Taming the Tiger or Slaying the Bear......loki100 (Axis) vs Speedy (SU)

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Speedysteve
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RE: Happy 100th birthday to us

Post by Speedysteve »

South -

Strange as I was expecting the frontline to have shifted more than what it has! I expect this is due to the fact the Orel-Kharkov area has some the most vicious fighting over the past 6 months. Loki has based his Panzers in this area and launched several counter-attacks over this time causing the frontline to sway east then back to the west. Despite that it's in a similar position to December 1942.

I have been gradually battering the Axis across the frontline though.

My short term goal was to re-take Stalino. I had planned to encircle it from the north and south (over the next 6 weeks). You can see my men had created a bridgehead to the NW over the Donets at Izyum and to the south of Stalino over the Kalmius. Surprisingly an initial assault by 5th Shock Army consisting of 5 x Rifle Corps and 2 x Divisions took the city routing the 2 Axis Infantry Divisions. This will likely change the dynamic in this locality.

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RE: Happy 100th birthday to us

Post by Speedysteve »

Supply situation -

Isn't a massive problem for me in most places now. There's a couple of supply holes for me still - VL region and around Kharkov but all in all no problemo.

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RE: Happy 100th birthday to us

Post by Speedysteve »

Production wise -

I have the opposite problem to the Axis! Tank production and pools are healthy (as to be expected). The problem for me is aircraft pools. As Loki mentions there's still a huge discrepancy between the LW and VVS. It's important my pilots support the Army though so I have no choice but to throw them into the meatgrinder......fighter and bomber pools (of 1st rate planes) remain a problem.

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T103 - Momentum is building and my 'Allies' finally do.....something

Post by Speedysteve »

Hi All,

Following the last update the following 3 weeks of War have begun to see some slight Soviet momentum in the South.

Following the re-taking of Stalino the Axis begun a withdrawal from the Kursk and Stalino regions. My men were given extra vodka rations, gradually chased the fleeing Axis to the west and with the Axis now out of their level 3 forts slightly greater attacking success has been made.

Loss ratios are still horrendous in terms of Tanks and Planes but I've been assured by my Favourite Uncle our industry can keep up with them (fighter plane pools are a substantial issue right now)......

We have to keep up the momentum though and I have ordered a continuous push across all of Mother Russia. Huzzah!

Winnie has also informed me the Fascists have been fully ejected from North Africa....I heard Uncle Joe told him that they were 3 weeks behind schedule from Soviet modelling (which is never wrong)....next stop Sicily!

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RE: T103 - Momentum is building and my 'Allies' finally do.....something

Post by Speedysteve »

About time......

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RE: T103 - Momentum is building and my 'Allies' finally do.....something

Post by Speedysteve »

Losses:

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RE: T103 - Momentum is building and my 'Allies' finally do.....something

Post by Beethoven1 »

1,826 AFV losses in one turn. I think we should start a competition to see who can manage to lose the most AFVs in a single turn.
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RE: T103 - Momentum is building and my 'Allies' finally do.....something

Post by Speedysteve »

I could easily lose more[;)]

Just attack with every Armoured you have and voila!
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T103 A relaxing break with time for some nice schnapps

Post by loki100 »

Well, enjoying the early summer heat, doing wheelies with all my nice new tanks, suddenly noticed the Soviets were getting a bit antsy where they really shouldn't be ..

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RE: T103 - Momentum is building and my 'Allies' finally do.....something

Post by Iam5not8 »

only 14 tigers lost at the moment and more than 200 in pool.

@loki - do you keep them in reserve or for some specific purpose ?
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RE: T103 - Momentum is building and my 'Allies' finally do.....something

Post by loki100 »

ORIGINAL: Iam5not8

only 14 tigers lost at the moment and more than 200 in pool.

@loki - do you keep them in reserve or for some specific purpose ?

the Soviets don't have much that can harm them at this stage, so you don't lose many (unless the entire formation is encircled). On the other hand, they are not much used across the TOEs so they build up. If I recall from my vs Soviet AI game, by 1944 I was losing more on a per turn basis and there are more units that can use them so that pool shrunk quite a lot.

