Disaster in the making. Oloren (axis) vs Terje (USSR)

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terje439
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RE: Disaster in the making. Oloren (axis) vs Terje (USSR)

Post by terje439 »

Turn 95

Overall
There is nothing to be gained by trying to push onto Moscow, that just is not possible during mud, and by the time the ground is once more clear, the pocket will have been eliminated. So I chose not to attack, since it serves no purpose. Instead I continue to shorthen the front. The question now is wether to abandon those hills NW of Moscow or not. Abandoning them should shorten the front by some 10 hexes, but it is also a very good defensive position. For now I decided I want those hills.
The Axis launched 6 attacks this turn, scoring 1 held, 1 retreat and 4 surrenders, and also broadening the gap between my forces and Moscow. Sadly they also managed to rout the airfield I had in the city, so now there is nothing to do but look at the list of units that will eventually be lost.

Units
The destruction of the Moscow pocket has begun, this turn we lost 2 rifle corps, 6 rifle divisions, 1 cavalry division, 2 rifle brigades and 1 AT artillery brigade. I ordered the formation of 5 new infantry corps this turn.
With rather heavy losses on our side, a net strength growth of 93.000 is acceptable.

Partisans
10 sabotage actions and 21 supply drops this turn. I had hoped for more sabotage actions, but beggars cannot be picky, so I'll take the result, smile and say thank you to my partisans. The Axis forced 7 units to retreat this turn, leaving us with 21 active units at the end of the turn.

Operation Common Sense
Since Moscow is now written off, the forces available will be placed on the defence for the time being.

Worries
What comes next?




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RE: Disaster in the making. Oloren (axis) vs Terje (USSR)

Post by Seminole »

The question now is wether to abandon those hills NW of Moscow or not. Abandoning them should shorten the front by some 10 hexes, but it is also a very good defensive position. For now I decided I want those hills.

If I was the Axis I would hope that you gave away defensible terrain hexes and shortened the line.  As the Soviet, I can't think of why you'd do either except to extricate forces from an impending pocket.
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RE: Disaster in the making. Oloren (axis) vs Terje (USSR)

Post by terje439 »

The answer to that is quite simple.
A shorter front means fewer hexes to "guard", which means a better defence for the remaining hexes.
It might just be me being too scared of the German panzer and mechanized units, but a frontline held by 1 corps per hex all along the line seems scary.


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RE: Disaster in the making. Oloren (axis) vs Terje (USSR)

Post by terje439 »

Turn 96

Overall
Nothing really happens, and with the low low low attack CV during mud, I order no attacks, but do allow our airforce to fly as many sorties as possible. The Axis launch 3 attacks, scoring 2 held and 1 surrender this turn.
With so few attacks happening, losses are really low, espesially for the Axis. Reports claim AAxis losses to be merely 1.000, while we still lose 83.000 soldiers this turn.
I am still contemplating withdrawal, but I would hate to give up those hills, but I am really scared when looking at the frontline. Any more than a Rumanian brigade, and I fear my front might collapse. Really not satisfied with how things are at the moment.

Units
I create 5 rifle corps this turn, still alot of conversion needed, but at the same time I also need more command points to do so. I would also like to create more units, but that is not doable for now.
This turn we lost 1 rifle corps and 2 Guards rocket launcher divisions in the Moscow pocket.
Our remaining units however report a net growth of some 108.000 soldiers this turn, that is a good number, espesially with our manpower recruitment taking a dive.

Partisans
7 sabotague actions and 14 supply drops is only what I consider "ok". I would like to see the number of sabotague missions in the double digits. With 7 units forced to retreat by Axis attacks this turn, we still have 20 active units on the map.

Worries
I need more units, but those cost CP, I need to combine more units, but that cost CP...So much I need to do and so few CP to do it with.




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RE: Disaster in the making. Oloren (axis) vs Terje (USSR)

Post by Baelfiin »

He is going to start losing italians and most of those nasty ss panzers in july...

I think shortening the line will be doing him a favor Thats a lot of really nice defensive terrain to give up, not to mention whatever forts that yuou have allready dug.
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RE: Disaster in the making. Oloren (axis) vs Terje (USSR)

Post by Flaviusx »

I don't think you need to shorten the line either. The Axis tide is cresting. Patience. He caught you with your pants down and an obsolete force structure, but now that you've got the corps machine going full time, it's going to get harder and harder for him. And your morale is on the upswing now.
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RE: Disaster in the making. Oloren (axis) vs Terje (USSR)

Post by terje439 »

Ok thank you Baelfin, Flaviusx and Seminole [:)]
I will let the line remain.

