Port Moresby held today despite a tremendous naval and air bombardment followed by a major assault. I expected the defenders to capitulate. Bad Allied die rolls maybe?

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

ORIGINAL: rader
Does anyone know the supply cost to build fort levels? (Either cumulative or to build to the next level?)
Trying to decide if it's worth the extra supplies to fortify key bases. Considering the forts don't seem to last long, often I think it might be better to simply save the supplies?
ORIGINAL: DesertWolf101
ORIGINAL: rader
Does anyone know the supply cost to build fort levels? (Either cumulative or to build to the next level?)
Trying to decide if it's worth the extra supplies to fortify key bases. Considering the forts don't seem to last long, often I think it might be better to simply save the supplies?
Not sure about supply cost for fort construction, but I found this link on supply cost for base construction potentially useful: https://www.matrixgames.com/forums/tm.asp?m=2885601
ORIGINAL: rader
I tried Nicks with good pilots and they still seemed to die just as fast without shooting down much more, but I will experiment with Georges...
+1ORIGINAL: mind_messing
ORIGINAL: rader
I tried Nicks with good pilots and they still seemed to die just as fast without shooting down much more, but I will experiment with Georges...
High EXP and high DEF are the name of the game.
Don't worry about shooting them down outright, as that's a poor indicator of a successful defence against night bombing raids.
Your metric is how little damage gets caused. When you consider how many bombers will get lost or not fly, it makes more sense to measure the damage you have to endure. Any shootdowns or subsequent OPS losses are a bonus.
As a further suggestion, surging day fighters around to night CAP during periods of high moonlight will be helpful too.
If your opponent is doing a lot of night bombing, you will likely have to use groups from both. Numbers matter a lot.







ORIGINAL: DesertWolf101
ORIGINAL: rader
Does anyone know the supply cost to build fort levels? (Either cumulative or to build to the next level?)
Trying to decide if it's worth the extra supplies to fortify key bases. Considering the forts don't seem to last long, often I think it might be better to simply save the supplies?
Not sure about supply cost for fort construction, but I found this link on supply cost for base construction potentially useful: https://www.matrixgames.com/forums/tm.asp?m=2885601
Higher fort level
ORIGINAL: bigred
ORIGINAL: DesertWolf101
ORIGINAL: rader
Does anyone know the supply cost to build fort levels? (Either cumulative or to build to the next level?)
Trying to decide if it's worth the extra supplies to fortify key bases. Considering the forts don't seem to last long, often I think it might be better to simply save the supplies?
Not sure about supply cost for fort construction, but I found this link on supply cost for base construction potentially useful: https://www.matrixgames.com/forums/tm.asp?m=2885601
Higher fort level
also: https://www.matrixgames.com/forums/tm.a ... ost�
Critical info:
Levels 1,2 and 3- cost about 1,000 supplies and take 3 days
Level 4 - 2,400 tons of supplies; 9 days
Level 5 - 3,600 supplies, 13 days
Level 6 - 5,200 supplies, 19 days
Level 7 - 20,000 supplies, 25 days
Level 8 - 26,700 supplies, 33 days
Level 9 - 29,900 supplies, 38 days


