[A.62] {WIP} Beyond Extended Universe (DW:U 1.9.5.9)

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Moderators: Icemania, elliotg

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Blackstork
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RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by Blackstork »

ORIGINAL: hezamajeza

Works. :D

Thanks for the quick resolution.

Gonna get stuck in now :)

I hightly reccomend on installing Dark alliance and Ergreagd soundtracks (its mentioned in The OP) for further immersion.
Enjoy! :)

and i really hope our awesome devs will look into buggy ? character order appearance / un-described memory limitations very soon
Alien Immersion (WIP) : tm.asp?m=3651979
Beyond Extended Universe (WIP): tm.asp?m=3657646
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Icemania
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RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by Icemania »

ORIGINAL: Blackstork
I know about this list of yours ,mate, and its good. I wanted to mention that there is one very important, and really strong thing that impact this game difficulty. If you deny yourself from playing from cover of friendly races (according to new alliance biases) this could change difficulty by very large margin, because you will be surrounded by enemies and no allies.
I agree Blackstork, this is one of the ways I played once Extreme lost its challenge. I'm not sure I would call it fun though, I've always enjoyed an alliance type game.
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Blackstork
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RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by Blackstork »

I agree, Alliances is very cool thing and feature, btu if you remove own alliance so you will have challenge to forge new ties with other 2 neutral alliances. Its just good challenge for people who , for example dont want to pass on espionage (it is also cool feature i cant imagine game without, esp in Beyond, where all races have different spies), so might just lower balance of own alliance in order to have more enemies/less cover. Anyways, its a case for ones who win games on Extreme with balanced powers without any exploits usage (there not much people like that)
I will issue modified list of yours for Beyond - and will replace spy option with this one :) This (forging new stuff (diplomatic races) and being able to spy (spy diversion between races and common counter-espionage bonuses) are two things that much more actual in Beyond , than they are in AI mod alone.
Alien Immersion (WIP) : tm.asp?m=3651979
Beyond Extended Universe (WIP): tm.asp?m=3657646
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Blackstork
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RE: {WIP} Beyond Extended Universe - Mod and Mods' Mod

Post by Blackstork »

2 players reported that they had no issues with 60 characters in .53 (all worked perfectly) - seems its something wrong or with your version or with memory so it gone crazy.
As been said it never appeared once i did countless test runs (i use pretty decent machines tho). For now i am glad that hotfix helps.
For anyone other - DO NOT install .54 - keep .53, .54 hotfix is actyual for ones who have this 60 characters bug.
Alien Immersion (WIP) : tm.asp?m=3651979
Beyond Extended Universe (WIP): tm.asp?m=3657646
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Larsenex
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RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!

Post by Larsenex »

Black, I am really interested in trying your mod but the install instructions are a bit confusing for me. I am running the Beta patch right now.

Do you have a 'Final' Now install this download?


Thanks!
Go for the Eyes Boo!

Intel 8700K Oc'd to 4.8ghz
32 gigs ram
GTX 1070 w/ 6gigs ram.
Using a cache drive from intel with a 60gig flash & 1 terrabyt hd accelerated.
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Blackstork
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RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!

Post by Blackstork »

Hello mate. For current version in order to get full pack experience you need 4 downloads :
base mod .51.
Update .53
And 2optional but highly recommended : race soundtrack and alliance soundtrack package.
I know it is bit mess but this is because of frequent updates.
Please hold till Friday, there will be one package option , but again it will be without soundtrack parts, which will be another big asset download, minimizing it to 2 downloads. For peoe prefer more downloads but lesser in size I will provide some partition.

The problem that whole pack is close to 2 GB because of huge amount of music (520 tracks) and a lot of race-specific art/unique portrait placeholders. So partition is necessary.
Alien Immersion (WIP) : tm.asp?m=3651979
Beyond Extended Universe (WIP): tm.asp?m=3657646
fruitgnome
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RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!

Post by fruitgnome »

Nice with the hyperdrives, thx 4 info.
In this mod are 48 races. Which images ships family folders are not used by other races? I have normally 5 folders for my own ship desings.
It would be nice to know the numbers of the races. I hope the race or at least the ships families cap will be raised.
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Blackstork
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RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!

Post by Blackstork »

ORIGINAL: fruitgnome

Nice with the hyperdrives, thx 4 info.
In this mod are 48 races. Which images ships family folders are not used by other races? I have normally 5 folders for my own ship desings.
It would be nice to know the numbers of the races. I hope the race or at least the ships families cap will be raised.

https://docs.google.com/spreadsheets/d/ ... sp=sharing
Check this one :
The number of ship set used appears in "Ships" column, so the ones which are unused are 20-ish something.
Yes, i really will appreciate the change, for now i been forced to switch all pirates to use their original race shipsets, now you can also guess what powers pirates have, since each race, including pirates, have own ship commanders and pirate leaders, and they differ alot with character systems implemented.
Alien Immersion (WIP) : tm.asp?m=3651979
Beyond Extended Universe (WIP): tm.asp?m=3657646
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Blackstork
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RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!

