The Rise and Fall Of An Empire!

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solops
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RE: The Rise and Fall Of An Empire!

Post by solops »

My wife broke her leg skiing on the first day out last year. I played nurse the rest of the trip while my son skied.
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davidshq
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RE: The Rise and Fall Of An Empire!

Post by davidshq »

Welcome back Kirk! Glad to hear you are recuperating!

I'd love to be involved in play testing if you are looking for anyone.

Also, small suggestion, you have mentioned a couple of times limitations you have run into due to some parts of SC3 being hard coded and not accessible via script. If you haven't already, I'd suggest posting a feature request in this forum for each limitation. Maybe Hubert would undertake to move some of this logic into areas where it would be accessible.

Dave
davidshq
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RE: The Rise and Fall Of An Empire!

Post by davidshq »

Hi Kirk!

Sorry for the double post, but I wanted to let you know that I did suggest that the engine be enhanced to remove remaining areas where stuff is hard-coded preventing full customization. Hubert responded and asked for specifics, a few folks have already replied - but since you were the one I saw who had mentioned running into some difficulties, I wanted to make sure you were aware of the thread and could add (if you want) the challenges you have experienced. I think your significant experience with modding makes you an important voice:
http://www.matrixgames.com/forums/tm.asp?m=4253642
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TheBattlefield
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RE: The Rise and Fall Of An Empire!

Post by TheBattlefield »

ORIGINAL: davidshq

Hi Kirk!

Sorry for the double post, but I wanted to let you know that I did suggest that the engine be enhanced to remove remaining areas where stuff is hard-coded preventing full customization. Hubert responded and asked for specifics, a few folks have already replied - but since you were the one I saw who had mentioned running into some difficulties, I wanted to make sure you were aware of the thread and could add (if you want) the challenges you have experienced. I think your significant experience with modding makes you an important voice:
http://www.matrixgames.com/forums/tm.asp?m=4253642
Done! [:)]
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OxfordGuy3
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RE: The Rise and Fall Of An Empire!

Post by OxfordGuy3 »

ORIGINAL: oxford_guy

ORIGINAL: kirk23

Guys So sorry I have been absent for a while,because I had a bad fall while out Skiing! I have been in hospital for a Month,with 2 broken legs,a broken arm,3 broken ribs and a fractured skull! So I have not been in any fit state to work on the mod, but hopefully that will change in the near future,after I recover more from my injuries.[;)]

Blimey! Hope that the recovery is going well. I'm going skiing in the French Alps in a few weeks myself, hope I manage to survive it unscathed! I will definitely be wearing a helmet, especially as I've only have been skiing 3 times before...

On a more positive note, glad it sounds like development of this fantastic-looking mod will be continuing!

I thankfully report that I survived a week of skiing in Les Menuires last week without any injuries (apart from some mild sunburn!)
"The object of war is not to die for your country, but to make the other bastard die for his" - George S. Patton
woverby1963
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RE: The Rise and Fall Of An Empire!

Post by woverby1963 »

im new here, how would one come by this Napoleonic Scenario, i dont see anything relating to downloading it.
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OxfordGuy3
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RE: The Rise and Fall Of An Empire!

Post by OxfordGuy3 »

ORIGINAL: woverby1963

im new here, how would one come by this Napoleonic Scenario, i dont see anything relating to downloading it.

Don't think it's ready to be downloaded yet
"The object of war is not to die for your country, but to make the other bastard die for his" - George S. Patton
Keenan
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RE: The Rise and Fall Of An Empire!

Post by Keenan »

Overall: intriguing idea!

Kirk23: Get well soon. And even more so: in full!

Kirk23 and overall modding team: Any chance to release an (technical) alpha version anytime soon? Not playable but something which could be the base for some other modder(s) to create a battle scenario (rather than a full campaign). In best case scenario this could help to balance/fine tune the unit design and some results could be merged back into a campaign later.
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Lecivius
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RE: The Rise and Fall Of An Empire!

Post by Lecivius »

I am very glad to see Kirk back, alive, and working on getting well. To your health, sir!
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TheBattlefield
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RE: The Rise and Fall Of An Empire!

