Rules Clarification List
Moderator: Shannon V. OKeets
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bredsjomagnus
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RE: Rules Clarification List
Are there any house rules that can be used (as an option mayby) in the computer game? I would certainly like one in the board game.
/Magnus
/Magnus
- composer99
- Posts: 2931
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- Location: Ottawa, Canada
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RE: Rules Clarification List
ADG should really just change the CW cvp counters so they fit better in 40-41. Now that I think of it, I'm surprised they didn't when they made all the other changes to the counter set earlier this year.
~ Composer99
RE: Rules Clarification List
This is an informational note to let you know that the clarification progress has reached the 50% mark this last week, as Harry was sent the 188th question of our 367 questions long list.
So far he answered 219 (some were answered in the 96-99), and 135 are case closed (37%). 77 of them are "Read the Fucking Manual" questions, but are still included nethertheless.
There is an work in progress PDF document that shows the questions and the answers in a text format (our file is an Excel Database with lots of fields), that you can read at http://pagesperso-orange.fr/froon/WiF/WiFFEruleFAQ.zip.
PLEASE DO NOT REPOST THIS PDF ANYWHERE, and be WARRY of questions that have an old answer and were not submitted officialy to Harry with our work. Some of them are blatantly wrong (they are mentionned in the foreword of the PDF). Questions submitted & answered by Harry are from the first one to Q199. the next 50 or so were submitted this week to him.
I sincerely hope this becoming an official FAQ document available officially at ADG's website someday, afterall, all questions were submitted to Harry personaly, and he reviewed them, answered, sometime even discussed the issue with us, so there's nothing more official.
So far he answered 219 (some were answered in the 96-99), and 135 are case closed (37%). 77 of them are "Read the Fucking Manual" questions, but are still included nethertheless.
There is an work in progress PDF document that shows the questions and the answers in a text format (our file is an Excel Database with lots of fields), that you can read at http://pagesperso-orange.fr/froon/WiF/WiFFEruleFAQ.zip.
PLEASE DO NOT REPOST THIS PDF ANYWHERE, and be WARRY of questions that have an old answer and were not submitted officialy to Harry with our work. Some of them are blatantly wrong (they are mentionned in the foreword of the PDF). Questions submitted & answered by Harry are from the first one to Q199. the next 50 or so were submitted this week to him.
I sincerely hope this becoming an official FAQ document available officially at ADG's website someday, afterall, all questions were submitted to Harry personaly, and he reviewed them, answered, sometime even discussed the issue with us, so there's nothing more official.
RE: Rules Clarification List
ORIGINAL: brian brian
It happens to the Germans too...
one converse of how the cv planes work is the countries that build new CVs that are bigger classes than they start with (Blue - CW, Purple - Japan, Green - Germany) could end up with brand new CVs with no planes to put on them...
err, cutting-edge new plane designs that is.
the trick really is to get your CV plane orders in before Jan/Feb when the new ones roll out
Yes it has always seemed a litte bit cruel to allow a certain amount of counter-factual game exploration without really allowing the aspirant German Admiral the chance to build out a half-decent carrier force because they simply cant build enough yellow/2 factor cvps and its far too late before the green carriers arrive.
But then you might say that no sane military inductrial complex in Germany would permit a mass naval building programme over and above building tanks and guns- especially with any war with Russia in the offing.
Jimm
RE: Rules Clarification List
Froonp. I get an error clicking on your link. Do you need to be a registered?
RE: Rules Clarification List
No, but there is no dot at the end of the link.ORIGINAL: mlees
Froonp. I get an error clicking on your link. Do you need to be a registered?
http://pagesperso-orange.fr/froon/WiF/WiFFEruleFAQ.zip
RE: Rules Clarification List
This is a new informational note to let you know that the rule clarification progress has advanced today, as Harry was sent the 247th question (67%) of our 370 questions long list (6th batch).
So far he has answered 256 (69%) (some were answered in the 1996-1999), and 178 are case closed (48%).
So far he has answered 256 (69%) (some were answered in the 1996-1999), and 178 are case closed (48%).
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Shannon V. OKeets
- Posts: 22165
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RE: Rules Clarification List
Patrice,ORIGINAL: Froonp
This is a new informational note to let you know that the rule clarification progress has advanced today, as Harry was sent the 247th question (67%) of our 370 questions long list (6th batch).
So far he has answered 256 (69%) (some were answered in the 1996-1999), and 178 are case closed (48%).
