The "(300)" in the "Supply Max" line is a good sign. I don't think you see that unless there is an overland route from a base with supply excess.

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
ORIGINAL: Cap Mandrake
Wonky supply distribution stuff.
Each receiving base that is in range of a base that has excess supplies and needs supplies will get them.
1st. every base that needs 1x requirement gets 1x. So this is one big loop through all bases so as to get maximum coverage and that every base gets at least 1x previously this was 3x only. Sending base will not send any supplies that would dip into its own 3x requirement and if add supply is being used then sending base guards up to 4x.
2nd every base that can get 3x or some portion there of will get it. So this is another big loop to see if we can get bases up to at least 3x requirement. Sending base will not send any supplies that would dip into its own 3x requirement.
3rd. every base that is eligible for excess normally this is big major bases or bases with the highest spoilage limit previously there was no check before sending supplies to small bases. Sending base will not send any supplies that would dip into its own 3x requirement.
4th. One final big loop through all bases to resupply LCUs and whatever base the LCU is at is the only base it can draw supplies from previously there was no restriction. If LCU is in non-base hex or enemy then no restriction. Sending base will guard up to 20 supply points meaning if a unit can be supplied and base has it then unit gets it, previously base had to have above 3x.
In each big loop except for the 4th the amount that can be sent is modified by Prim HQ of base (just like witp) and if present adds an extra 25k to requirement and we check for max draw and we check spoilage limit at base receiving base.
How far a base can receive supplies is determined by tracing a supply cost path starting value used is 100 just like witp. There are three different ranges used throughout each week 89 which is very short range and happens 4 times a week, 49 which is medium range and happens twice a week and 10 which is long range which happens once per week. These values are the minimum required trace value from sending base to receiving base and the trace value must be equal to or greater than this to receive supplies so you may notice that some bases only get supplies 3 times or in some cases once per week.
Using the add supply button means first the base will try and get 1x requirement then during the 3x loop it will try and get 3x whatever is in that field so a base has 1000 normal requirement and I press the add supply to 1000 making new requirement of 2000 thus 1x + 3x = 2000 + 6,000 = 8,000 that the base will try and get.
Short range is trace value of 89 - 100 and is used 4 times per week.
Medium range is trace value 49 - 100 and is used 2 times per week.
Long range is trace value 10 - 100 and is used 1 time per week.
The problem is the "trace value" is from the primordial WITP game. [:D] Maybe I have the paper manual for that.
Night Time Surface Combat, near Dinagat at 81,87, Range 1,000 Yards
Japanese Ships
DD Yugumo, Shell hits 1
DD Yukikaze
DD Maikaze
DD Arashi
Allied Ships
PT-78
PT-147
PT-164
PT-167
PT-168, Shell hits 1
PT-174
Night Time Surface Combat, near Dinagat at 81,87, Range 2,000 Yards
Japanese Ships
DD Yugumo
DD Yukikaze
DD Maikaze
DD Arashi
Allied Ships
PT-68
PT-142
PT-143
PT-150
PT-157
PT-158
Morning Air attack on Clark Field , at 79,76
Weather in hex: Partial cloud
Raid spotted at 38 NM, estimated altitude 25,190 feet.
Estimated time to target is 11 minutes
Japanese aircraft
Ki-45 KAIa Nick x 31
Allied aircraft
P-39D Airacobra x 7
P-40K Warhawk x 11
Japanese aircraft losses
Ki-45 KAIa Nick: 2 destroyed
Allied aircraft losses
P-39D Airacobra: 2 destroyed
P-40K Warhawk: 2 destroyed
Morning Air attack on Clark Field , at 79,76
Weather in hex: Partial cloud
Raid spotted at 32 NM, estimated altitude 27,560 feet.
Estimated time to target is 7 minutes
Japanese aircraft
Ki-43-IIa Oscar x 36
No Japanese losses
Morning Air attack on Clark Field , at 79,76
Weather in hex: Partial cloud
Raid spotted at 32 NM, estimated altitude 27,560 feet.
Estimated time to target is 7 minutes
Japanese aircraft
Ki-43-IIa Oscar x 36
No Japanese losses
Morning Air attack on Clark Field , at 79,76
Weather in hex: Partial cloud
Raid spotted at 34 NM, estimated altitude 15,000 feet.
Estimated time to target is 9 minutes
Japanese aircraft
Ki-21-IIa Sally x 17
Ki-43-IIa Oscar x 6
Ki-48-IIa Lily x 22
Ki-49-IIa Helen x 6
Japanese aircraft losses
Ki-21-IIa Sally: 2 damaged
Ki-49-IIa Helen: 3 damaged
Airbase hits 12
Airbase supply hits 8
Runway hits 48
Morning Air attack on Clark Field , at 79,76
Weather in hex: Partial cloud
Raid spotted at 30 NM, estimated altitude 16,000 feet.
Estimated time to target is 9 minutes
Japanese aircraft
Ki-49-IIa Helen x 23
Japanese aircraft losses
Ki-49-IIa Helen: 3 damaged
Airbase hits 6
Runway hits 16
Morning Air attack on Cebu , at 80,86
Weather in hex: Partial cloud
Raid spotted at 18 NM, estimated altitude 12,000 feet.
Estimated time to target is 5 minutes
Japanese aircraft
Ki-21-IIa Sally x 3
Ki-48-Ib Lily x 10
Japanese aircraft losses
Ki-48-Ib Lily: 1 damaged
Airbase supply hits 3
Runway hits 18
Aircraft Attacking:
10 x Ki-48-Ib Lily bombing from 11000 feet
Airfield Attack: 4 x 100 kg GP Bomb
3 x Ki-21-IIa Sally bombing from 11000 feet
Airfield Attack: 4 x 250 kg GP Bomb
--------------------------------------------------------------------------------
Morning Air attack on Cebu , at 80,86
Weather in hex: Partial cloud
Raid spotted at 7 NM, estimated altitude 13,000 feet.
Estimated time to target is 2 minutes
Japanese aircraft
Ki-21-IIa Sally x 10
Allied aircraft
no flights
No Japanese losses
Allied aircraft losses
Kittyhawk III: 1 damaged
Allied ground losses:
8 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Airbase hits 7
Airbase supply hits 1
Runway hits 14
Morning Air attack on Batan Island , at 85,70
Weather in hex: Heavy rain
Raid spotted at 4 NM, estimated altitude 8,000 feet.
Estimated time to target is 1 minutes
Japanese aircraft
Ki-36 Ida x 6
No Japanese losses
Airbase hits 2
Airbase supply hits 2
Runway hits 4
Night Naval bombardment of Port Blair at 46,58
Allied Ships
CL De Ruyter
CL Sumatra
DD Warramunga
Airbase hits 2
Runway hits 4
Port hits 1
Night Naval bombardment of Port Blair at 46,58
Allied Ships
CL Mauritius
DD Napier
Japanese ground losses:
20 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled
Airbase supply hits 1
Runway hits 11
Port hits 5