ORIGINAL: stjeand
Well looking bad for the Axis...not sure what they have left in Russia...probably a decent force that will be okay come spring to at least put up a fight...
But Italy will fall very soon and that make is really rough.
A few observations...fighter wise...and I don't think this would have been it but was the American fighter better in efficiency?
Escort is close to Intercept early on...Al said that the system checks all fighters and picks the strongest one. Though I could swear I have seen the issue you are showing displaying in the past also...wondering why fighter A flew now fighter B...
It wasn't just that the escort fighter was used for the first two interception attempts, but that the RAF interceptor did not intercept at all.
You appear to be about a year ahead in your attacks in the Med and Russia...I could be off a bit in Russia...
Do you see this as a game problem?
Do you mean in terms of the game being unbalanced? If so, then no I don't. It is not unbalanced because I am winning this game as the Allies and it is not unbalanced because I won the other game as the Axis. I think what it shows is an imbalance in the skills of the two players. Hadros is a good player, but I think I am the better player. To be fair I think I have also been the luckier player, at least in these two games.
I see Russia as okay...but being able to invade Italy a year early seems off...NOT saying you did anything wrong but gamewise.
I know you don't like to invade Portugal...I opted to invade Spain which is actually tougher and left Portugal neutral. To me that seems a bit more "fair".
Then again I did paradrop into Milan and the Italians surrendered then. But Russia was lost at the time. I need more experience in Russia to at least last into 43 in a decent position. But as you know it takes a lot of turns to get there.
I was able to invade Italy a year early because Hadros, IMHO, did not defend Libya with as much Force as he should have and he did not defend FNA at all. He tried the ALL-IN on Russia strategy. This is not necessarily wrong, but one of the consequences is that the Allies will be invading somewhere in 42.
Russia wise you have a LOT of tanks. Not sure how to afforded them. I normally can barely keep enough money for an infantry a turn which is pretty much required in 41/42...to just stay ahead. Did you save up a ton of PP and then buy tanks as 41 ended so that you would have them for 42? I normally built them at the beginning of the war but they are so expensive for a weak unit initially and repairing is just not on the Russian monetary track.
The Russians start with 3 armour corps and I built 3 more as my very first builds on the first turn of the game. The Russians then receive 1 more with the Siberian Reinforcements. I have played the whole game so far with these 7 armour. If you upgrade them to 41 tech and buff them with elite status they will have strengths in the 9 to 12 range or so in 1941.
The new shatter rules might be huge for Germany...a lot of the units you killed would be coming back for Spring...which is something that the Germans really need in the game you are playing. Will be interesting to see if that causes any new long term issues.
You are absolutely right. It will be interesting to see what effect this has.