Rumble in the Southwest witpqs-A vs Andav-J 2011-11-29 to 2017-02-08

Post descriptions of your brilliant victories and unfortunate defeats here.

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witpqs
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RE: 1944 August 23

Post by witpqs »

Today's air losses.

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RE: 1944 August 23

Post by witpqs »

Ships seen at Soerabaja.

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RE: 1944 August 23

Post by witpqs »

Ships seen at Singapore.

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witpqs
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RE: 1944 August 22

Post by witpqs »

ORIGINAL: Rio Bravo

witpqs-

This is very interesting following your advances to beat back the Evil Empire.

Keep up the good work!

Best Regards,

-Terry
Thanks!

Although I've made a couple of recent turns more exciting than they should have been! [:D]
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BBfanboy
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RE: 1944 August 23

Post by BBfanboy »

ORIGINAL: witpqs

Ships seen at Singapore.

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Here's hoping the synch bug doesn't wipe out all the good news!
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
Drakanel
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RE: 1944 August 23

Post by Drakanel »

Forts at Vinh are only level 3, that's good news. Also your attack went rather well all things considered. Let's hope you manage to trap all those units!

Very nice air raids at Singapore and Soerabaja. Really hoping it's not a sync bug :)
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witpqs
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RE: 1944 August 23

Post by witpqs »

I've had sync bugs before but never looked into the instances in great detail. I don't know if they totally change all combats or just some, or one, or what. I know the sync bug hit at least one of the Singapore port strikes because they were the only B-29 missions for the day and my combat report did not show any lost air to air. But I figure with the various strikes that went in they had to get some hits in either alternate universe! [:D]

All 500 pounders so the strike will serve to dampen the enthusiasm of any ship they got.

Vinh is a little hard to analyze because I don't know how many units are moving or which ones. I am happy with the results. The objective of attacking now instead of waiting for the other infantry units just leaving Hue is to slow down the withdrawal as much as possible. Combat comes after movement so I know it won't affect the current turn's movement, but increasing disruption and fatigue and reducing morale does slow down units, so I'm just throwing things at them.

Here are the strikes. I misquoted earlier - one B-29 lost air to air and one to flak (not two to flak).
--------------------------------------------------------------------------------
Morning Air attack on Singapore , at 50,84

Weather in hex: Thunderstorms

Raid detected at 76 NM, estimated altitude 16,000 feet.
Estimated time to target is 23 minutes

Japanese aircraft
Ki-84a Frank x 14

Allied aircraft
B-29-1 Superfort x 60

Japanese aircraft losses
Ki-84a Frank: 1 destroyed

Allied aircraft losses
B-29-1 Superfort: 15 damaged

Japanese Ships
CV Akagi, Bomb hits 8, heavy fires
BB Yamato, Bomb hits 5
BB Haruna, Bomb hits 6, on fire
CA Suzuya, Bomb hits 1
CA Furutaka, Bomb hits 1
CL Oyodo, Bomb hits 1
CA Tone, Bomb hits 1

Port hits 13

Aircraft Attacking:
5 x B-29-1 Superfort bombing from 12000 feet *
Port Attack: 10 x 500 lb GP Bomb
6 x B-29-1 Superfort bombing from 12000 feet *
Port Attack: 10 x 500 lb GP Bomb
3 x B-29-1 Superfort bombing from 12000 feet *
Port Attack: 10 x 500 lb GP Bomb
4 x B-29-1 Superfort bombing from 12000 feet *
Port Attack: 10 x 500 lb GP Bomb
5 x B-29-1 Superfort bombing from 12000 feet *
Port Attack: 10 x 500 lb GP Bomb
2 x B-29-1 Superfort bombing from 12000 feet *
Port Attack: 10 x 500 lb GP Bomb
3 x B-29-1 Superfort bombing from 12000 feet *
Port Attack: 10 x 500 lb GP Bomb
3 x B-29-1 Superfort bombing from 12000 feet *
City Attack: 10 x 500 lb GP Bomb
4 x B-29-1 Superfort bombing from 12000 feet *
Port Attack: 10 x 500 lb GP Bomb
2 x B-29-1 Superfort bombing from 12000 feet *
Port Attack: 10 x 500 lb GP Bomb
5 x B-29-1 Superfort bombing from 12000 feet *
Port Attack: 10 x 500 lb GP Bomb
4 x B-29-1 Superfort bombing from 12000 feet *
Port Attack: 10 x 500 lb GP Bomb
3 x B-29-1 Superfort bombing from 12000 feet *
Port Attack: 10 x 500 lb GP Bomb
3 x B-29-1 Superfort bombing from 12000 feet *
Port Attack: 10 x 500 lb GP Bomb
3 x B-29-1 Superfort bombing from 12000 feet *
City Attack: 10 x 500 lb GP Bomb
5 x B-29-1 Superfort bombing from 12000 feet *
Port Attack: 10 x 500 lb GP Bomb

