemizer_slith
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RE: Mayhemizer vs AllenK: The resurrection!

Post by Mayhemizer_slith »

ORIGINAL: Mayhemizer

Allied 10, Axis 2.

Axis have 9 surprise points.

AA is lowest of 6. If you use 2 points to negate AA and all other points to increase damage, final result is 2D 1A.

How do you want to play this?

Actually you get X A or 2D A + you can choose all targets. Game shows incorrect result after AA is negated and correct result again when placing damage. I will post this to tech forum.
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: Mayhemizer vs AllenK: The resurrection!

Post by AllenK »

Go with the X, A.
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Mayhemizer_slith
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RE: Mayhemizer vs AllenK: The resurrection!

Post by Mayhemizer_slith »

French ship sinks and another one aborts. Allied stay, how about Axis?

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If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: Mayhemizer vs AllenK: The resurrection!

Post by AllenK »

Axis stay.
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Mayhemizer_slith
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RE: Mayhemizer vs AllenK: The resurrection!

Post by Mayhemizer_slith »

Allied 1, Axis 9. YEAH!

Doh, with one CA (no subs) I don't do any damage...

4 points to get surface combat and remaining 2 points to drop own damage to A.

On a 1 last CA is aborted, NE to Italian ships.

Only submarines are left and they stay.

How about Axis?
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: Mayhemizer vs AllenK: The resurrection!

Post by AllenK »

Stay.
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Mayhemizer_slith
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RE: Mayhemizer vs AllenK: The resurrection!

Post by Mayhemizer_slith »

Subs dive deep. Naval combat is over.

How I see the situation is that Germany definitely not ahead of schedule. I want to keep it that way. They might attack Belgium even in bad weather, so CW launches ground strike to Netherlands.

2 bombers attacks escorted by Hurricane. Is Germany going to send Bf109?

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If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: Mayhemizer vs AllenK: The resurrection!

Post by AllenK »

Yes please.
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Mayhemizer_slith
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RE: Mayhemizer vs AllenK: The resurrection!

Post by Mayhemizer_slith »

Germany aborts front CW bomber, no effect to German fighter.

CW stays for more, how about Germany?
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: Mayhemizer vs AllenK: The resurrection!

Post by AllenK »

Carry on.
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Mayhemizer_slith
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RE: Mayhemizer vs AllenK: The resurrection!

Post by Mayhemizer_slith »

Do wish to a abort my last bomber or fighter?

I should have taken 2 fighters as I planned...
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: Mayhemizer vs AllenK: The resurrection!

Post by AllenK »

Abort the bomber, thanks.
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Mayhemizer_slith
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RE: Mayhemizer vs AllenK: The resurrection!

Post by Mayhemizer_slith »

No more bombers, but Hurricane stays for dogfight. How about Bf109?

After combat, where does it land?
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: Mayhemizer vs AllenK: The resurrection!

Post by AllenK »

The German pilots, short on ammunition after their efforts against the bombers, decide discretion is the order of the day. They can land back where they started.
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Mayhemizer_slith
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RE: Mayhemizer vs AllenK: The resurrection!

Post by Mayhemizer_slith »

All Allies achieved in Europe was a minor moral victory...

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If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: Mayhemizer vs AllenK: The resurrection!

Post by Mayhemizer_slith »

Rail and land moves

USSR rails INF div from Sevastopol to Pskov.

Communist Chinese captures Nanyang from Nationalist Chinese.

USSR enters to Baltic states and US gets mad (2 rolled), one marker removed.

Minor movements from Nationalist Chinese.


Rebase missions

In Gibraltar CVP rebases from CV to Gibraltar.


Back to the Axis.
If your attack is going really well, it's an ambush.

-Murphy's war law
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