But how worried should I be by the fact that my line is held by 1 corps in most hexes? That seems awfully light to me, but that might just be my inexperience I guess.
Also, should ALL corps sized units have 3 support units attached at all times, or just when used on the offensive? I take it engineers/sappers will help with the digging in as well as blasting through enemy forts?


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RE: Disaster in the making. Oloren (axis) vs Terje (USSR)

Post by Flaviusx »

1 corps = 3 rifle divisions + 3 SUs. Yes, put sappers in them.

So yeah.

If the panzers are massed somewhere, then add to this, to be sure. But even a single rifle corps, well dug in, will inflict pain. Two rifle corps dug in will withstand most attacks. Three rifle corps...mostly cannot be shifted, period.





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RE: Disaster in the making. Oloren (axis) vs Terje (USSR)

Post by M60A3TTS »

Start deploying the rifle corps en masse.  If you aren't planning on advancing, get these scattered corps off line and replace them with divisions.  Otherwise, you virtually flush these APs down the drain.  Same goes for the artillery units, tank and cav corps.  You must bury the Axis under a mountain of men and steel.    
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RE: Disaster in the making. Oloren (axis) vs Terje (USSR)

Post by juret »

nice januari-februari offensive by axis.

i think he will move all high ap units to south and strike deep in summer.

be sure have reserves down there
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RE: Disaster in the making. Oloren (axis) vs Terje (USSR)

Post by terje439 »

ORIGINAL: M60A3TTS

Start deploying the rifle corps en masse.  If you aren't planning on advancing, get these scattered corps off line and replace them with divisions.  Otherwise, you virtually flush these APs down the drain.  Same goes for the artillery units, tank and cav corps.  You must bury the Axis under a mountain of men and steel.    

Define en masse;
At the moment, I have one corps in each hex in most areas save the northern regions (decided to focus on getting corps in the south and up to Moscow). But still, I do not feel I have enough to deploy corps en masse, merely one corps per hex. At the moment there are no reserves, the front is too long, and I have lost too many units to have "spare" corps.


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RE: Disaster in the making. Oloren (axis) vs Terje (USSR)

Post by terje439 »

ORIGINAL: juret

nice januari-februari offensive by axis.

i think he will move all high ap units to south and strike deep in summer.

be sure have reserves down there

Indeed, and poorly played by me [:)]
Well, south does posess some high value areas, but at the same time he will have to cross a mojor river attacking rifle corps in level 3 forts. I am more scared for a concentrated effort in the Moscow area where he breaks through and rolls up parts of the frontline. But I will attempt to dig out some reserves somehow. What I need now, is a prolonged period of mud...


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RE: Disaster in the making. Oloren (axis) vs Terje (USSR)

Post by terje439 »

Turn 97

Overall
The Axis make one deliberate attack into Moscow, and are repelled. In that attack they lost 1000 men and 50 tanks, while we lost 1900 men. I will gladly take such tradeoffs! My only attacks was the bombing of German units along the front, hitting one of the panzer divisions around Moscow rather hard, inflicting about 2.000 casualties on it. Sadly only two tanks were destroyed by this. I am also feeling the loss of population points, as the manpower pool only recieves a total of 189.000 workers this turn ending the pool at 2.
In the end, losses are reported as 29.000 on the Axis side, and 86.000 on our side.
I also take a look at the TOE of my rifle units. I am not too displeased with what I find.

Units
No losses this turn, instead the defenders in Moscow beat off a deliberate Axis attack, destroying some 50 panzers. I order the formation of 5 rifle corps, 4 heavy AT regiments and 3 MG-artillery battalions this turn. I am also back on Stalins Xmas list, as I recieve a new airfield this turn.
Our forces grew by 97.000 soldiers.

Partisans
14 sabotage actions and 17 drops is a good result, if they could keep this up I would be very happy. The Axis force 5 units to retreat, which means we end up with 23 active units at the end of the turn.

Worries
I need some more time...

