Laugh n a 1/2 - Manstein63 now allowed

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terje439
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RE: Laugh n a 1/2 - No Manstein63

Post by terje439 »

It is usually not the lack of MP or armaments that does the Axis in. It is just that after a while the USSR gets so many high CV units that they will have CV superiority wherever they chose.
As for -43, I expect to be pushed back, but it should not prove fatal. -44 on the other hand will be very hard....
 
 
 
Terje
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RE: Laugh n a 1/2 - No Manstein63

Post by terje439 »

Turn 99

Overall
The mud means that neither side makes any attacks, although USSR movements forces me to withdraw some forces around the Crimea. No biggie, that can be retified the first turn the mud is gone.

Losses
USSR : 34.000 troops, 281 guns, 8 AFVs, 308 AC.
Axis : 22.000 troops, 107 guns, 16 AFVs, 11 AC.

Partisans
4 remain after we hunt down 7.

German Pools
Manpower : 174.270
Vehicles : 183.742
Armaments : 456.830
Hiwi : 1




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RE: Laugh n a 1/2 - No Manstein63

Post by Peltonx »

Dispite your complete and utter epic disaster of a 1941 offensive your in a very good position to get a draw.

I do not believe its wise for SHC to be building tank SU's, build only tank/cav/mech Corp.

They have higher MP's then infantry Corp.
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terje439
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RE: Laugh n a 1/2 - No Manstein63

Post by terje439 »

Good someone thinks I can get a draw, 'cause I do not [:D]
 
 
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RE: Laugh n a 1/2 - No Manstein63

Post by terje439 »

Turn 100

Disclaimer
Short on time, quick update only.

Overall
The mud means that neither side makes any attacks, although USSR movements forces me to withdraw some forces around the Crimea. No biggie, that can be retified the first turn the mud is gone.

Losses
USSR : 33.000 troops, 267 guns, 8 AFVs, 111 AC.
Axis : 21.000 troops, 89 guns, 26 AFVs, 2 AC.

Partisans
6 remain after we hunt down 5.

German Pools
Manpower : 176.356
Vehicles : 184.895
Armaments : 481.335
Hiwi : 9




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RE: Laugh n a 1/2 - No Manstein63

Post by terje439 »

Turn 101

Disclaimer
Forgot to take a screenshot this turn.

Overall
Still mud, but it is going away soon, so I did not dare wait another turn, but reactivated all divisions. This will increase my losses, but not doing so will most likely cost me some divisions...The Italians ran back home this turn, or rather, their generals did, and they took all their AC with them. No doubt the footsoldiers will go soon too.

Losses
USSR : 34.000 troops, 327 guns, 4 AFVs, 162 AC.
Axis : 24.000 troops, 162 guns, 35 AFVs, 22 AC.

German units disbanded
1 Luftflotte.

Partisans
4 remain after we hunt down 10.

German Pools
Manpower : 202.442
Vehicles : 188.231
Armaments : 511.497
Hiwi : 914
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RE: Laugh n a 1/2 - No Manstein63

Post by terje439 »

Turn 102

Overall
Mud is mostly gone. We launch a few attacks merely to do something [:D].
2 USSR attacks resulted in 2 helds, while our 6 attacks gave a result of 2 helds, 3 retreats and 1 rout.
From now on I suppose it will all be about reacting to USSR moves. Going to be interesting to see what Sean does.

Losses
USSR : 42.000 troops, 502 guns, 69 AFVs, 332 AC.
Axis : 27.000 troops, 213 guns, 56 AFVs, 34 AC.

Partisans
With the mud gone, our anti partisan work is made easier, and we eliminate all 10.

German Pools
Manpower : 212.300
Vehicles : 192.255
Armaments : 543.560
Hiwi : 18




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RE: Laugh n a 1/2 - No Manstein63

Post by terje439 »

Turn 103

Overall
The first USSR offensive move is not too successful, and we eliminate the threat with our counterattacks (see below). The only (dang do not know the correct English phrase for "skår i gleden" [;)]) thing that would have made the turn even better would have been the routing of the last USSR stack. It stood up against three deliberate attacks [:@].
31 USSR attacks gave a result of 22 (!!) helds, 1 scouted, 7 retreats and 1 surrender (a lonely fortified zone I forgot about). Our 13 counterattacks gave 5 helds (3 against the same stack...), 7 retreats and 2 routs.

Losses
USSR : 21.000 troops, 485 guns, 257 AFVs, 186 AC.
Axis : 35.000 troops, 324 guns, 102 AFVs, 28 AC.
To give an indication as to how out of whack the casualties report is, I tallied USSR troop casualties from combat alone (ie not including attrition), and it came to 66.000, or slightly above 3x what is reported...

