Connect Four Team Game

Post descriptions of your brilliant victories and unfortunate defeats here.

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thedoctorking
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RE: Soviet AAR Turn 10

Post by thedoctorking »

ORIGINAL: xhoel

Nice going so far. The AAR is a nice read. Can you post the total air and ground losses so far? As well as the destroyed units. Thanks!
Thanks!

As of turn 16, total Axis ground losses are 416,878 (148,563 killed, 3,867 POW, 264,448 disabled) to 2,348,022 Soviet (463,643 killed, 1,115,999 POW, 768,380 disabled). AFV losses are 2,097 to 12,700. Aircraft losses 2,905 to 13,133.
Axis have lost one unit (a Hungarian MOT brigade) and the Soviets have lost 25 Armored divisions, 10 Motorized, 48 Infantry, 14 Cavalry, 8 Mountain, 3 Airborne brigades, 2 Motorized regiments, 11 Artillery regiments, 21 Anti-Air regiments, 1 Engineer regiment, 17 Security regiments, 1 Armored battalion, 101 Anti-air battalions (the ones assigned to cities), 4 Engineer battalions, 1 Construction battalion, 1 Mortar battalion and 37 fortified regions.
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thedoctorking
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RE: Soviet AAR Turn 10

Post by thedoctorking »

ORIGINAL: weinsoldner

There has been a lot of discussion about the Axis not using SU's. So we decided to ask an (ex)expert.

Image
[:D]
I did notice that some of those attacks with no arty occurred in southern and northern sectors. I was wondering if all the arty was assigned to AGC for the big push on Moscow.
DeletedUser1769703214
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RE: Soviet AAR Turn 10

Post by DeletedUser1769703214 »

ORIGINAL: thedoctorking

ORIGINAL: weinsoldner

There has been a lot of discussion about the Axis not using SU's. So we decided to ask an (ex)expert.

Image
[:D]
I did notice that some of those attacks with no arty occurred in southern and northern sectors. I was wondering if all the arty was assigned to AGC for the big push on Moscow.

The units HQ could have moved a specfic distance and the SU’s wont be added to the attack is also another possibility.
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thedoctorking
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RE: Soviet AAR Turn 10

Post by thedoctorking »

Yeah, hard to tell exactly what's been going on. I've just noticed on several turns that attacks that looked like deliberate, planned assaults by German infantry didn't have any artillery support. I've noticed it in all three sectors though perhaps most notably in North, where we are basically on stable lines with see-saw infantry battles and there's no sign of the normally quite effective German arty. I was hoping to get some sort of explanation of what they thought they were doing.
SparkleyTits
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RE: Soviet AAR Turn 10

Post by SparkleyTits »

I would hazard a guess that most of our commanders are used to locked HQ's and are forgetting to assign SU each battle with it drifting up

I did this myself a lot when I first played 2by3
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xhoel
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RE: Soviet AAR Turn 10

Post by xhoel »

ORIGINAL: thedoctorking

ORIGINAL: xhoel

Nice going so far. The AAR is a nice read. Can you post the total air and ground losses so far? As well as the destroyed units. Thanks!
Thanks!

As of turn 16, total Axis ground losses are 416,878 (148,563 killed, 3,867 POW, 264,448 disabled) to 2,348,022 Soviet (463,643 killed, 1,115,999 POW, 768,380 disabled). AFV losses are 2,097 to 12,700. Aircraft losses 2,905 to 13,133.
Axis have lost one unit (a Hungarian MOT brigade) and the Soviets have lost 25 Armored divisions, 10 Motorized, 48 Infantry, 14 Cavalry, 8 Mountain, 3 Airborne brigades, 2 Motorized regiments, 11 Artillery regiments, 21 Anti-Air regiments, 1 Engineer regiment, 17 Security regiments, 1 Armored battalion, 101 Anti-air battalions (the ones assigned to cities), 4 Engineer battalions, 1 Construction battalion, 1 Mortar battalion and 37 fortified regions.

The Soviets are doing quite well for themselves. Thats top notch play right there. 48 Rifle Divisions is a bit on the low side.
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thedoctorking
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RE: Soviet AAR Turn 10

Post by thedoctorking »

Yes, I'm feeling pretty good about our position at this point, though dramatic changes are the rule in this game.
weinsoldner
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AXIS AAR TURN 11

Post by weinsoldner »

In the North our forces only very slowly move towards Leningrad. German XVI corps only moved 1 hex towards Kingisepp.
Due to Soviet defense it is starting to resemble the trench warfare of the Great war.

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weinsoldner
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RE: AXIS AAR TURN 11

Post by weinsoldner »

As the previous image shows we are hit with mud from Narva to east of Pskov. Which also hinders our offensive.
weinsoldner
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RE: AXIS AAR TURN 11

Post by weinsoldner »

3rd and 4th pz group move east along Velikie Luki hoping to capture Rzhev. But wasn't able to close the gap.
At the same time we must not forget to defend North FBD.

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weinsoldner
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RE: AXIS AAR TURN 11

Post by weinsoldner »

Situation around Rzhev. As mentioned the Axis weren't able to close the gap.

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weinsoldner
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RE: AXIS AAR TURN 11

Post by weinsoldner »

2nd Pz Grp keeps moving east

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weinsoldner
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RE: AXIS AAR TURN 11

Post by weinsoldner »

In Southern Ukraine the idea is to move 1st Pz Grp to Dtown and Zapo or not?

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weinsoldner
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RE: AXIS AAR TURN 11

Post by weinsoldner »

Or move them North?

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weinsoldner
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RE: AXIS AAR TURN 11

Post by weinsoldner »

End of turn result for the South

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DeletedUser1769703214
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RE: AXIS AAR TURN 11

Post by DeletedUser1769703214 »

Nothing to see here
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thedoctorking
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RE: AXIS AAR TURN 11

Post by thedoctorking »

ORIGINAL: HardLuckYetAgain
ORIGINAL: weinsoldner

Situation around Rzhev. As mentioned the Axis weren't able to close the gap.

Image

It is just me but when I see a nice attack-defense value on the "stack" of Soviet units that tells me these units are experienced. In the beginning of the game the Soviets don't have a plethora of good units. So when they stack them on the front line I go out of my way to surround and capture them. Do this for 3-4 turns and their defense crumbles. Personally I consider this a gift from the Soviets. You can even check the morale and experience icons before doing this but I am 100% sure these are good Soviet units that I have circled. Just blow away the cheap Soviet units defending to the top and bottom and it is Merry Christmas on an early Xmas present. Do this enough times and the Soviets are left with no good units. I know personally as a Soviet I save these units & stacking them loses them unnecessarily.

Image
You're right. We have been trying to avoid that by putting the better units in the second line with reserve orders.
Another thing is that the Germans don't have much combat power right in that vicinity. Their big stacks are a couple of hexes to the north.
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thedoctorking
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RE: AXIS AAR TURN 11

Post by thedoctorking »

That's actually their turn end image. Here's what it looked like from our side when they started their turn:

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DeletedUser1769703214
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RE: AXIS AAR TURN 11

Post by DeletedUser1769703214 »

Nothing to see here
DeletedUser1769703214
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RE: AXIS AAR TURN 11

Post by DeletedUser1769703214 »

Nothing to see here
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