AE Land and AI Issues [OUTDATED]

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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ny59giants
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RE: Admirals Edition Land Thread

Post by ny59giants »

Any possibility the US Marine Division can respawn like Chinese LCU's?? Occasionally, they are lost early in the war and I would think they would have reconstituted them if it happened. 
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Andy Mac
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RE: Admirals Edition Land Thread

Post by Andy Mac »

No nor do I think they should if they are able to rebuild to that extent we have the replacement rates for devices wrong.
 
Andy
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RE: Admirals Edition Land Thread

Post by Andy Mac »

OK will adjust 49th - 3 Coys on PM and 1 Coy on Thursday Island
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Don Bowen
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RE: Admirals Edition Land Thread

Post by Don Bowen »

ORIGINAL: Andy Mac

OK will adjust 49th - 3 Coys on PM and 1 Coy on Thursday Island

Andy

As much as I enjoyed wallowing in history on the forum - I would leave the entire 49th at Port Moresby. A Coy/49th was detached from the Battalion soon after war began and renamed Torres Strait Infantry Detachment. With the arrival of 14th Garrison Battalion in mid-1942, Torres Strait Infantry Detachment was withdrawn to Brisbane and disbanded.

A new A Company was formed for the 49th Bn at Port Moresby.

I'd just put 49th Bn at Port Moresby, but starting about a company short. A/49th could be done as a separate company with a withdrawal date or just folded into the garrison at Thursday Island.

Note the Torres Strait Infanry Detachment is a different unit than Torres Strait Light Infantry. This unit, formed from local islanders, was a company when war began and expanded to a battalion during the war.

Also, for a little more historical wallowing, A Coy/49th at Thursday Island was (+), having sections attached from 49th Bn HQ.

Don


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RE: Admirals Edition Land Thread

Post by Andy Mac »

Pretty much finalising Aussie build tonight so if anyone has any specifics they want in speak now or promise not to whinge (to much) when we release....
 
Features of the Aussie Build
 
1st Aus Corps - arrives Aden and needs to be shipped home except Blackforce that arrives Java all done at Divisional scale except the Pioneer Bns and AA Regts
We have LH Bdes (Motor and Cav some upgrade some dont)
Independent LH Bns in various guises
Armoured Regts some with tanks some needing them all under strength
Militia Divs some broken down to Bdes some not
Some independent Bdes some split to Bns some not
Ind Commando Coy's that later form Bn sized Cavalry Coy's
New HQ's Northern Command, Western COmmand (later named III Corps these are small and static), II Corps
Small at start 'forces' Wren, Ocean and the other one I cannot remember
RAAF Engineering/Construction Sqns
Aviation Wings including 1st Fighter Wing and other RAAF ground units
TOE upgrades for all Divs to move to different TOE's as they lightened for jungle work.
Australian Paratroopers are in.
Seperate devices for Aus Militia that upgrade to regular Australian Regular Squads over time.
 
And much much more as I say above if there is somethign you think is a must include let me know and let me know a source in the next 24 hours and I will consider it !!!!
 
Andy
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RE: Admirals Edition Land Thread

Post by Andy Mac »

Thanks Don I will pull it all together over night and finalise the Aussie build !!!
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RE: Admirals Edition Land Thread

Post by Andy Mac »

Does anyone have any data on the Dutch Mariniers Bde training in the USA at the wars end its another late 455 unit so might not make the cut (I have about 24 hours for final tweaking)
 
If anyone can provide data I may include it if not it will probably get set to a US Marine Regt TOE with some Dutch 45 Marine squads (which will coincidentally be the same as 44 USMC squads in all respects except name and nationality)
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witpqs
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RE: Admirals Edition Land Thread

Post by witpqs »

ORIGINAL: Andy Mac

No nor do I think they should if they are able to rebuild to that extent we have the replacement rates for devices wrong.

Andy

The way to handle this problem is to have units regenerate as empty shells - just a commander - and let the devices fill in as replacements. This would allow the player/supreme commander to make the decisions regarding having the formation rebuild (eventually) or turning off replacements to avoid starving other formations.

