Issues that were addressed in 1.01b and 1.02
Moderator: MOD_EIA
RE: Black Sea Trade Rule Omission
#102-N8 NAVAL PHASE
Problem: A major power is unable to lift blockade and rescue blockaded fleets after the enemy captured the city.
File: Unable to lift blockade before evac.sav
Status: Confirmed bug - Pending
Bug here is, that evaciation battle is not resolved immidiatly, when the harbor is captured.
Problem: A major power is unable to lift blockade and rescue blockaded fleets after the enemy captured the city.
File: Unable to lift blockade before evac.sav
Status: Confirmed bug - Pending
Bug here is, that evaciation battle is not resolved immidiatly, when the harbor is captured.
Alea iacta est
RE: Black Sea Trade Rule Omission
NAVAL PHASE
Problem: A fleet still tries to intercept after it has lost a naval interception battle.
File: frenchblockaderun.sav
Status: new ?
As France attack GB blockade at Brest. GB retreat to Portsmouth. Move french fleet to area11, off of Portsmouth.
Now GB fleet tries to intercept again - after having lost a battle and retreated.
Problem: A fleet still tries to intercept after it has lost a naval interception battle.
File: frenchblockaderun.sav
Status: new ?
As France attack GB blockade at Brest. GB retreat to Portsmouth. Move french fleet to area11, off of Portsmouth.
Now GB fleet tries to intercept again - after having lost a battle and retreated.
- Attachments
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- frenchblo..aval.sav.zip
- (191.41 KiB) Downloaded 4 times
Alea iacta est
RE: Black Sea Trade Rule Omission
LAND PHASE
Problem: It is possible to invade from a fleet in a blockade box to other ares than blockaded port.
File: Invade from blockade box
Status: new?
From fleet blocking Portsmouth France can invade other area than Portsmouth
Problem: It is possible to invade from a fleet in a blockade box to other ares than blockaded port.
File: Invade from blockade box
Status: new?
From fleet blocking Portsmouth France can invade other area than Portsmouth
- Attachments
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- Invadefor..ckadebox.zip
- (203.73 KiB) Downloaded 7 times
Alea iacta est
RE: Black Sea Trade Rule Omission
GENERAL
Problem: Corrupted .sav file? Neutral minor forces are present on tha map: Denmark fleet with invasion corps, Tunesian corps. Russian transport area699 show invasion corps still on board. That corps is now in Stockholm.
File: Invade from blockade box
Status: new?
Attachment (1)
Problem: Corrupted .sav file? Neutral minor forces are present on tha map: Denmark fleet with invasion corps, Tunesian corps. Russian transport area699 show invasion corps still on board. That corps is now in Stockholm.
File: Invade from blockade box
Status: new?
Attachment (1) Alea iacta est
RE: Black Sea Trade Rule Omission
Actually, they need to be careful on this one. The Turks are not always the power controlling Constantinople. However, the rule could be supplemented by simply saying that either Turkey controls the Dardenelles, or nobody does (if Turkey has lost the capital). It wouldn't be exactly the same, but close enough for 99% of the game.ORIGINAL: Mardonius
Monadman:
There is another minor rule from the AH game that was omitted from the PC game.
“8.2.1.2.1.3:“Ports on the Black Sea can only trade if given permission by the major power controlling Constantinople” See page 24 AH Rule book.
Should not be too hard to fix by allowing a check box in the Turkish trade options.
best
Mardonius
At LAST! The greatest campaign board game of all time is finally available for the PC. Can my old heart stand the strain?
RE: Black Sea Trade Rule Omission
NAVAL PHASE
Problem: Gamestopper! French empty fleet in area10 still on the board. It was wiped out in french naval after GB interception and combat in area8.
File: Invade from blockade box
Status: new?
Cannot 'End current phase' after done land move. Gets 'Add forces or remove unit' None of that is possible to do with a fleet in a land phase.
Attachment (1) on the map
Problem: Gamestopper! French empty fleet in area10 still on the board. It was wiped out in french naval after GB interception and combat in area8.
File: Invade from blockade box
Status: new?
Cannot 'End current phase' after done land move. Gets 'Add forces or remove unit' None of that is possible to do with a fleet in a land phase.
Attachment (1) on the map Alea iacta est
RE: Black Sea Trade Rule Omission
NAVAL PHASE
Problem: It is possible to move one fleet first, then selcet a second fleet. Move second fleet to same area as first fleet. Activate Stack mode and move combined fleet as one.
File: None
Status: new?
According to the rules/manual whenever you stop moving one fleet and start moving another, you can't start moving the first again. So if you want to combine fleets you must move the first fleet to where the second starts, activate stack mode, and move on, until movements points are spent. A much more limited movement procedure than is implemented.