Could you please send a copy of the list, with answers, to me?
---------------
I want the RAC document to be up-to-date when I finish it in the next couple of weeks. Most likely I will append the clarifications to rules they clarify, rather than rewrite the rules themselves.
The primary reason RAC is getting such high priority from me is that the people developing Test Scripts have been asking for it. They want to have the precise program requirements, so they can define what needs to be tested.
Once I get RAC completed I'll be asking for volunteers to read through it to make sure I haven't made any major errors in conversion from RAW.
Steve
Perfection is an elusive goal.
Perfection is an elusive goal.
RE: Rules Clarification List
Sent.ORIGINAL: Shannon V. OKeets
Patrice,ORIGINAL: Froonp
This is a new informational note to let you know that the rule clarification progress has advanced today, as Harry was sent the 247th question (67%) of our 370 questions long list (6th batch).
So far he has answered 256 (69%) (some were answered in the 1996-1999), and 178 are case closed (48%).
Could you please send a copy of the list, with answers, to me?
RE: Rules Clarification List
Another informational note to let you know that the rule clarification progress has advanced today, as Harry was sent the 301st question (82%) of our 369 questions long list (7th batch).
So far he has answered 294 questions (80%) (some were answered in the 1996-1999), and 235 are case closed (64%).
So far he has answered 294 questions (80%) (some were answered in the 1996-1999), and 235 are case closed (64%).
RE: Rules Clarification List
I have a question about the Air to Air combat results when using for example the Twin-Engined Fighter optional rule. This optional states "In air-to-air combat during the day, all front fighters with an orange air-to-air rating achieve one result less than normal when the front enemy fighter in the combat does not have an orange air-to-air rating. In these cases an AX result becomes a DX, a DX becomes an AA, an AA becomes a DA and so on. A DC result is unaffected. "
This in itself is no problem.
However, consider this example:
A single German Twin-Engined FTR-5 (orange A2A) is escorting an LND on a day mission to London. They are intercepted by a single Commonwealth FTR-5 (black A2A).
In the resulting air combat, the German player rolls a lucky 19. In the "0"-column of the A2A chart this results in an AX, with a Red background. As per the Twin-engined option above, this results becomes a DX. My question is regarding the background colour. Should the Red background colour also "achieve one less result" and thus becoming Orange/Brown?
This in itself is no problem.
However, consider this example:
A single German Twin-Engined FTR-5 (orange A2A) is escorting an LND on a day mission to London. They are intercepted by a single Commonwealth FTR-5 (black A2A).
In the resulting air combat, the German player rolls a lucky 19. In the "0"-column of the A2A chart this results in an AX, with a Red background. As per the Twin-engined option above, this results becomes a DX. My question is regarding the background colour. Should the Red background colour also "achieve one less result" and thus becoming Orange/Brown?
RE: Rules Clarification List
The 19 result is a Red AX, would become an Orange DX.ORIGINAL: Frederyck
I have a question about the Air to Air combat results when using for example the Twin-Engined Fighter optional rule. This optional states "In air-to-air combat during the day, all front fighters with an orange air-to-air rating achieve one result less than normal when the front enemy fighter in the combat does not have an orange air-to-air rating. In these cases an AX result becomes a DX, a DX becomes an AA, an AA becomes a DA and so on. A DC result is unaffected. "
This in itself is no problem.
However, consider this example:
A single German Twin-Engined FTR-5 (orange A2A) is escorting an LND on a day mission to London. They are intercepted by a single Commonwealth FTR-5 (black A2A).
In the resulting air combat, the German player rolls a lucky 19. In the "0"-column of the A2A chart this results in an AX, with a Red background. As per the Twin-engined option above, this results becomes a DX. My question is regarding the background colour. Should the Red background colour also "achieve one less result" and thus becoming Orange/Brown?
A 18 result (Red DX) would become an AA.
A 16-17 result (orange DX) would become an AA too.
If it wasn't like that, you'd have on a 16 an Orange DX becoming an Orange AA which can't exist, as in an Abort the Pilot is not destroyed.
RE: Rules Clarification List
I thought so too, but that means essentially that no red results can occur when applying the twin-engined optional to a result. Ie, there is no chance of killing the pilot in the example above.