The Chinese units and whatever other units that respawn currently might be exceptions for whatever reasons (I don't know), resulting in their special rules. Just a thought.
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RE: Admirals Edition Land Thread

Post by Andy Mac »

Interesting idea but it will need to be on the patch list.
 
As it happens we do have something similar in now for disbanded units.
 
If you manually disband a unit at one of the key bases then you get the option for it to return as an admin shell with 10 support squads only in 6 months (all devices are stripped from it and become redeployable accross other units)
 
So a similar type of coding exists if I accept the premise which I am not sure I do - to late for the release as it would be a code change but certainly put it on the list for the patch. (the only unit that was totally rebuilt after it was destroyed that I am aware of was 51st Highland Div - typically if a cadre did not escape a unit was not reformed so I am not sure I agree it should be allowed especially with the ability of  the Japanese to manufacture squads (it would have to be 2 way which would concern me)
 
I will put it on my little list of things to think about at patch time
 
Andy
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RE: Admirals Edition Land Thread

Post by JeffroK »

ORIGINAL: Andy Mac

Pretty much finalising Aussie build tonight so if anyone has any specifics they want in speak now or promise not to whinge (to much) when we release....

Features of the Aussie Build

1st Aus Corps - arrives Aden and needs to be shipped home except Blackforce that arrives Java all done at Divisional scale except the Pioneer Bns and AA Regts Blackforce was just a loose conglomeration of Corps troops. plus part of 8 Hussars, IMHO, the Bn sized units should arrive seperate, for use by the player as they see fit.We have LH Bdes (Motor and Cav some upgrade some dont) There are no LH Bdes in the Australian Army, Only Cavalry or Motor, unlike the NZ Home forces which have Mounted Infantry BdesIndependent LH Bns in various guises
Armoured Regts some with tanks some needing them all under strength
Militia Divs some broken down to Bdes some not
Some independent Bdes some split to Bns some not
Ind Commando Coy's that later form Bn sized Cavalry Coy's Hard to map this, some Independent Companys and some Div Cav Rgts became Cav/Cdo Rgts then Cdo RgtsNew HQ's Northern Command, Western COmmand (later named III Corps these are small and static), II Corps
Small at start 'forces' Wren, Ocean and the other one I cannot remember
RAAF Engineering/Construction Sqns
Aviation Wings including 1st Fighter Wing and other RAAF ground units
TOE upgrades for all Divs to move to different TOE's as they lightened for jungle work.
Australian Paratroopers are in. A lot of work for 1 bn,
Seperate devices for Aus Militia that upgrade to regular Australian Regular Squads over time.

And much much more as I say above if there is somethign you think is a must include let me know and let me know a source in the next 24 hours and I will consider it !!!!

Andy

Are you showing 1,2,3 Armoured & 1,2 Motor Divs? At least the ability to form Australian Armd Bdes, you see enough invasions of OZ in AAR to make this needed. They can breakdown to Rgts for use outside of OZ

2/1 NAOU (The Nackeroos) A mounted force that covered the Northern Territory & NW West Aust , something like mounted coastwatchers (2/1 North Australia Observer Unit)
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Andy Mac
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RE: Admirals Edition Land Thread

Post by Andy Mac »

The single biggest headache I have in the whole Australian ORBAT is the sodding lighthorsemen - (gits)
 
They are just so mixed !!!
 
23 Regts or Bns of mixed motorised, motorised ex horse cavalry, horsed cavalry, recce and MG Bns
 
Enough to drive you nuts !!!
 
I ended up ignoring the stock Cav Divs and decided to show them as them as
 
5 Mixed Bdes and 6 Independent Bns
 
The Mixed Bdes
1st Motor Bde (motorised light inf Bde with some armour which it loses on formation of the two tank Bdes)
2nd Australian Cav Bde (upgrades to 3rd Army Tank Bde sucking in armour from the other Bdes)
3rd Motor Bde (motorised light inf Bde with some armour which it loses on formation of the two tank Bdes)
4th Australian Cav Bde upgrades to 4th Armoured Bde sucking in armour from the other units
6th Australian Cav Bde (remains a weak mixed inf/lt armoured Bde throughout the war loses heavy regt on formation of the armoured Bdes)
 
Most of these disband or replace othewr LH units in the Bdes when they disband - defacto they dissapear in mid 43
2nd Recce Bn (ACV-IP's and Marmon Harringtons)
10th Recce Bn (ACV-IP's)
17th MG Bn
19th MG Bn
22nd Motor Bn
25th MG Bn
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RE: Admirals Edition Land Thread

Post by Andy Mac »

Posts crossed Jeff short answer is I disagree and dont show the AIF as Bn sized forces.