Problem: It is possible to move one fleet first, then selcet a second fleet. Move second fleet to same area as first fleet. Activate Stack mode and move combined fleet as one.
File: None
Status: new?
According to the rules/manual whenever you stop moving one fleet and start moving another, you can't start moving the first again. So if you want to combine fleets you must move the first fleet to where the second starts, activate stack mode, and move on, until movements points are spent. A much more limited movement procedure than is implemented.
Alea iacta est
RE: Black Sea Trade Rule Omission
ORIGINAL: Jimmer
Actually, they need to be careful on this one. The Turks are not always the power controlling Constantinople. However, the rule could be supplemented by simply saying that either Turkey controls the Dardenelles, or nobody does (if Turkey has lost the capital). It wouldn't be exactly the same, but close enough for 99% of the game.ORIGINAL: Mardonius
Monadman:
There is another minor rule from the AH game that was omitted from the PC game.
“8.2.1.2.1.3:“Ports on the Black Sea can only trade if given permission by the major power controlling Constantinople” See page 24 AH Rule book.
Should not be too hard to fix by allowing a check box in the Turkish trade options.
best
Mardonius
It will need alot of coding, since EIA-rules say they do not control the Dardenelles if Constantinople is lost or besieged.
Regards
Bresh
Major Backup Combat Bug
OKay, this is has happened twice so far in games I am in.
A backup is required on someone's land phase where combat between major powers is about to happen and battle files will be exchanged. After the backup, the phasing major power cannot get a battle file generated. They click on the territory and nothing happens, even though both stacks are in the area.
For example, in the attached game, we had to do a backup after French land phase and before his combat phase, but now he cant seem to generate battle file for the area that has his and the prussian stack.
Suggestions? this would seem to screw up games, if you do a backup but then cant fight battles?
A backup is required on someone's land phase where combat between major powers is about to happen and battle files will be exchanged. After the backup, the phasing major power cannot get a battle file generated. They click on the territory and nothing happens, even though both stacks are in the area.
For example, in the attached game, we had to do a backup after French land phase and before his combat phase, but now he cant seem to generate battle file for the area that has his and the prussian stack.
Suggestions? this would seem to screw up games, if you do a backup but then cant fight battles?
- Attachments
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- remake_bac..r_France.zip
- (175.2 KiB) Downloaded 6 times
RE: Major Backup Combat Bug
ORIGINAL: ecn1
OKay, this is has happened twice so far in games I am in.
A backup is required on someone's land phase where combat between major powers is about to happen and battle files will be exchanged. After the backup, the phasing major power cannot get a battle file generated. They click on the territory and nothing happens, even though both stacks are in the area.
For example, in the attached game, we had to do a backup after French land phase and before his combat phase, but now he cant seem to generate battle file for the area that has his and the prussian stack.
Suggestions? this would seem to screw up games, if you do a backup but then cant fight battles?
Dont think you are supposed to split up move-phase+combat-phase.
Normally France would only send his landmove after combats.
I dont know much about hosting, but think you would have to use backup from before French landmove.
If you are lucky one of the fixes comming in 1.02 patch could solve it, but dont know.
Regards
Bresh
Disappearing Corps
I'm hosting a PBEM game. When I took my Feb '05 land phase as France, any coprs that I tried to move was removed from the map and is now available for reinforcement. We proceeded, and the others are not seeing any issues in their games, but my game shows that their coprs were removed as well. I installed the patch but am not sure if the others have done so yet.
Thanks for any ideas,
Jim
Thanks for any ideas,
Jim
- Attachments
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- DisappearingCorps.zip
- (166.43 KiB) Downloaded 8 times
Potential synch issue w/ prisoner release
Haven't tested to see whether this can cause freaky things, but it's possible to order the release of prisoners when it's not your turn. Event gets logged as if the phasing player were the one releasing them.
--
Not a grognard.
Not an optimizer. It's a game to me, not a job.
Not a grognard.
Not an optimizer. It's a game to me, not a job.
UI issue -- inaccessible fleet info
In this situation, as Prussia, there appears to be no way to view the second (lower in the stack) Turkish fleet. It cannot be found in either the AS or ES tabs, regardless of scrolling.


- Attachments
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- fleet_info.jpg (75.65 KiB) Viewed 249 times
--
Not a grognard.
Not an optimizer. It's a game to me, not a job.
Not a grognard.
Not an optimizer. It's a game to me, not a job.