RE: Rules Clarification List
Well, it is either this (orange -- twin-engined -- fighters sucks anyway), or you have pilot killed on DX transformed into AA. It's weird to have a plane aborting without its crew [:D].ORIGINAL: Frederyck
I thought so too, but that means essentially that no red results can occur when applying the twin-engined optional to a result. Ie, there is no chance of killing the pilot in the example above.
RE: Rules Clarification List
Another side effect of orange circled fighters facing non orange circled fighters is that when they escort bombers, they score more DC than the others (AC becomes DC, and DC stay DC), so they inflict more Bounces on the bombers they escort.
If they intercept bombers, they let them pass more often than non orange circled engined fighters.
If they intercept bombers, they let them pass more often than non orange circled engined fighters.
- paulderynck
- Posts: 8507
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- Location: Canada
RE: Rules Clarification List
ORIGINAL: Froonp
The 19 result is a Red AX, would become an Orange DX.ORIGINAL: Frederyck
I have a question about the Air to Air combat results when using for example the Twin-Engined Fighter optional rule. This optional states "In air-to-air combat during the day, all front fighters with an orange air-to-air rating achieve one result less than normal when the front enemy fighter in the combat does not have an orange air-to-air rating. In these cases an AX result becomes a DX, a DX becomes an AA, an AA becomes a DA and so on. A DC result is unaffected. "
This in itself is no problem.
However, consider this example:
A single German Twin-Engined FTR-5 (orange A2A) is escorting an LND on a day mission to London. They are intercepted by a single Commonwealth FTR-5 (black A2A).
In the resulting air combat, the German player rolls a lucky 19. In the "0"-column of the A2A chart this results in an AX, with a Red background. As per the Twin-engined option above, this results becomes a DX. My question is regarding the background colour. Should the Red background colour also "achieve one less result" and thus becoming Orange/Brown?
A 18 result (Red DX) would become an AA.
A 16-17 result (orange DX) would become an AA too.
If it wasn't like that, you'd have on a 16 an Orange DX becoming an Orange AA which can't exist, as in an Abort the Pilot is not destroyed.
Patrice I really don't think that interpretation is widely held. Our group has always played that only the lettered result is downgraded and colors for pilot losses stay the same, they just may become non-applicable when a kill turns into an abort. The RAW is totally silent in both text and example on doing it as you suggest, so why assume this? I would at least like to see this discussed with the rules clarification committee (if not submitted to Harry) to get an indication as to which of us is from planet Pluto.
As a side note, a DA fired by an orange fighter becomes a blank and a blank becomes an AC, many times this can be overlooked or the blank left out of the range of possibilities.
Paul
RE: Rules Clarification List
OK, I would not have thought that it could be played / thought this way, so as you are, I'll add this question to the list, first by passing it to the rules clarifications yahoogroup.ORIGINAL: paulderynck
Patrice I really don't think that interpretation is widely held. Our group has always played that only the lettered result is downgraded and colors for pilot losses stay the same, they just may become non-applicable when a kill turns into an abort. The RAW is totally silent in both text and example on doing it as you suggest, so why assume this? I would at least like to see this discussed with the rules clarification committee (if not submitted to Harry) to get an indication as to which of us is from planet Pluto.
As a side note, a DA fired by an orange fighter becomes a blank and a blank becomes an AC, many times this can be overlooked or the blank left out of the range of possibilities.
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Shannon V. OKeets
- Posts: 22165
- Joined: Wed May 18, 2005 11:51 pm
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RE: Rules Clarification List
I had never considered the effect on the pilot and I am pretty sure the code (from CWIF) doesn't either.ORIGINAL: Froonp
OK, I would not have thought that it could be played / thought this way, so as you are, I'll add this question to the list, first by passing it to the rules clarifications yahoogroup.ORIGINAL: paulderynck
Patrice I really don't think that interpretation is widely held. Our group has always played that only the lettered result is downgraded and colors for pilot losses stay the same, they just may become non-applicable when a kill turns into an abort. The RAW is totally silent in both text and example on doing it as you suggest, so why assume this? I would at least like to see this discussed with the rules clarification committee (if not submitted to Harry) to get an indication as to which of us is from planet Pluto.
As a side note, a DA fired by an orange fighter becomes a blank and a blank becomes an AC, many times this can be overlooked or the blank left out of the range of possibilities.
If I were playing over the board, I would reduce the die roll (keeping the Air-to-air Combat Value column unchanged) until the next lower result is found. I most cases, this will change a Red AX to an Orange DX and an Orange DX to a green AA. But there are 3 cases where a red AX would become a red DX.
