ORIGINAL: Canoerebel
I'm pretty sure you'd enjoy Japan acquiring nuclear weaponry in 1948 and forming a coalition with India in 1950 to declare war on Russia, since by then China, Britain and the USA would have surrendered.
Yes but the game take place in a more restricted time frame;
https://www.quora.com/Were-the-Amerika- ... od-of-WWII
If you may read this very interesting and revealing article, it would results that in any realistic way any axis faction could have brought a strategic bombing campaign over the national territory of USA;
the atomic bomb was quite far from Japan and in any lenght not as it was at hand for the USA;
the game in its "stock" format is a very close representation of Japan's situation throughout the war as it developed itself in reality; this means that it offers a relatively limited range of options to Japan, and even if those were available to her at least from a technical point of view;
but
if, because of different strategical and operational choices, Japan would have been put in more comfortable industrial and logistical position (and given a better leadership and choices), so then we may well could see a different naval OOB, and different composition of air units;
the purpose of these mods is to provide the player with a wider range of options (at last with regards to Japan), other wise precluded by the closed structure of the game;
if the Japanese side had been able to reach a looser industrial position, IF THE ALLIED PLAYER FAILED - for any reason - to damage or reduce Japan's industrial expansion, so then you should rightfully be liable to be confronted with a wider range of options and parafernalia, to include yes some strat bombers (never that much) and others;
just shift and adjust your strategy from working on the periphery, to obtain a loose boombing and invading stage closer to mainland Japan, to casting a wedge into the essential and urreplaceble resource cord from SRA to Japan, and you'll see no 4 eng bomber nor advanced destroyersor or similia in any meaningful quantity even if the option is given to the player;