CAP engaged:
1st Sentai/A with Ki-84a Frank (0 airborne, 7 on standby, 4 scrambling)
3 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 19000 , scrambling fighters between 5000 and 19000.
Time for all group planes to reach interception is 26 minutes

Miyauchi J. in a Ki-84a Frank makes head on attack ... forces B-29-1 Superfort out of formation
Azusa N. in a Ki-84a Frank makes head on attack ... forces B-29-1 Superfort out of formation
Ammo storage explosion on CV Akagi


--------------------------------------------------------------------------------
Morning Air attack on Singapore , at 50,84

Weather in hex: Thunderstorms

Raid detected at 79 NM, estimated altitude 16,000 feet.
Estimated time to target is 24 minutes

Japanese aircraft
Ki-84a Frank x 9

Allied aircraft
B-29-1 Superfort x 23

Japanese aircraft losses
Ki-84a Frank: 1 destroyed

Allied aircraft losses
B-29-1 Superfort: 1 destroyed, 7 damaged

Japanese Ships
CA Tone, Bomb hits 1
BB Yamato, Bomb hits 3
CL Oyodo, Bomb hits 1
BB Haruna, Bomb hits 2, on fire

Port hits 1

Aircraft Attacking:
3 x B-29-1 Superfort bombing from 12000 feet *
Port Attack: 10 x 500 lb GP Bomb
3 x B-29-1 Superfort bombing from 12000 feet *
Port Attack: 10 x 500 lb GP Bomb
6 x B-29-1 Superfort bombing from 12000 feet *
Port Attack: 10 x 500 lb GP Bomb
6 x B-29-1 Superfort bombing from 12000 feet *
Port Attack: 10 x 500 lb GP Bomb
3 x B-29-1 Superfort bombing from 12000 feet *
Port Attack: 10 x 500 lb GP Bomb

CAP engaged:
1st Sentai/A with Ki-84a Frank (0 airborne, 0 on standby, 0 scrambling)
9 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 19000 , scrambling fighters to 12000.
Time for all group planes to reach interception is 42 minutes



--------------------------------------------------------------------------------
Morning Air attack on Singapore , at 50,84

Weather in hex: Thunderstorms

Raid detected at 76 NM, estimated altitude 16,000 feet.
Estimated time to target is 23 minutes

Japanese aircraft
Ki-84a Frank x 2

Allied aircraft
B-29-1 Superfort x 9

No Japanese losses

Allied aircraft losses
B-29-1 Superfort: 1 damaged

Japanese Ships
BB Yamato, Bomb hits 1
BB Haruna, Bomb hits 1, on fire

Aircraft Attacking:
9 x B-29-1 Superfort bombing from 12000 feet *
Port Attack: 10 x 500 lb GP Bomb

CAP engaged:
1st Sentai/A with Ki-84a Frank (0 airborne, 0 on standby, 0 scrambling)
2 plane(s) not yet engaged, 0 being recalled, 0 out of immediate contact.
Group patrol altitude is 19000 , scrambling fighters to 12000.
Time for all group planes to reach interception is 14 minutes



--------------------------------------------------------------------------------
Morning Air attack on Singapore , at 50,84

Weather in hex: Thunderstorms

Raid detected at 65 NM, estimated altitude 17,000 feet.
Estimated time to target is 20 minutes

Allied aircraft
B-29-1 Superfort x 6

Allied aircraft losses
B-29-1 Superfort: 2 damaged

Japanese Ships
BB Haruna, Bomb hits 2, on fire
BB Yamato, Bomb hits 1, on fire

Port hits 1
Port supply hits 1

Aircraft Attacking:
6 x B-29-1 Superfort bombing from 12000 feet *
Port Attack: 10 x 500 lb GP Bomb



--------------------------------------------------------------------------------
Morning Air attack on Singapore , at 50,84

Weather in hex: Thunderstorms

Raid detected at 56 NM, estimated altitude 16,000 feet.
Estimated time to target is 17 minutes