In general, in Jan-March, I made a lot of use of the Pzrs, both to nail down sectors of the front and for army sized counter-strokes. They are now almost all out of the line in reserve clusters.

I don't want to give Steven an easy hit with a stack of Rifle Corps, I know I can take out an exposed Tank/Mech corps so my feeling is that by not using them (apart from as above - exactly when it suits me) they actually make him very cautious of exploitation. So my front line (west of Stalino) has a lot of Rumanians, he has to attack them, I can repair them, sat between 3 divisional stacks of German infantry ... and my Pzrs tucked back.
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RE: T103 - Momentum is building and my 'Allies' finally do.....something

Post by M60A3TTS »

The VVS could be organized better.

The disparity in experience really won't lighten up until 1944, so while a reorganization won't fix lopsided losses, that really isn't the objective in 1943.

The VVS should be organized to focus air support along the major routes of attack by ground forces. Too many air armies here have planes and perhaps a third of them could be stripped bare.

There are too many fighter units. I'd disband the 30-lowest in experience among the non-guards regiments. It's rather difficult to sustain operations when so many formations are in need of planes combined with battlefield loss rates. Now that the unit count is like 34, compared to the previous 20 you aren't going to be losing any real capability by removing these 30 or so units.

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RE: T103 - Momentum is building and my 'Allies' finally do.....something

Post by Speedysteve »

Yes apparently those 14 Tigers were all lost when the drivers consumed a few too many Schnapps.....I just don't understand how my AT rifles don't penetrate them.....

As Loki and I have discussed in e-mail the discrepancy between Tank quality is probably at it's biggest right now (for me vs Axis).....If you look at it I'm running a slightly tweaked 1941 T-34 version vs vastly better Germany Armour:

Pz-IVh
Tiger
Panther D
Ferdinand
Nashorn
Stug IIIg


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RE: T103 - Momentum is building and my 'Allies' finally do.....something

Post by Iam5not8 »

I agree, 1943 is not the best "armor" year for the SOV.
The T34 just have the 76mm gun, need to wait for 1944.
But the SOV can spare 300 of those per week. (I read somewhere, but can't find the reference right now, that a T34 lifetime was 2/3 weeks).
The 76 AT gun has a quite small production at 50 a week.
the 45 AT gun that is so helpfull in 1941/42 begins to be outdated.

IL2 used in numbers on selected areas can be very helpfull, With more than 200 per week, they can be used intensively.
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RE: T106 - the slugfest continues

Post by Speedysteve »

Hi All,

We've now reached July 1943 and the slugfest continues. Most of the combat and movement is in the South. Due to the terrain it's tough going in the Centre and North when facing 1-3 German Infantry Divisions in level 3 forts.

Loki launched a small local counter attack near Kursk at the end of June (prophetic) which took 40 miles of territory. I did retake those miles in response and forced 2 x Panzer Divisions and the Slovak Mobile Division in retreat. The enemy left 180 AFV's on the battlefield.....the fighting has been intense and costly...we have no chance but to bull forward and grind the Axis down. Slowly but surely we are taking ground in the South.....

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RE: T106 - the slugfest continues

Post by Speedysteve »

It was especially fun to the east and south-east of Kharkov.

11th Guards Army launched an attack to send a German and Luftwaffe Division in retreat in Light Woods only 20 miles form Kharkov. The woods were then occupied by 3 fresh Rifle Corps of the 8th Guards Army.

To the South of this Badanov's Mech Corps and Rybalko's Tank Corps routed some Hungarian and Romanian troops defending the Woods east of the Donets. Depending on the Axis response I have informed Comrade Stalin that I expect to liberate Kharkov, soon, and that the War will be over by September! Huzzah......(drinks 15th shot of Vodka to increase the delusion.....)