Blackforce is an MG Bn with a few companies of Infantry (i reduced the strength of one of the AIF Divs to reflect this)

See my other post LH are my biggest nightmare they were seriously painfull shows up as 5 Bdes and 6 Bn sized forces and then reduces or converts to 2 Armoured Bdes and 3 Motorised Inf Bdes over time as various LH units are disbanded.

Cav Commandos I ended up using the Independent companies to form them.

Aus Paras took about 5 minutes they were easy ;) its the sodding LH thats taken all the time !!!

You get the AIF Armoured Regts as independent Regts
and then later 3rd and 4th Bde form from the 5 ex LH Bdes

I will add the Nackeroos

Andy


ORIGINAL: JeffK

ORIGINAL: Andy Mac

Pretty much finalising Aussie build tonight so if anyone has any specifics they want in speak now or promise not to whinge (to much) when we release....

Features of the Aussie Build

1st Aus Corps - arrives Aden and needs to be shipped home except Blackforce that arrives Java all done at Divisional scale except the Pioneer Bns and AA Regts Blackforce was just a loose conglomeration of Corps troops. plus part of 8 Hussars, IMHO, the Bn sized units should arrive seperate, for use by the player as they see fit.We have LH Bdes (Motor and Cav some upgrade some dont) There are no LH Bdes in the Australian Army, Only Cavalry or Motor, unlike the NZ Home forces which have Mounted Infantry BdesIndependent LH Bns in various guises
Armoured Regts some with tanks some needing them all under strength
Militia Divs some broken down to Bdes some not
Some independent Bdes some split to Bns some not
Ind Commando Coy's that later form Bn sized Cavalry Coy's Hard to map this, some Independent Companys and some Div Cav Rgts became Cav/Cdo Rgts then Cdo RgtsNew HQ's Northern Command, Western COmmand (later named III Corps these are small and static), II Corps
Small at start 'forces' Wren, Ocean and the other one I cannot remember
RAAF Engineering/Construction Sqns
Aviation Wings including 1st Fighter Wing and other RAAF ground units
TOE upgrades for all Divs to move to different TOE's as they lightened for jungle work.
Australian Paratroopers are in. A lot of work for 1 bn,
Seperate devices for Aus Militia that upgrade to regular Australian Regular Squads over time.

And much much more as I say above if there is somethign you think is a must include let me know and let me know a source in the next 24 hours and I will consider it !!!!

Andy

Are you showing 1,2,3 Armoured & 1,2 Motor Divs? At least the ability to form Australian Armd Bdes, you see enough invasions of OZ in AAR to make this needed. They can breakdown to Rgts for use outside of OZ

2/1 NAOU (The Nackeroos) A mounted force that covered the Northern Territory & NW West Aust , something like mounted coastwatchers (2/1 North Australia Observer Unit)
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RE: Admirals Edition Land Thread

Post by Andy Mac »

p.s. 2nd Aus Cav Bde that becomes 3rd Army Tank Bde disbands in 43 - allies get 1st Army Tank Bn as an independent unit at that point
 
In Mid 42 the allies have
 
1st Motor Bde (Lt Inf and A/C Bde)
3rd Motor Bde (Lt Inf and A/C Bde)
3rd Army Tank Bde (Armoured Bde) - disbands mid 43
4th Armoured Bde (Armoured Bde)
6th Aus Cav Bde (Lt Inf and A/C Bde)
 
Over course of late 42 early 43 the 6 independent LH Bn sized forces disband (de facto some of these moved into the Bdes above and other regts were merged or disbanded)
 
Andy
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RE: Admirals Edition Land Thread

Post by Shark7 »

Question about the Phillipines and the Allied AI.