Allied aircraft
B-29-1 Superfort x 6

Allied aircraft losses
B-29-1 Superfort: 1 damaged
B-29-1 Superfort: 1 destroyed by flak

Japanese Ships
BB Haruna, Bomb hits 1, on fire

Aircraft Attacking:
5 x B-29-1 Superfort bombing from 12000 feet *
Port Attack: 10 x 500 lb GP Bomb



--------------------------------------------------------------------------------
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Lowpe
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RE: 1944 August 23

Post by Lowpe »

I think at some point raids like that catch every Japanese player...[:(]

I doubt Hanoi and Haiphong can hold once Vinh falls, in fact you should be knocking on Canton and Hong Kong shortly.

But as always, waiting for the joy that will be Naha!
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witpqs
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RE: 1944 August 23

Post by witpqs »

Here is a look at Vinh overall, and a close up of the three brigades. That big arty (4.5 inch guns IIRC) should make a difference.

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witpqs
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RE: 1944 August 23

Post by witpqs »

ORIGINAL: Lowpe

I think at some point raids like that catch every Japanese player...[:(]

I doubt Hanoi and Haiphong can hold once Vinh falls, in fact you should be knocking on Canton and Hong Kong shortly.

But as always, waiting for the joy that will be Naha!
Yeah. He's got a bunch of ships at both Hong Kong and Canton, possibly as bait for the flying circus boys he's got there. Also noticed he moved a bunch of SSX from Hong Kong to Kiungshan. Might be worth a raid to preempt them but the situation at Vinh is taking priority.
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Lowpe
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RE: 1944 August 23

Post by Lowpe »

Just use ART and Tanks at Vinh, he can't really fight you there as I think the 10th Armored is totally shot. Just a supposition on my part, but then once he is out of Vinh your tanks will really run him down.
tiemanjw
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RE: 1944 August 23

Post by tiemanjw »

Our B-29 did very well at Singapore going by the combat reports, but the day's plane losses show 8 lost air to air, 1 to flak, and 2 to ops. The combat reports showed 2 lost to flak and that is all, so I think we had a sync bug. At any rate, many hits on warships were obtained (provided the combat reports are accurate enough). See below. Predictably, the P-38 sweeps followed the bombers, perhaps to make sure nobody could track them!

What altitudes did you have set? I haven't gone so far as to explicitly test it, but I seem to get much better coordination results (sweeps flying before bombers) when I bring my fighters down in altitude (usually 16k'-20k'). Sometimes they come in late, but it seems that many more come in first when I do this.
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witpqs
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RE: 1944 August 23

Post by witpqs »

Bombers at 12k and fighters at max (maybe 35k). There is no coordination between sweeps and bombing runs, though.
tiemanjw
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RE: 1944 August 23

Post by tiemanjw »

ORIGINAL: witpqs

Bombers at 12k and fighters at max (maybe 35k). There is no coordination between sweeps and bombing runs, though.

coordination was probably a bad term on my part. I was referring to the "desire"(?) that sweeps arrive first. As I said, I've moved my fighters down to the 16k'-20k' and it seems that the sweeps arrive ahead of the bombers far more often (though not always[:(])
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witpqs
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1944 August 24

Post by witpqs »

1944 August 24

The Empire captured:


The Allies captured:
Sampit

There were Imperial amphibious or airborne operations at:


There were Allied amphibious or airborne operations at:
Babar
Sampit

Imperial Naval Bombardments


Allied Naval Bombardments:
Allied Ships Bombarding Ulithi
Allied Ships Bombarding Ulithi
Allied Ships Bombarding Ternate
Allied Ships Bombarding Dili


Our subs got a tanker!

Quiet in China.

Prachuap Khiri Khan is secured. A good river crossing near Chiang Mai.
--------------------------------------------------------------------------------

Ground combat at Prachuap Khiri Khan (54,64)

Allied Deliberate attack

Attacking force 12198 troops, 247 guns, 136 vehicles, Assault Value = 809

Defending force 3294 troops, 29 guns, 2 vehicles, Assault Value = 24

Allied adjusted assault: 337

Japanese adjusted defense: 5

Allied assault odds: 67 to 1

Combat modifiers
Defender: terrain(+), disruption(-), preparation(-), fatigue(-)
morale(-), experience(-), supply(-)
Attacker:

Japanese ground losses:
2261 casualties reported
Squads: 101 destroyed, 0 disabled
Non Combat: 258 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 40 (40 destroyed, 0 disabled)
Vehicles lost 2 (2 destroyed, 0 disabled)
Units destroyed 7

Allied ground losses:
30 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled

Assaulting units:
5th Burma Battalion
18th British Division
Provisionl Tank Brigade
1st Burma Battalion
25th Indian Division
XV Indian Corps

Defending units:
9th Infantry Regiment
114th Infantry Regiment
8th Field Construction Battalion
36th Field AA Battalion
311th Ship Eng Coy
211th Ship Eng Coy
91st JAAF AF Bn


--------------------------------------------------------------------------------

Ground combat at 60,52 (near Chiang Mai)

Allied Shock attack

Attacking force 15535 troops, 324 guns, 190 vehicles, Assault Value = 556

Defending force 29811 troops, 294 guns, 37 vehicles, Assault Value = 775

Allied adjusted assault: 270

Japanese adjusted defense: 73

Allied assault odds: 3 to 1

Combat modifiers
Defender: terrain(+), disruption(-), fatigue(-), experience(-)
supply(-)
Attacker: shock(+), disruption(-), fatigue(-)

Japanese ground losses:
182 casualties reported
Squads: 1 destroyed, 21 disabled
Non Combat: 1 destroyed, 5 disabled
Engineers: 0 destroyed, 2 disabled

Allied ground losses:
274 casualties reported
Squads: 0 destroyed, 48 disabled
Non Combat: 0 destroyed, 19 disabled
Engineers: 0 destroyed, 4 disabled
Guns lost 15 (1 destroyed, 14 disabled)

Assaulting units:
22nd (East African) Brigade
23rd Indian Division
17th Indian Division

Defending units:
53rd Division
40th Division
29th Division
55th Cavalry Regiment


--------------------------------------------------------------------------------
Supply can now flow through Prachuap Khiri Khan as the collapse of enemy resistance has opened up the last blocking hex side. All three units across the river near Chiang Mai need to recover; probably two days before some of them commence attacking. Meanwhile other units are drawing the pocket tighter. Discontinuing air search out of Socotra.

The Imperials held NW of Vinh despite very heavy casualties. Our armour in Vinh suffered many damaged tanks to keep the pressure on.
--------------------------------------------------------------------------------

Ground combat at 65,58 (near Vinh)

Allied Deliberate attack

Attacking force 25525 troops, 366 guns, 556 vehicles, Assault Value = 918

Defending force 10186 troops, 56 guns, 0 vehicles, Assault Value = 328

Allied adjusted assault: 594

Japanese adjusted defense: 868

Allied assault odds: 1 to 2

Combat modifiers
Defender: terrain(+), experience(-), supply(-)
Attacker:

Japanese ground losses:
1389 casualties reported
Squads: 3 destroyed, 179 disabled
Non Combat: 1 destroyed, 11 disabled
Engineers: 0 destroyed, 2 disabled
Guns lost 23 (1 destroyed, 22 disabled)

Allied ground losses:
340 casualties reported
Squads: 1 destroyed, 38 disabled
Non Combat: 1 destroyed, 3 disabled
Engineers: 0 destroyed, 4 disabled
Vehicles lost 7 (1 destroyed, 6 disabled)

Assaulting units:
31st Infantry Division
706th Tank Battalion
711th Tank Battalion
640th Tank Destroyer Battalion
5th Australian Division

Defending units:
70th Infantry Brigade
3rd Ind.Mixed Brigade


--------------------------------------------------------------------------------

Ground combat at Vinh (65,59)

Allied Deliberate attack

Attacking force 1566 troops, 44 guns, 255 vehicles, Assault Value = 589

Defending force 28021 troops, 186 guns, 99 vehicles, Assault Value = 687

Allied adjusted assault: 18

Japanese adjusted defense: 3505

Allied assault odds: 1 to 194 (fort level 3)

Combat modifiers
Defender: terrain(+), forts(+)
Attacker:

Japanese ground losses:
23 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Allied ground losses:
Vehicles lost 63 (12 destroyed, 51 disabled)

Assaulting units:
2/5th Armoured Regiment
775th Tank Battalion
632nd Tank Destroyer Battalion
503rd Parachute Regiment
2/4th Armoured Regiment
23rd Australian Brigade
22nd Australian Brigade
27th Australian Brigade
II Australian Corps
1st Medium Regiment
XXIV US Corps
2nd Medium Regiment