RE: Reporting Bugs (as of v.1.01b)
ORIGINAL: Jimmer
I tried some playtesting with this, and I found that it ALWAYS deletes the depot on a fleet at sea. Furthermore, it does not do so until after naval movement is complete. I did not have any naval battles, so I couldn't tell if it was between naval move and naval combat. But, they were gone at the beginning of the land movement phase, yet present at the beginning of the naval move phase.ORIGINAL: Jimmer
I've seen this bug many times, too. As GB, it's not so bad, because it just costs $1 to rebuild it. But, it's money that shouldn't need to be spent.ORIGINAL: exp101
"No, port supply source...depot on fleet lost" bug
This has happened twice in the same PBEM game. A GB one-factor HF had a depot onboard for invasion supply. The depot was suddenly removed and the event recorded (see language above) even though there are at least 2 unblockaded British supply-source ports with fleet counters and depots. The fleet with the depot was not moved in any way. In the files attached, this occurred immediately following the June British naval phase. Earlier it happened in the April Land/Land combat between the Prussian and French phases.
Annoying in that it requires GB to spend an additional $$ to place a new invasion supply depot.
Thanks,
Ron
NOTE: The depot which was the supply source for these depots was never removed, no was at least one fleet that was in that port (which isn't even required, but I just wanted to rule that out).
I have got the same with the Turks.
I am invading Egypt and thought to use sea supply to save money. I was able to supply my troops cheaply off the coast but after I ended the land phase it has been deleted.
At least I got to it for the one turn I need it.
Mario
RE: Disappearing Corps
ORIGINAL: j_gerwe
I'm hosting a PBEM game. When I took my Feb '05 land phase as France, any coprs that I tried to move was removed from the map and is now available for reinforcement. We proceeded, and the others are not seeing any issues in their games, but my game shows that their coprs were removed as well. I installed the patch but am not sure if the others have done so yet.
Thanks for any ideas,
Jim
This one looks like a version conflict with compounding problems from it. When 1.02 comes out, have everyone upgrade to it and restart your game. We have added an auto backup function in 1.02 that saves the host’s saved game files to the “Save” folder at the start of each month’s Diplomacy Phase, however, it is also recommended that the host does a manual backup at various times throughout the game (e.g. when large land battles are imminent).
Richard
RE: Black Sea Trade Rule Omission
ORIGINAL: eske
NAVAL PHASE
Problem: Gamestopper! French empty fleet in area10 still on the board. It was wiped out in french naval after GB interception and combat in area8.
File: Invade from blockade box
Status: new?
Cannot 'End current phase' after done land move. Gets 'Add forces or remove unit' None of that is possible to do with a fleet in a land phase.
Attachment (1) on the map
No file was not attached. Could you try uploading it again? Thanks
Richard
RE: Black Sea Trade Rule Omission
ORIGINAL: eske
GENERAL
Problem: Corrupted .sav file? Neutral minor forces are present on tha map: Denmark fleet with invasion corps, Tunesian corps. Russian transport area699 show invasion corps still on board. That corps is now in Stockholm.
File: Invade from blockade box
Status: new?
Attachment (1)
This one too . . . no file was not attached. Could you upload it again? Thanks
Richard
RE: UI issue -- inaccessible fleet info
ORIGINAL: Grognot
In this situation, as Prussia, there appears to be no way to view the second (lower in the stack) Turkish fleet. It cannot be found in either the AS or ES tabs, regardless of scrolling.
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You will have to click on it in order for the program to display it in the Selected Area Info box when there are more than two different major power’s fleets stacked in the same area.
Richard
Strange scuttle?
1- Turkish fleets (2) blockade Prussian-controlled Danish fleet in
Corfu
2- Danish fleet attempts to break out, and wins (1 Danish hvy loss vs. 2 Turkish light)
3- Turkish fleets... scuttled? They weren't blockaded, they weren't at war with GB (the other power with a fleet nearby, and they have unblockaded ports available).

Corfu
2- Danish fleet attempts to break out, and wins (1 Danish hvy loss vs. 2 Turkish light)
3- Turkish fleets... scuttled? They weren't blockaded, they weren't at war with GB (the other power with a fleet nearby, and they have unblockaded ports available).

- Attachments
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- scuttle.jpg (74.48 KiB) Viewed 249 times
--
Not a grognard.
Not an optimizer. It's a game to me, not a job.
Not a grognard.
Not an optimizer. It's a game to me, not a job.
Lost a minor to myself...
Prussian-controlled Algerian free state falls to... Prussia. Net gain is 0 PP, but it allows +1 more (for turning it into a FS again) and might have been bad if I were actually using the Algerian corps at the time.
- Attachments
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- algeria.zip
- (206.1 KiB) Downloaded 5 times
--
Not a grognard.
Not an optimizer. It's a game to me, not a job.
Not a grognard.
Not an optimizer. It's a game to me, not a job.