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RE: T106 - the slugfest continues

Post by Speedysteve »

Losses are still very high BUT the Axis can't afford a 1:3 AFV loss ratio and it's nice I took out some of their newest Cats (losses are for both the Axis turn and my response):

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T107, Initiative and VP

Post by loki100 »

T107 – 4 July 1943

Another point worth a post. Steven's material above covers the on map situation. On the northern half I'm sticking to my forts in poor terrain, it'll go in the end but not easily. The south is a bit more violent – I daren't risk a gamble on a pocket, but happy to hit a sector hard if I can – even at a cost of risking counter-attacks.

Main thing now is I've lost the initiative. This is due to the date not to losses, so a few bits worth discussing. First, at a big level the OOBs remain static but I'm still trashing the VVS on a regular basis. Also the Red Army is taking fairly heavy losses.

As indicated, its caviar, schnapps and bratwurst all around for the Heer.

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E-Adolf got suspicious when he remembered I'd never reached Stalingrad so he's stopped my replacements. NA went on T103, so a little delayed – but I'm now getting some nice reinforcements as a result.

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So the VP. The Soviets will now struggle for auto-wins till they access the 30 VP cities on my side of the 1941 border. There's just not enough in the Soviet Union to get them over those thresholds.

Which makes the end 1944 test vs the HWM worth an analysis. Lets assume nothing dramatic happens in the Theaters (though I am sending bits and pieces and they are gaining from my relatively low losses on map), then the Soviets need +196. If I assume they get all the +6 and that Helsinki is worth 36, then by the time they have pushed me out of the Soviet Union they will have 170 for cities and 66 for time bonus, so 236 (or 40 over). In truth I don't see a way to keep them under the HWM unless I really cost them time bonus. Even then the 60 for Rumania leaves them easily over the limit.

I think I can keep Smolensk and Kiev to deny the time gains, if I can keep the Dnepr bend in play til October then that would make a real difference. Far too early to make any comments about the 1944 cities but I assume that Sevastopol will fall easily – I'd trade that for a controlled retreat into Moldavia etc.

There are also large fortified belts awaiting them on key sectors. I've worked out that these need nearby pri 4 depots and then they build surprisingly rapidly.

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Northern half the map, when 16 and 18A crack, they will have to run some distance.

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Ukraine, Kharkov is clearly lost, in the N Ukraine I then have a lot of space I can trade off, not so in the southern sector.

PzrA 2 just been withdrawn but I'd planned for that.

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Manpower pools are healthy, being very cynical with the Rumanians,using them to hold gaps where I'm sure the Soviets won't dare exploit or to protect my front lines. Basically I can usually repair any losses and in the end I have a clear end date to their use. Being more protective of the Hungarians.

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Tank situation is improving. In part off improved production, that I am winning any in-battle trades but also am keeping a lot of the armoured units out of the line – crudely I want the Soviets to be cautious about exploitation.

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RE: T107, Initiative and VP

Post by Rosencrantus »

ORIGINAL: loki100

I assume that Sevastopol will fall easily – I'd trade that for a controlled retreat into Moldavia etc.


What are your thoughts making a level 4 fort in Sevastopol? I've really fortified my crimea in my StB game. I was thinking that you can really have some fun at sevastopol and the chokepoints. If you can do that as you'll force the soviets to divert some heavy forces to retake the area. the airbase on Sevastopol can stop soviet naval interdiction, meaning you might be able to lose/stall the siege without any units surrendering.
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RE: T107, Initiative and VP

Post by DeletedUser1769703214 »

ORIGINAL: Rosencrantus
ORIGINAL: loki100

I assume that Sevastopol will fall easily – I'd trade that for a controlled retreat into Moldavia etc.


What are your thoughts making a level 4 fort in Sevastopol? I've really fortified my crimea in my StB game. I was thinking that you can really have some fun at sevastopol and the chokepoints. If you can do that as you'll force the soviets to divert some heavy forces to retake the area. the airbase on Sevastopol can stop soviet naval interdiction, meaning you might be able to lose/stall the siege without any units surrendering.

The whole Crimea can be bypassed. I know I would if I was a Soviet Player.
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