Defending units:
11th Indpt Infantry Regiment
83rd Infantry Brigade
16th Recon Regiment
22nd Ind.Mixed Brigade
66th Infantry Brigade
10th Tank Regiment
51st Infantry Brigade
22nd/B Division


--------------------------------------------------------------------------------
Heavy CAP over the battle hex NW of Vinh turned back a Judy strike. One of our divisions NW of Vinh needs to rest, but only one armored unit has adequate supply for a full attack. They will attack alone to inhibit enemy recovery while the remaining units rest and gather supply. Many C-46A transport planes that have been flying supply to Uttaradit (to enable LRCAP protection of this push) will now drop supplies directly into the battle hex. Within Vinh the two armoured units that attacked will rest while all other units attack. It looks as though whatever Imperial units are withdrawing from Vinh will escape in the nick of time.

We seized Sampit from the air! Dili holds again but just barely.
--------------------------------------------------------------------------------

Ground combat at Sampit (58,97)

Allied Shock attack

Attacking force 287 troops, 2 guns, 0 vehicles, Assault Value = 24

Defending force 0 troops, 0 guns, 0 vehicles, Assault Value = 0

Allied adjusted assault: 21

Japanese adjusted defense: 1

Allied assault odds: 21 to 1 (fort level 0)

Allied forces CAPTURE Sampit !!!

Combat modifiers
Attacker: shock(+), leaders(-)

Assaulting units:
1st Australian Para Bn /1


--------------------------------------------------------------------------------

Ground combat at Dili (71,115)

Allied Deliberate attack

Attacking force 4512 troops, 68 guns, 90 vehicles, Assault Value = 121

Defending force 3996 troops, 42 guns, 34 vehicles, Assault Value = 16

Allied adjusted assault: 40

Japanese adjusted defense: 23

Allied assault odds: 1 to 1 (fort level 1)

Allied Assault reduces fortifications to 0

Combat modifiers
Defender: terrain(+), experience(-)
Attacker: fatigue(-)

Japanese ground losses:
237 casualties reported
Squads: 28 destroyed, 0 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 1 disabled
Guns lost 7 (2 destroyed, 5 disabled)

Allied ground losses:
21 casualties reported
Squads: 1 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled

Assaulting units:
2/2nd Ind Coy
30th Australian Brigade
Provisional GMC Grp

Defending units:
57th Infantry Regiment
24th Nav Gsn Unit
2nd Recon Regiment
47th JNAF AF Unit


--------------------------------------------------------------------------------

Ground combat at Ternate (78,102)

Allied Bombardment attack

Attacking force 1014 troops, 126 guns, 85 vehicles, Assault Value = 120

Defending force 8824 troops, 57 guns, 14 vehicles, Assault Value = 183

Assaulting units:
31st Infantry Regiment
131st Field Artillery Battalion
147th Field Artillery Battalion
205th Field Artillery Battalion
260th Field Artillery Battalion
148th Field Artillery Battalion
134th Field Artillery Battalion

Defending units:
12th Garrison Unit
34th Ind Engineer Regiment
2nd JNAF AF Unit
70th JAAF AF Bn
51st Field AA Battalion
11th Special Base Force
72nd JAAF AF Bn


--------------------------------------------------------------------------------
Our troops at Dili will rest a day and allow the Dutch Navy to get back into position. We landed on Babar and will take it tomorrow. Batavia Heavy Industry is reduced to 2, LI stands at 5. The USA 158th Rgt will sharpen their sticks on the Imperial base force that just arrived at Bandjermasin. The 15th NZ Bde is 0% Disruption/2% Fatigue after just one day on shore (the wonders of an unopposed unloading at a friendly base with lots of supply present) at Babeldaob and will now load for Ulithi. They are 87% prepared and will be less than 100$ when they land, but recon shows the formerly fearsome garrison on Ulithi is down to about 1,500 men and 12 guns.

Indochina.

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RE: 1944 August 24

Post by witpqs »

Malay Peninsula.

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RE: 1944 August 24

Post by witpqs »

Borneo.

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RE: 1944 August 24

Post by witpqs »

The upcoming attack in Vinh.

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RE: 1944 August 24

Post by witpqs »

Intel screen.

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RE: 1944 August 24

Post by BBfanboy »

ORIGINAL: witpqs

The upcoming attack in Vinh.

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Is it feasible to put those armoured regiments in reserve mode so they can pursue if the enemy breaks and you take Vinh?
No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth
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