Partisans
All 11 are delt with, I am sure gonna miss that Italian mechanized unit when it goes...

German Pools
Manpower : 216.525
Vehicles : 200.099
Armaments : 551.265
Hiwi : 17





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RE: Laugh n a 1/2 - No Manstein63

Post by terje439 »

Turn 104

Overall
As expected, the USSR tank corps is freed by new attacks this turn, but the good news is that at the end of our turn, the line is restored once more. I am torn between splitting up my panzers like Pelton has done with good results, and keeping them as a counterattack force. For the time being, I go with the latter.
26 attacks by the USSR resulted in 15 helds and 11 retreats, but the number of retreats is misleading since 4 of those are against Rumanians behind the immediate line, whos only purpose is to slow the attacker down.
We launched 14 attacks and scored 2 helds, 8 retreats and 4 routs.

Losses
USSR : 83.000 troops, 1.188 guns, 674 AFVs, 536 AC.
Axis : 51.000 troops, 700 guns, 134 AFVs, 73 AC.
A violent turn. I did not check the USSR numbers to see if they are correct, but it seems they might be.
I am happy with the ratio in the air and between the tanks, but not with the troop and gun ratio.

Partisans
Only 8 appeared this turn, and they did so within easy reach of my units, so all are gone.

German Pools
Manpower : 202.742
Vehicles : 205.316
Armaments : 531.754
Hiwi : 3





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RE: Laugh n a 1/2 - No Manstein63

Post by loki100 »

this is shaping up to be rather fascinating.

seems as if, for the moment at least, you've managed what could be described as a mobile stalemate. You are able to repair any punctures into your lines so its interesting to see how long you can manage that before the Soviets manage a permanent lodgement
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terje439
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RE: Laugh n a 1/2 - No Manstein63

Post by terje439 »

ORIGINAL: loki100

this is shaping up to be rather fascinating.

seems as if, for the moment at least, you've managed what could be described as a mobile stalemate. You are able to repair any punctures into your lines so its interesting to see how long you can manage that before the Soviets manage a permanent lodgement

That will be as soon as Sean realize that I push him back from the holes he makes. He will then (should atleast) switch to a broader front, and eliminate my fortifications in a large area. At that point I will have to fall back [:)]


Terje
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("She is to be torpedoed!")
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terje439
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RE: Laugh n a 1/2 - No Manstein63

Post by terje439 »

Turn 105 aka do not do recon flights if you want to keep your morale up

Overall
Ok, I rarely do recon flights at this point, as I have a general idea. But every once and again I do fly some, just to see if there is any change in the USSR setup. There was not, but it did make I clear just how many units are out there...
We still hold the USSR back, but I will soon have to shorten my line somehow I fear. That might get ugly. This turn the USSR launched 25 attacks, scoring 17 helds and 8 retreats. That is simply not good enough if they intend to crack my line, but it is weakening me somewhat every turn. How I wish I could spew forth units like the Red Army [:D].
We launched 11 attacks and scored 4 helds and 7 retreats. The main reason for our helds is ofc USSR reserve activation. More or less 3 per attack is a given these days.

Losses
USSR : 79.000 troops, 1.145 guns, 179 AFVs, 614 AC.
Axis : 56.000 troops, 746 guns, 165 AFVs, 142 AC.
This turn is worse than the previous in kill ratios. Not good. The high number of AC lost is due to my recon missions.

Partisans
All 9 are delt with.

German Pools
Manpower : 188.992
Vehicles : 211.003
Armaments : 512.518
Hiwi : 10
Losing aproxomately 12k MP per turn now...



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RE: Laugh n a 1/2 - No Manstein63

Post by terje439 »

Turn 106

Overall
The USSR punches a large hole in the front and send some units through. It looked rather grim, but we were able once more to restore the situation. I am hoping to hold this line until mud, but I am not so sure anymore. It might be too long for my troops to be able to hold. We shall see.
24 USSR attacks resulted in 11 helds, 12 retreats and 1 rout, while our 18 attacks gave 5 helds, 12 retreats and 1 rout.

Losses
USSR : ??.000 troops, ??? guns, ??? AFVs, ??? AC.
Axis : ??.000 troops, ??? guns, ??? AFVs, ??? AC.
Fubar again...

Axis units destroyed
The 702nd SP Infantry Gun Company is destroyed, while most of the Italians miss pasta so much that they head back home.

Partisans
We wipe out all 11.