Unit count
Our forces at the moment are as follows;
16 tank corps
24 tank brigades
2 mechanized corps
3 mechanized brigades
3 airborne divisions
4 airborne brigades
11 cavalry corps
10 cavalry divisions
8 artillery divisions
1 Rocket launcher division
6 artillery brigades
4 AT brigades
2 AA brigades
10 mountain divisions
152 rifle divisions
34 rifle brigades
102 rifle corps

Of these, 3 mountain divisions, 1 rifle division and 1 cavalry division are frozen at the Turkish border, and 13 rifle divisions, 5 rifle corps, 2 tank corps, 1 cavalry corps, 1 AT brigade, 1 artillery division, 1 Rocket launcher division and 1 rifle brigade are isolated in the Moscow pocket.

This leaves a total of 123 corps, 157 divisions, 7 artillery divisions, 64 brigades, 6 artillery brigades, 2 AA brigades and 4 AT brigades available to cover the front.

Frontline length
The front is currently 128 hexes long.

Unit oer hex ratio
That means I should be able to cover each hex with 1 corps and 1 division, every second hex will also have a brigade. This will leave me with a spare of 29 divisions to plug any holes in the front....




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RE: Disaster in the making. Oloren (axis) vs Terje (USSR)

Post by Flaviusx »

You do not need to put a corps on every hex of the front; practice economy of force measures up north in particular. Single divisions, hell single brigades are enough to deal with the Finns. Where are they going to go up there? You have far too much up there for merely static defense. Thin it out. (So many players seem to overcommit up here after Leningrad falls instead of stripping it to the bone. It's a sideshow.)

You need more mobile corps. Lots more. I try to get around 24 tank corps and maybe a dozen mech corps. You have enough tank brigades to form another 8 tank corps -- do this, tank brigades are fairly useless. That will bring you up to the magic number of 24.

The mech corps are going to come more slowly, alas, since you don't have many brigades. During 1942, I build 3 motorized brigades each turn as early as possible, until I get 36 of them and let them train up. You could possibly get away with less than this, maybe a half dozen mech corps or so, they are definitely truck hogs. With 30 odd tank/mech corps, you're in good position to respond to the German panzers with counterattacks and break up their attempts to pocket and isolate things. It's not just about static defense with rifle corps.

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RE: Disaster in the making. Oloren (axis) vs Terje (USSR)

Post by terje439 »

The north (from just west of Moscow and all the way up) is where most of my divisions are located, I think I only have 4 or 5 rifle corps there at the moment.

The question then arises, what is more valuable, making one tank corps or two rifle corps (since tank corps cost 20 to create)? I take it from your statement that I need mobile units, that I should build those tank corps first?

So just to make sure, what I should do in terms of spending my precious points are;
1. Build that mech corps from those brigades
2. Build those tank corps
3. Build more mech brigades and transform them into corps
4. Build more rifle corps

Again, thank you for your input [&o]

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RE: Disaster in the making. Oloren (axis) vs Terje (USSR)

Post by Flaviusx »

You need both. You're going to have to mix and match here. With 160 APs you can consider your tank corps creating done. Build one a turn for 8 turns, I guess.
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RE: Disaster in the making. Oloren (axis) vs Terje (USSR)

Post by Baelfiin »

Off topic here but I am desperate:

Do you guys know when (if) rifle corps become 10 points instead of 20? And are tank and mech corps always 20 or do they get a price reduction at some point as well?

Thanks!!
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RE: Disaster in the making. Oloren (axis) vs Terje (USSR)

Post by Flaviusx »

Jan 1 1943, Baelfinn for 10 AP rifle corps. So stockpile in advance of that happy date. Mobile corps are always 20 APs to build.


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RE: Disaster in the making. Oloren (axis) vs Terje (USSR)

Post by Baelfiin »

Thanks Flavius

I can now stop tearing out what little hair I have left !
"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
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RE: Disaster in the making. Oloren (axis) vs Terje (USSR)

Post by Q-Ball »

How many Tank Regiment SU's does everyone build?

In my game vs. Tarhunnas, I went pretty crazy on Tank SUs.

On the plus side, they are very very cheap firepower (cheap because you already build tanks, so there is almost zero armament costs), and they don't use much Manpower. They also include some SMG squads.

(This assumes you have plenty of tanks in AFV pool, but Soviets should have more than enough)

On the minus, it does use trucks. And there are only so many SU slots attached to Corps.

I personally like to attach at least 1 Tank SU to each Cav Corps, 1 or 2 to each Army, and maybe 1 to a Tank Corps (just to make it bigger).

How many and how do you use Tank SUs?
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