Steve
Perfection is an elusive goal.
Perfection is an elusive goal.
RE: Rules Clarification List
Several different rules are involved here.
IMO: Since "Option 53" is only referenced in rule "14.3 Air-to-air combat ~ 14.3.2 Combat" then only the lettered result should be reduced. AX becomes DX, DX becomes AA, AA becomes DA, and DC is unaffected (it isn't a "No effect"). A DC remaining a DC allows for for Option 22 (Bounce Combat) or a bomber being cleared through. It looks to me like it was planned for Option 22 and 53 to be used together.
The color of the result should remain unchanged. This is reflected on wifchart.pdf only AX and DX results have red or orange colors. Pilot death is only possiable when the aircraft was destroyed.
If a Twin-engined fighter rolled a 19, then the result should be that the Defender would destroy their own front fighter or bomber and the Pilot would die.
I do think Harry will need to be consulted on this.
ORIGINAL: wifchart.pdf (If we go by severity it should look like this)
AX - The Attacker (player rolling) destroys the Defenders front fighter or bomber
DX - The Defender (player not rolling) destroys their own front fighter or bomber
AA - The Attacker aborts the Defenders front fighter or bomber
DA - The Defender aborts their own front fighter or bomber
AC - The Attacker clears through any one Defender bomber (No possiable Bounce Combat)
Since there would be no possiable Bounce Combat (this being an AC not a DC result) would this be considered an AA when the Attacker is guarding bombers?
DC - The Defender clears through any one bomber (possiable Bounce Combat)
"-" No effect
ORIGINAL: WiFFe-RAW-7.0.pdf
Option 53: (Twin-engined fighters) In air-to-air combat during the day, all front fighters with an orange air-to-air rating achieve one result less than normal when the front enemy fighter in the combat does not have an orange air-to-air rating. In these cases an AX result becomes a DX, a DX becomes an AA, an AA becomes a DA and so on. A DC result is unaffected.
ORIGINAL: WiFFe-RAW-7.0.pdf
Option 22: (Bounce Combat) When the result of any air-to-air combat is a “DC”, the Defender may choose to implement it normally (see 14.3.3) or may instead convert the result into a “bounce” combat.
ORIGINAL: WiFFe-RAW-7.0.pdf
14.6.4 Pilot deaths
If an aircraft unit is destroyed, the pilot can die with it. This happens if the aircraft was destroyed:
• in a sea area where that side has neither a naval unit nor a port;
• by an orange air-to-air combat result and the combat was over any sea area or enemy controlled hex;
• by a red air-to-air combat result;
• by anti-aircraft fire (see 11.5.9 & 22.4.2);
• by being overrun on the ground (see 11.11.6);
• by being in its home country when it is conquered (see 13.7.1);
• because it cannot return to base (see 13.4);
• option 32: by carpet bombing (see 11.8);
• option 59: if it is marked with a black death’s head (see 14.7); or
• option 60: while flying a kamikaze mission (see 14.8).
IMO: Since "Option 53" is only referenced in rule "14.3 Air-to-air combat ~ 14.3.2 Combat" then only the lettered result should be reduced. AX becomes DX, DX becomes AA, AA becomes DA, and DC is unaffected (it isn't a "No effect"). A DC remaining a DC allows for for Option 22 (Bounce Combat) or a bomber being cleared through. It looks to me like it was planned for Option 22 and 53 to be used together.
The color of the result should remain unchanged. This is reflected on wifchart.pdf only AX and DX results have red or orange colors. Pilot death is only possiable when the aircraft was destroyed.
If a Twin-engined fighter rolled a 19, then the result should be that the Defender would destroy their own front fighter or bomber and the Pilot would die.
20 ~ DX - The Defender destroys their own front fighter or bomber and the Pilot would die.
19 ~ DX - The Defender destroys their own front fighter or bomber and the Pilot would die.
18 ~ AA - The Attacker aborts the Defenders front fighter or bomber.
17 ~ AA - The Attacker aborts the Defenders front fighter or bomber.
16 ~ AA - The Attacker aborts the Defenders front fighter or bomber.
15 ~ DA - The Defender aborts their own front fighter or bomber.
14 ~ AC - The Attacker clears through any one Defender bomber (No possiable Bounce Combat).
13 ~ No effect.
12 ~ DC - The Defender clears through any one bomber (possiable Bounce Combat).
11 ~ DC - The Defender clears through any one bomber (possiable Bounce Combat).