German Pools
Manpower : 179.015
Vehicles : 213.102
Armaments : 491.891
Hiwi : 18



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RE: Laugh n a 1/2 - No Manstein63

Post by terje439 »

Turn 107

Overall
Sean pushes through the hole he created last turn, and sends an armour division or brigade to run around a little, but we recover the ground with ease, and even regain a little more ground as to compared to last turn. I am actually glad he is attacking in the same location, as that makes things easier for me. Firstly, I already have forces at hand to deal with the problem, and more importantly, it means he is not attacking the rest of my line. 19 USSR attacks this turn, 9 helds, 1 scouted, 8 retreats and 1 rout. We only did 6 attacks, but scored 5 retreats and 1 rout.
Atm my major concern is the withdrawal of one of the panzer divisions in the Crimea area. I need to find something else to send down there, just not sure what.

Losses
USSR : 70.000 troops, 843 guns, 190 AFVs, 362 AC.
Axis : 47.000 troops, 656 guns, 81 AFVs, 70 AC.

Partisans
We wipe out all 16.

German Pools
Manpower : 163.975
Vehicles : 216.630
Armaments : 472.995
Hiwi : 147
My major grief in terms of my pools, is the usual. I am running out of parking spaces for my Tigers and StuGs, while I lack pretty much everything else. Ad-Hoc units were widely used by the Germans during WWII. I want to create the Ad-Hoc 439th Pz.Div, loaded with 150 Tigers and 600 StuGs!!!! (that way they will have spares ready for them)




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RE: Laugh n a 1/2 - No Manstein63

Post by Flaviusx »

Quite honestly, you are in surprisingly good shape here, the Soviet is starting to fall behind schedule. The Soviet is trying to fight a mobile battle prematurely and playing to your strengths. He's not winning enough fights to grind your army.

I'm not seeing anywhere near enough rifle corps here.
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terje439
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RE: Laugh n a 1/2 - No Manstein63

Post by terje439 »

I know, and besides as mentioned, that he is attacking my line at the same location over and over is a good thing as well. I am losing a lot of MP and armaments per turn though, so he might grind me down in the end I suppose.


Terje
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Blubel
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RE: Laugh n a 1/2 - No Manstein63

Post by Blubel »

He will grind you down, but he is unlikly to do so before the end of summer.
Be wary though. All this attacking in one place might be a trick to lure all your reserves there in order to strike somewhere else...
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terje439
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RE: Laugh n a 1/2 - No Manstein63

Post by terje439 »

I haven't seen any reserves anywhere but in the Crimea and in AGS, so I am not sure he has that many. And I am digging drastically now, so I can hopefully start withdrawing come mud, which allows me to shorten my line considerably.


Terje
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RE: Laugh n a 1/2 - No Manstein63

Post by Peltonx »

ORIGINAL: terje439

I haven't seen any reserves anywhere but in the Crimea and in AGS, so I am not sure he has that many. And I am digging drastically now, so I can hopefully start withdrawing come mud, which allows me to shorten my line considerably.


Terje

What does your OOB look like, arm pool and manpower pool?

Shortest distance to Berlin?

The blizzard is a good thing once GHC goes over to defensive.

My strategy as GHC on defensive is to hold the line as far east as possible starting late 42. The German army can hold the line for a long time even vs a huge 2.0 army, you have to build a 40 mile thick line, diggers in a 5th row. Your better of letting SHC grind itself down as it grinds you down. You have to have right command structure so your getting 12-20 SU commited to each battle + panzer regiments. Disband 30-40 Corp and LW HQ's for an extra 250,000 men for rifle squads, this has to be done starting in mid 1942.


tm.asp?m=3146387&mpage=7

If and when you start getting driven and not just pushed its almost impossible to stop the train wreck again.

Once you get the distance to Berlin in hexes = to turns left you have a draw. You can layer a 1 hex turn by turn with drawal. Infantry in front with panzer units broken down in 2nd line. You have a ton of reserves once you get to Germany with plus with the + 58 divisions from August to February 44 as reinforsement. Double stacks with panzer reserves will be normal by Warsaw.

And if Flaviusx is right which he generally is with SHC. Then SHC will more then likely have a truck issue greatly slowing down SHC thrust.

Rout as many Cav and tank units as you possibly can.
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terje439
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RE: Laugh n a 1/2 - No Manstein63

Post by terje439 »

ORIGINAL: Pelton
1. What does your OOB look like, arm pool and manpower pool?
2. Shortest distance to Berlin?
3. Disband 30-40 Corp and LW HQ's for an extra 250,000 men for rifle squads, this has to be done starting in mid 1942.
4. If and when you start getting driven and not just pushed its almost impossible to stop the train wreck again.
5. Rout as many Cav and tank units as you possibly can.

1. Will post after I have done the turn (aka 20 mins or so)
2. Will count
3. Tad late now since we are mid -43 [;)]
4. Agreed 100%.
5. Oh I am, I just love when Sean leaves some of them exposed [:D]


Terje
"Hun skal torpederes!" - Birger Eriksen

("She is to be torpedoed!")
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