Post by Blackstork »

@hezamajeza and anyone:

The bug of hezamajeza is not appearing in any tests i run at home, all works perfectly : here new game with soon to be released character system of Naxxilians:
Donot is starting leader. Then after dismissing i got awesome random Shaman (Shuxil) Leader which is awesome - but i payed for it - being in Military Dictatorship such character change costed me some upraisals. After it things calmed - and here i introducing one of new features of Naxxilians. One of their groups - Shamans are build in order to cover weak spots of Military Dictatrship, buulding awesome synergy with it, paying with some diplomacy instead. Then the most honorable Dark Alliance member will be power to be reckoned with under militaristic Shamans rule which will lead this reptilian cold-hearted, disciplined and tough race towards victory.

Image
Image
Alien Immersion (WIP) : tm.asp?m=3651979
Beyond Extended Universe (WIP): tm.asp?m=3657646
Jethro420
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RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!

Post by Jethro420 »

Blackstork,I don't think you need perfect English-speaking writers. I think you just need a good editor to fix mistakes and polish the grammar and syntax of less than perfect writing. Also, to make various writing styles seem more consistent.

I can help there. Creative writing is not my area of expertise, though. I'm an analyst, not a creative type. I can offer quality editing. But, I leave the imagining to the creative types, like yourself.
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Blackstork
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RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!

Post by Blackstork »

ORIGINAL: Jethro420

Blackstork,I don't think you need perfect English-speaking writers. I think you just need a good editor to fix mistakes and polish the grammar and syntax of less than perfect writing. Also, to make various writing styles seem more consistent.

I can help there. Creative writing is not my area of expertise, though. I'm an analyst, not a creative type. I can offer quality editing. But, I leave the imagining to the creative types, like yourself.

Awesome, that will help alot. I will write little by little and send to you for editing then. Please pm your email for better communication. There already person who also helps with this, but more help/translating my jadda-badda english will help alot as well :)
Alien Immersion (WIP) : tm.asp?m=3651979
Beyond Extended Universe (WIP): tm.asp?m=3657646
Jethro420
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RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!

Post by Jethro420 »

Sent.
SirFinbar
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RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!

Post by SirFinbar »

Hey Blackstork, creative writing is my thing. I would gladly help you with the lore.

I love sci-fi, and I love Distant Worlds!

I'm currently writing for a Skyrim 'Mod of the Month', and need more work to keep me busy! Have a look at my stuff here: http://jfgrace.wordpress.com/
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Blackstork
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RE: {WIP} Beyond Extended Universe - ALPHA RELEASE IS UP!

Post by Blackstork »

ORIGINAL: SirFinbar

Hey Blackstork, creative writing is my thing. I would gladly help you with the lore.

I love sci-fi, and I love Distant Worlds!

I'm currently writing for a Skyrim 'Mod of the Month', and need more work to keep me busy! Have a look at my stuff here: http://jfgrace.wordpress.com/


Great! i will soon send to you some material to translate into more rich lore texts / add / create.
Please send me your email so we can communicate in much better way than forums pms
Cheers
Alien Immersion (WIP) : tm.asp?m=3651979
Beyond Extended Universe (WIP): tm.asp?m=3657646
Enuma
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RE: [A.53] {WIP} Beyond Extended Universe (DW:U 1.9.5.7)

Post by Enuma »

Is it possible to use this with the research reloaded mod?
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Blackstork
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RE: [A.53] {WIP} Beyond Extended Universe (DW:U 1.9.5.7)

Post by Blackstork »

Research Reloaded Mod is not done, and is not tested yet. Obcourse there will be integration on some point. It is also stated at OP.

PS> Due some family reasons i didnt got enough time to work on integration of Icemania 1.02 mod version, so i starting it now, and release a.6 will be up today late evening or tomorrow.
Alien Immersion (WIP) : tm.asp?m=3651979
Beyond Extended Universe (WIP): tm.asp?m=3657646
Enuma
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RE: [A.53] {WIP} Beyond Extended Universe (DW:U 1.9.5.7)

Post by Enuma »

Modders like you deserve medals, for making this game better.
Enuma
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RE: [A.53] {WIP} Beyond Extended Universe (DW:U 1.9.5.7)

Post by Enuma »

PLaying a new game with latest patch, .53 and game version 1.9.5.8-beta. Quanemo race leader is fixed, every time i start a new game i always get the same leader with annoying -30% happiness... is this supposed to work like this?
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Blackstork
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RE: [A.53] {WIP} Beyond Extended Universe (DW:U 1.9.5.7)

Post by Blackstork »

Its result of 2 things - inability of randomizing starting character from modding capabilities of DW:U, and my design . The thing that you should and must alter your leader by dismissing him and gambling onto other if you annoyed by his starts. Before Quamenos were too easy race for human player to play. Now they have extra complexity level. It is stated in guide part of the mod - that starting characters always the same and pre-set "low start" of certain race, but easy customizable by using dismissing button. In case of default 100% leader appearance leader being replaced to random from race pool immideately. In you case you can alter your starting set of Quameno by just dismissing your leader and receiving new random one(from Qiameno character system pool)
Alien Immersion (WIP) : tm.asp?m=3651979
Beyond Extended Universe (WIP): tm.asp?m=3657646
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Blackstork
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RE: [A.53] {WIP} Beyond Extended Universe (DW:U 1.9.5.7)

Post by Blackstork »

Dbp
Alien Immersion (WIP) : tm.asp?m=3651979
Beyond Extended Universe (WIP): tm.asp?m=3657646
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