After taking it on the chin lately, Japan strikes back at Perth. That sleek long distance Raider sneaks into Perth, getting strategic surprise!
Looks like two dinky AMCs protecting a convoy...strike! Strike hard now!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition





Putting together some of the upgraded E ships into good hunter killer groups to test out their new ASW weapons...
[/center]Really short naval pilots...horrendous early game losses, coupled with early game expansion of air groups to monstrous sizes. I have to experiment to see if I can downsize an air group. I have some naval squadrons that are huge and are also unable to split into thirds for whatever reason, and I simply refuse to fly a group larger than 42 currently. My choice, no HR about it. Early on I disbanded one of the monster groups hoping that would reset it's size...no joy.
ORIGINAL: ny59giants
Putting together some of the upgraded E ships into good hunter killer groups to test out their new ASW weapons...
Not having played Japan for some time, I would ensure that a ship has radar in each group. Don't remember if those "E" have them. If not, add a DD to a group. Second, spend some PPs on leaders for these ships. Many have lousy leaders and they should cost about 3 PPs for a Lt. and maybe more for an aggressive TF leader.
ORIGINAL: mind_messing
Really short naval pilots...horrendous early game losses, coupled with early game expansion of air groups to monstrous sizes. I have to experiment to see if I can downsize an air group. I have some naval squadrons that are huge and are also unable to split into thirds for whatever reason, and I simply refuse to fly a group larger than 42 currently. My choice, no HR about it. Early on I disbanded one of the monster groups hoping that would reset it's size...no joy.
The number of IJN replacement pilots is pretty poor in comparison with the IJA - it's got to the point that all my IJN pilots fresh from the flight school go right into training squadrons. The number of replacement pilots is the bottleneck for me at present - I'm not training as many IJN pilots as I'd like because I can graduate more trained pilots than I get rookies to replace them.
However, it does mean I can make sure the pilots that do graduate are pretty sharp in terms of skills. An interesting inversion of the IJN's problems in real life.
The best stop-gap for you is as follows:
- Where possible, let IJA air groups take over from IJN. Oscars instead of Zeros and Lily DB's instead of Val/Judy.
- Use the freed up groups to train rookies.
- If you've excess floatplane groups, they can train every skill bar NavT. If you don't absolutely need the floatplane squadron doing something, then have it train fighter or bomber pilots.
If your IJN is badly behind the pilot curve, you need to let the IJA squadrons take the weight till you recover. If you need to, strip pilots from floatplanes to become fighter or bomber pilots. Having too few trained Jake pilots won't make much difference to the Allied war effort, but not having enough fighter or bomber pilots will.


ORIGINAL: ny59giants
Putting together some of the upgraded E ships into good hunter killer groups to test out their new ASW weapons...
Not having played Japan for some time, I would ensure that a ship has radar in each group. Don't remember if those "E" have them. If not, add a DD to a group. Second, spend some PPs on leaders for these ships. Many have lousy leaders and they should cost about 3 PPs for a Lt. and maybe more for an aggressive TF leader.



