ORIGINAL: Aurelian
ORIGINAL: EisenHammer
ORIGINAL: Flaviusx
My point is that the whole thing is ridiculous and ahistorical. So is the first turn in general. It floors me that more people aren't disturbed by this, but there it is. I don't insist on perfect historicity, but this isn't even a close call.
Balance is not and never has been my primary concern with this game. It's not an mmo. It's not even a freewheeling strategy game a la Civ 5. It is, or purports to be, a historical wargame, one of very deep complexity and detail, and I have certain expectations for a game of this sort. This kind of game should at least plausibly and reasonably approach the actual war it seeks to portray. What's going on here is so far off that and so clearly an artifact of game design gone awry combined with players who are more concerned with "winning" than anything else, that it cannot possibly be defended.ORIGINAL: Flaviusx
But at this point we've moved on to a fantasy game, not a historical wargame,
This is the way I feel about it. And also the reason way I don't really play it anymore.
I still do, but only against the AI. No Lvov. No running. No silly house rules.
Till I get bored and go back to Civ5
The thing is, I'm not sure the AI can take all the rules changes that been made to the campaign game so far. The last time I played as the Germans against the Russian AI on challenging difficulty I quit playing after the Russian winter offensive. Because there was no Russian winter offensive. And I knew I won the game already.[>:]
I am thinking about trying a game that's closer to the original design. Like version 1.03 or something and see how it is after the Russian winter offensive. Can't be as bad as it is now were there is no winter offensive.