WitPTracker AE Release 1.11 Available!

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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James Fennell
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RE: WitPTracker AE Release 1.8 Available!

Post by James Fennell »

Hi - i looked way back up the thread and found someone with something very similar and they wewre told to replace the dll with the one in Beta2. I'm also playing DBB. amyhow, after about 6 hours of getting nowhere, it just worked.
....gone to the dark side
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FeurerKrieg
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RE: WitPTracker AE Release 1.8 Available!

Post by FeurerKrieg »

I'm using tracker and DBB just fine, but I'm not using the Beta.
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Upper portion used with permission of www.subart.net, copyright John Meeks
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cantona2
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RE: WitPTracker AE Release 1.8 Available!

Post by cantona2 »

the dll file is where? In the Beta download?

1966 was a great year for English Football...Eric was born

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n01487477
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RE: WitPTracker AE Release 1.8 Available!

Post by n01487477 »

ORIGINAL: cantona2
the dll file is where? In the Beta download?
Yes ... copy to tracker folder, delete the DB and have a try ... still it may a genuine bug too.
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cantona2
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RE: WitPTracker AE Release 1.8 Available!

Post by cantona2 »

Damian

The latest Betas come with their own installers
1966 was a great year for English Football...Eric was born

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cantona2
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RE: WitPTracker AE Release 1.8 Available!

Post by cantona2 »

Copied the dll file from the main game folder and i got the same error. I emailed the properties file and the save game to floyd so we'll see. Thanks for the continued support
1966 was a great year for English Football...Eric was born

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n01487477
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RE: WitPTracker AE Release 1.8 Available!

Post by n01487477 »

ORIGINAL: cantona2

Copied the dll file from the main game folder and i got the same error. I emailed the properties file and the save game to floyd so we'll see. Thanks for the continued support
Sorry I didn't make myself clear mate ... the dll in the main game folder is the original dll. The beta installer will install all the files into c:\Matrix Games\War in the Pacific Admiral's Edition\Beta2

In this folder you will find the new dll which needs to be copied into the tracker folder

Hope that makes better sense.
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cantona2
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RE: WitPTracker AE Release 1.8 Available!

Post by cantona2 »

Damian

Copied in the dll from the Beta 2 folder and voila, working like a peach. Once again many thanks :D
1966 was a great year for English Football...Eric was born

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michaelm75au
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RE: WitPTracker AE Release 1.8 Available!

Post by michaelm75au »

Is it possible to add comments to the witptracker.properties file?
I tried to use '#' as the comment prefix but it just reported those lines as errors when tracker started - didn't stop it from running though.

I would like to add some comments to indicated the various options available to save me from looking them up on the Tracker site.
Michael
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n01487477
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RE: WitPTracker AE Release 1.8 Available!

Post by n01487477 »

Just getting back into some coding ... still very much a work in progress!

Although I hope by the time I'm finished you'll be a able to pick an individual ship or TF and find the best case scenario for Port rearming (it already gives me this info and suggests the closest port that matches).

Unfortunately we will not be putting all the ammo information in as it would explode the DB, but at least this might be a case of switching between AE and Tracker and finding the best location for rearmament movements. (Although I am trying to think of ways to maybe do this without much of an overhead)

Here is a brief pictorial of work in progress ... also have an alert on torpedo ordinance for CV's.

Any thoughts ... (also can't find any data on small calibre AA rearm costs)

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witpqs
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RE: WitPTracker AE Release 1.8 Available!

Post by witpqs »

ORIGINAL: michaelm

Is it possible to add comments to the witptracker.properties file?
I tried to use '#' as the comment prefix but it just reported those lines as errors when tracker started - didn't stop it from running though.

I would like to add some comments to indicated the various options available to save me from looking them up on the Tracker site.

I made this text file from the Tracker instructions and keep a copy in the Tracker folder.
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michaelm75au
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RE: WitPTracker AE Release 1.8 Available!

Post by michaelm75au »

ORIGINAL: witpqs
ORIGINAL: michaelm

Is it possible to add comments to the witptracker.properties file?
I tried to use '#' as the comment prefix but it just reported those lines as errors when tracker started - didn't stop it from running though.

I would like to add some comments to indicated the various options available to save me from looking them up on the Tracker site.

I made this text file from the Tracker instructions and keep a copy in the Tracker folder.
Thanks. Don't know why I didn't think of. Too use to commenting within code ...[:D]
Michael
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khyberbill
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RE: WitPTracker AE Release 1.8 Available!

Post by khyberbill »

I have two questions:

1) Does it matter when the turn is loaded? Before running the combat replay or after?

2) Is there a way for the program to track where enemy LCU's are located based on combat and intel? If not, should there be? While the info may not be up to date or 100%, it could be useful.

Thanks for a great program.
"Its a dog eat dog world Sammy and I am wearing Milkbone underwear" -Norm.
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FeurerKrieg
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RE: WitPTracker AE Release 1.8 Available!

Post by FeurerKrieg »

1) If Allied, doesn't matter. If Japan, you should not run tracker until after you run the turn and have the updated save file.
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khyberbill
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RE: WitPTracker AE Release 1.8 Available!

Post by khyberbill »

Thanks. I didnt think it mattered but wanted to be sure.
"Its a dog eat dog world Sammy and I am wearing Milkbone underwear" -Norm.
floydg
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RE: WitPTracker AE Release 1.8 Available!

Post by floydg »

ORIGINAL: michaelm

Is it possible to add comments to the witptracker.properties file?
I tried to use '#' as the comment prefix but it just reported those lines as errors when tracker started - didn't stop it from running though.

I would like to add some comments to indicated the various options available to save me from looking them up on the Tracker site.

Never thought of that. I suppose it shouldn't be too hard to add in...
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
floydg
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RE: WitPTracker AE Release 1.8 Available!

Post by floydg »

ORIGINAL: khyberbill

I have two questions:

1) Does it matter when the turn is loaded? Before running the combat replay or after?

What FK said. But it would be better if you always load at the same point (getting either the "before" picture or the "after" picture, especially with air group transfers).

2) Is there a way for the program to track where enemy LCU's are located based on combat and intel? If not, should there be? While the info may not be up to date or 100%, it could be useful.

Thanks for a great program.

Eventually we could try to do it, but for now, no. But something I'd like to add.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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khyberbill
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RE: WitPTracker AE Release 1.8 Available!

Post by khyberbill »

I look forward to adding this feature, in fact, it was the reason I installed Tracker! Imagine my surprise. I fine Tracker useful for other reasons, but since I only play Allies with AE I dont need it for managing production.
"Its a dog eat dog world Sammy and I am wearing Milkbone underwear" -Norm.
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Graymane
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RE: WitPTracker AE Release 1.8 Available!

Post by Graymane »

Could you add a Ship Withdrawal date to the Ships data set and possible a Withdraw filter to the Status dropdown in the same data set?
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n01487477
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RE: WitPTracker AE Release 1.8 Available!

Post by n01487477 »

ORIGINAL: Graymane

Could you add a Ship Withdrawal date to the Ships data set and possible a Withdraw filter to the Status dropdown in the same data set?
I believe Floyd is looking into that ...

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