Post by TheBattlefield »

ORIGINAL: Keenan

Overall: intriguing idea!

Kirk23: Get well soon. And even more so: in full!

Kirk23 and overall modding team: Any chance to release an (technical) alpha version anytime soon? Not playable but something which could be the base for some other modder(s) to create a battle scenario (rather than a full campaign). In best case scenario this could help to balance/fine tune the unit design and some results could be merged back into a campaign later.
Hi Keenan

it is much easier to create an individual battle scenario from a finished campaign than vice versa. Only with a few unit icons, a rudimentary research corset and unit list no other modder can start anything. Like Kirk, he would be at the most difficult point of a modification ... at the very beginning!

While Kirk is slowly regenerating, SIPRES and I have started working on a "prequel" to Rise & Fall. Here we want to achieve exactly that: balance/fine tune the unit design and some results could be merged back into the Rise&Fall campaign...[:)]


Spoiler...





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davidshq
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RE: The Rise and Fall Of An Empire!

Post by davidshq »

Wondering how these projects are progressing? Any news? :)
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TangSooDo
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RE: The Rise and Fall Of An Empire!

Post by TangSooDo »

Dying for something playable on this Nap mod. It looks fabulous so far.
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TheBattlefield
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RE: The Rise and Fall Of An Empire!

Post by TheBattlefield »

Regarding the Rise&Fall campaign, Kirk has not said anything about the future. I suspect that the work here will be postponed until his complete recovery.

Regarding the predecessor project I was slowed down by "real life" for the last 2-3 weeks, so there were a few delays. Sipres and I bite ourselves straight through the map development. Real hard work but urgently needed for the campaign. Status is around 65%, I think. The graphic is slowly approaching 100%. OOB, research and unit balancing are prepared. However, we are still at zero with regard to the scripts. This will be a real challenge and we would be grateful for a little experienced support in this area. Sipres is currently preparing a separate thread for our "1776 Battleground America" campaign. More details will follow. [:)]
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Hellfirejet
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RE: The Rise and Fall Of An Empire!

Post by Hellfirejet »

Hi folks, Rise&Fall campaign will be getting a lot of work done on it, after I'm finished enhancing my EUROPE IN TURMOIL MOD![;)]

Hi TheBattlefield, I'm learning new stuff while modding the AI for my Europe In Turmoil mod, so I should be able to help later doing something for 1776 mod![;)]
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sad ham
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RE: The Rise and Fall Of An Empire!

Post by sad ham »

Any new about of this mod?
jtbb64
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RE: The Rise and Fall Of An Empire!

Post by jtbb64 »

Has this been scrapped? Nothing on here for a few months.
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Simulacra53
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RE: The Rise and Fall Of An Empire!

Post by Simulacra53 »

Will this still happen - or will it be turned in a new game?
The awards drew attention.

[&o]
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roy64
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RE: The Rise and Fall Of An Empire!

Post by roy64 »

ORIGINAL: Simulacra53

Will this still happen - or will it be turned in a new game?
The awards drew attention.

[&o]
He's not been on line for months .[:(]
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Hellfirejet
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RE: The Rise and Fall Of An Empire!

Post by Hellfirejet »

Hi, guys so sorry for long delay in posting any info regarding the Rise and Fall Of An Empire Mod. First thing is I'm amazed that the mod received an award, considering the fact that it is still very much in the development stage.


As for the mod, it is not canceled or anything like that, the reason for the delay is the fractured skull I suffered, has left a number of brain function related issues.Added to that for months now I have been experiencing severe headaches, which has restricted the time I can spend on my PC and look at the monitor.

Some of my daily symptoms include:

a persistent headache
dizziness
feeling weak
Problems sleeping
Memory problems ( Mainly short term memory issues)
Poor Concentration.


I have only been online for a short period of time writing this, and already I'm starting to get a headache. Fingers crossed things will improve in the New Year and can get back to what I used to be like and get some serious modding done.
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roy64
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RE: The Rise and Fall Of An Empire!

Post by roy64 »

Sorry to hear that Kirk, take as long as you need your health is more important than any mod.
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