10 ~ DC - The Defender clears through any one bomber (possiable Bounce Combat).
9 ~ DC - The Defender clears through any one bomber (possiable Bounce Combat).
8 ~ AC - The Attacker clears through any one Defender bomber (No possiable Bounce Combat).
7 ~ AC - The Attacker clears through any one Defender bomber (No possiable Bounce Combat).
6 ~ DA - The Defender aborts their own front fighter or bomber.
5 ~ AA - The Attacker aborts the Defenders front fighter or bomber.
4 ~ DX - The Defender destroys their own front fighter or bomber and the Pilot would live.
3 ~ DX - The Defender destroys their own front fighter or bomber and the Pilot would live.
2 ~ DX - The Defender destroys their own front fighter or bomber and the Pilot would live.
I do think Harry will need to be consulted on this.
RE: Rules Clarification List
Yes, finaly I tend to agree with this answer [:D].Since "Option 53" is only referenced in rule "14.3 Air-to-air combat ~ 14.3.2 Combat" then only the lettered result should be reduced. AX becomes DX, DX becomes AA, AA becomes DA, and DC is unaffected (it isn't a "No effect"). A DC remaining a DC allows for for Option 22 (Bounce Combat) or a bomber being cleared through. It looks to me like it was planned for Option 22 and 53 to be used together.
The color of the result should remain unchanged. This is reflected on wifchart.pdf only AX and DX results have red or orange colors. Pilot death is only possiable when the aircraft was destroyed.
IMO: if a Twin-engined fighter rolled a 19, then the result should be that the Defender would destroy their own front fighter or bomber and the Pilot would die.
Anyway, the question will be put into the questions for Harry soon [8D]. It was submitted to the rules clarification group, and yet the only person who answered answered this too. To make it short, I was the only one to answer the other way around [:D]. So I guess I'm wrong [;)]
I beg to differ from what you wrote [:-], which is wrong in some places :quote:
20 ~ DX - The Defender destroys their own front fighter or bomber and the Pilot would die.
19 ~ DX - The Defender destroys their own front fighter or bomber and the Pilot would die.
18 ~ AA - The Attacker aborts the Defenders front fighter or bomber.
17 ~ AA - The Attacker aborts the Defenders front fighter or bomber.
16 ~ AA - The Attacker aborts the Defenders front fighter or bomber.
15 ~ DA - The Defender aborts their own front fighter or bomber.
14 ~ AC - The Attacker clears through any one Defender bomber (No possiable Bounce Combat).
13 ~ No effect.
12 ~ DC - The Defender clears through any one bomber (possiable Bounce Combat).
11 ~ DC - The Defender clears through any one bomber (possiable Bounce Combat).
10 ~ DC - The Defender clears through any one bomber (possiable Bounce Combat).
9 ~ DC - The Defender clears through any one bomber (possiable Bounce Combat).
8 ~ AC - The Attacker clears through any one Defender bomber (No possiable Bounce Combat).
7 ~ AC - The Attacker clears through any one Defender bomber (No possiable Bounce Combat).
6 ~ DA - The Defender aborts their own front fighter or bomber.
5 ~ AA - The Attacker aborts the Defenders front fighter or bomber.
4 ~ DX - The Defender destroys their own front fighter or bomber and the Pilot would live.
3 ~ DX - The Defender destroys their own front fighter or bomber and the Pilot would live.
2 ~ DX - The Defender destroys their own front fighter or bomber and the Pilot would live.
A result of 7, 8 or 14 on the 0 column gives a DA normaly. A DA is converted in a - (no effect).
A result of 13 on the 0 column gives a - (no effect) normaly. A - (no effect) is converted in an AC.
Reduce the results of air to air combat by 1 level :
an AX becomes a DX
a DX becomes an AA
an AA becomes a DA
a DA becomes a -
a - becomes an AC
an AC becomes a DC).
I did not made this up myself, This is a clarification from 1998 from Harry that can be found in the PDF released in late 1998 / early 1999 (which also contains a lot of outdated or wrong answers since RAW changed since 1999, and which is why we are making the rules clarifications work with Harry at this time).
Also, instead of "and the Pilot would die" and "and the Pilot would live", I would simply say "Red" or "Orange" or "Green", as pilots also die in orange and green results depending on the circumstances.
Same for "Possible / No possible Bounce Combat", I would not write it as in some circumstances a Bounce is possible on AC results.