Having played the game as the Japanese several times now, I have noticed that the Allied AI will ALWAYS pull all its units back to Bataan starting on 12-8. This leaves aircraft sitting on the field at Clark Field and Manila with no aviation support, thus rendering any of them that survive the initial attack useless in short order.

Are there any plans to alter this behavior? Or at least get the AI to move the planes as well as the support units?
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RE: Admirals Edition Land Thread

Post by Andy Mac »

AIF 1st Armoured Div is reflected by 108th RAA AT Regt, 2/16th Art Regt 2/5th - 2/10th Armoured Regts and 2/11th Armoured Car Regts
 
So actually armoured units are not lacking in Australia - tanks now tanks are seriously lacking but thats a different story [:D][:D]
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RE: Admirals Edition Land Thread

Post by Andy Mac »

Shark7 we will try we are not yet looking at the PI AI we need to get a single module woring intyelligently first but I will add it to the list
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RE: Admirals Edition Land Thread

Post by JeffroK »

ORIGINAL: Andy Mac

AIF 1st Armoured Div is reflected by 108th RAA AT Regt, 2/16th Art Regt 2/5th - 2/10th Armoured Regts and 2/11th Armoured Car Regts

So actually armoured units are not lacking in Australia - tanks now tanks are seriously lacking but thats a different story [:D][:D]

By late 42 1 & 2 Armd Divs were at the level of the British Armd Divs of the time. 1 Arm & 1 Mot Bde, Recce & Art Support. They should be at this level as a deterrant to the IJA which had nothing to oppose them. 3 Div was a flash in the pan, showing the Bns at best would cover. Tanks were in-country, sufficient to fill out the units if needed, its hard to recreate as the japanese didnt invade.

On 19 Feb on arrival in Java Blackforce was made up of

2/3 MG Bn (Armed with Rifles)
2/2 Pioneer Bn
2/6 Fd Company
Plus Transport and some support units.

A Sqn of 3 Hussars and I/ 131 US Field Art Rgt were attached plus some Brit AA gunners without guns. (from either 6 HAA Rgt or 35 LAA Rgt??)

It was a scratch force, not a serious combat unit, I believe that the units have a very good chance of not going to Java and without that emergency, Blackforce doesnt have a reason to exist.
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Andy Mac
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RE: Admirals Edition Land Thread

Post by Andy Mac »

Well by late 42 in the ORBAT as currently set up the Australians will have
 
1st and 2nd Armoured Bde Groups (at regimental split into 6 tank regts and 1 A/C regts plus an arty regt and AT regt)
1st and 3rd Motor Bde Groups (each Bde Gp includes 2 Inf Bns, 1 MG Bn, a Field Coy, Field Regt, AT Battery and an Armoured Car Sqn)  
3rd Army Tank Bde
4th Armoured Bde and
6th Cav Bde Group (similar but not exact TOE to the Motor Bdes)
 
I think that covers everything tell me whats missing and I will put it in but as I said I think the above covers it all. 
 
Re Blackforce 2/3 MG Bn is the core of the force plus a field company and some other infantry to reflect support troops.
2/2 Pioneer is seperately represented on map
3rd Cav and AA Units are also seperately represented.
 
Blackforce disbands in September 42 and the TOE of 7th Aus Div is unaffected by the detachments - the actual strength is reduced but not the TOE so it will refill over time. Blackforce is a temporary diverision of force dont want it in Java send it to Australia !!!
 
Andy
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RE: Admirals Edition Land Thread

Post by JeffroK »

[8|]
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RE: Admirals Edition Land Thread

Post by Andy Mac »

The above forces replace the stock armoured Bns for Australia, 1st and 2nd Cav Divs and 6th Cav Bde
 
In total AV I think it works out about the same as stock its just more of it is armour.
 
It is probably more if you include the 6 independent LH units but these disband or merge into the above from mid 42 - mid 43 roughly 1 per month goes
 
Andy
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