ORIGINAL: JWE
Some detail on the above:
Numbers are rough counts, not dispositive.
From 100, ending at 479; 345 used bitmap numbers; 34 open bitmap numbers; 379 total
127 - baseline bitmaps for warships, CV down thru DD
123 - baseline bitmaps for ‘other’ classes
24 - baseline bitmaps for SS
274 – baseline bitmaps
105 – bitmaps available for structural upgrades.
Several (many) of the baseline classes do not require upgrade bitmaps because they are later war additions and do not change appearance; certain upgrades (London rebuild, for example) are already included in the baselines; the vast majority of ‘other’ classes do not require upgrade bitmaps because they do not change appearance; there is much repetition in the ‘other’ classes and they require way fewer than 123 baseline positions.
Bottom line, I would guess 250 baseline images and 130 upgrade images. There are 150 warships and subs, of which maybe 100 would need an upgrade image (75 more likely), of those maybe 10-15 would need 2 upgrade images.
There’s your baselines, your 100-130 upgrade images, and the entire bitmap range between 0001 and 0100 open and available for some pretty dense ‘paint job’ and ‘never were’ additions.
Doing this would make standardizing the art set sooo much easier. Thoughts??
I think this approach is the most practical and similar to what I've done in my mods.
TOMLABEL