Tophat1812(REDS) vs Moses(Krauts and friends)
Moderators: Joel Billings, Sabre21
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Tophat1815
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RE: Tophat1812(REDS) vs Moses(Krauts and friends)
Well I am playing as the German vs BLurking,but I just sent him turn#1 yesterday. The German perspective is quite different from the Russian one that is for certain. I wouldn't think of posting his strategy(your opponents),i wouldn't want to lower the challenge satisfaction you'll get or he will.
Indeed my 2 WITE games and 1 WiTp-AE game have me totally covered. I don't have any more free time,works out. Saving money on games I don't have time to play. Now if they would just get War In The WEST going I'll be set for 2 years.
Indeed my 2 WITE games and 1 WiTp-AE game have me totally covered. I don't have any more free time,works out. Saving money on games I don't have time to play. Now if they would just get War In The WEST going I'll be set for 2 years.
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Tophat1815
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RE: Tophat1812(REDS) vs Moses(Krauts and friends)
No turn tonight,guess I'll just have to be in suspense until tomorrow. Hope the turn is hard for him..
RE: Tophat1812(REDS) vs Moses(Krauts and friends)
I wish the computer would get the Military Districts converted to fronts a little faster; some of my Fronts tend to get overloaded, but that's partly from not allowing lots of divisions to die ( easier vs computer of course ).
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Tophat1815
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RE: Tophat1812(REDS) vs Moses(Krauts and friends)
ORIGINAL: randallw
I wish the computer would get the Military Districts converted to fronts a little faster; some of my Fronts tend to get overloaded, but that's partly from not allowing lots of divisions to die ( easier vs computer of course ).
More of mine will most probably die this turn,lets be realistic. Trying not to allow large encirclements,I'll move adjacent to his panzers this turn,get them in my ZOC reduce his Mp amount to work with,go for isolation.
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Tophat1815
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RE: Tophat1812(REDS) vs Moses(Krauts and friends)
Situation at Leningrad turn 11 before my RED ARMY move. He's closing in on the city outskirts,also the panzers are making a play to cut me off,but on a narrow frontage.
A brigade and 2 depleted divisions formed east of Leningrad,2 turns and they'll be useful. I'll get a screen-shot with Fort lvls up here shortly. This was a hurry up first look after I received the turn SS.

A brigade and 2 depleted divisions formed east of Leningrad,2 turns and they'll be useful. I'll get a screen-shot with Fort lvls up here shortly. This was a hurry up first look after I received the turn SS.

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Tophat1815
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RE: Tophat1812(REDS) vs Moses(Krauts and friends)
More infantry has moved up to this area and he is making a bit of a push.


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Tophat1815
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RE: Tophat1812(REDS) vs Moses(Krauts and friends)
Here we go with fort lvls displayed. Advice?


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Tophat1815
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RE: Tophat1812(REDS) vs Moses(Krauts and friends)
Here is the Moscow Front,we have him driving on Moscow and Rzhev.


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Tophat1815
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RE: Tophat1812(REDS) vs Moses(Krauts and friends)
And south of Kaluga we have Bryansk Front situation start of turn 11:


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Tophat1815
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RE: Tophat1812(REDS) vs Moses(Krauts and friends)
Now the Kursk Front at start of my turn 11:


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Tophat1815
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RE: Tophat1812(REDS) vs Moses(Krauts and friends)
And south of Kursk we have Kharkov:


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Tophat1815
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RE: Tophat1812(REDS) vs Moses(Krauts and friends)
Southern Front before RED ARMY move turn#11:


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Tophat1815
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RE: Tophat1812(REDS) vs Moses(Krauts and friends)
Coastal Army Front start of turn 11:


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Tophat1815
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RE: Tophat1812(REDS) vs Moses(Krauts and friends)
Total Losses as of turn 11:


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Tophat1815
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RE: Tophat1812(REDS) vs Moses(Krauts and friends)
Aircraft Losses as of turn 11:


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Tophat1815
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RE: Tophat1812(REDS) vs Moses(Krauts and friends)
Destroyed Units as of turn 11:


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- karonagames
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RE: Tophat1812(REDS) vs Moses(Krauts and friends)
Re advice on Leningrad:
Ummmm.... not good.
You don't have any forts/entrenchments in the hexes protecting the rail line into the city, if he cuts this you will be living off the reduced supplies coming across the lake. I think your best option is to form a line behind the minor river NE of Novogorod - probably have to be single units. I think you don't have any choice but to use your armour divs as blockers in front of the Pz spearheads, and then just blanket every hex behind the armour with anything you can scrape up, but without entrenchments he will only have to use hasty attacks to sweep you out of the way. You may have to consider pulling out the units in the level 4s at Orienbaum to fill out the entrenchments directly in front of the City.
Hexes 83,16 , 82,17 and 83,17 look really vulnerable. Try to get their defensive CVs up to 30+ (disband the fort areas); if he gets through them the port supplying the city goes and the city is isolated. This was where I got through in my game with Trey.
Have you got the industry out? If not, get as much out as you can this turn, as you will be cut off next turn.
Sorry mate, but not enough entrenchments and not enough strong units to man them - I think It's gonna fall.
Ummmm.... not good.
You don't have any forts/entrenchments in the hexes protecting the rail line into the city, if he cuts this you will be living off the reduced supplies coming across the lake. I think your best option is to form a line behind the minor river NE of Novogorod - probably have to be single units. I think you don't have any choice but to use your armour divs as blockers in front of the Pz spearheads, and then just blanket every hex behind the armour with anything you can scrape up, but without entrenchments he will only have to use hasty attacks to sweep you out of the way. You may have to consider pulling out the units in the level 4s at Orienbaum to fill out the entrenchments directly in front of the City.
Hexes 83,16 , 82,17 and 83,17 look really vulnerable. Try to get their defensive CVs up to 30+ (disband the fort areas); if he gets through them the port supplying the city goes and the city is isolated. This was where I got through in my game with Trey.
Have you got the industry out? If not, get as much out as you can this turn, as you will be cut off next turn.
Sorry mate, but not enough entrenchments and not enough strong units to man them - I think It's gonna fall.
It's only a Game
RE: Tophat1812(REDS) vs Moses(Krauts and friends)
That depends on whether all the ports can be captured. If you hold on to the northern side of Leningrad, you should be fine and you should be able to push him back during winter. He only has 6 turns to take the entire city, which will be tricky at best.
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Panzer Corps Beta tester
Unity of Command scenario designer
RE: Tophat1812(REDS) vs Moses(Krauts and friends)
Yes, Leningrad looks bad, if I were him I would try the following - and this is just with the forces that are visible at the moment:
And depending on his MP, additional units and recon he could move further to the NE than this.

edit: The southernmost line should stop in the swamp hex (infantry to protect the flank).
And depending on his MP, additional units and recon he could move further to the NE than this.

edit: The southernmost line should stop in the swamp hex (infantry to protect the flank).
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Tophat1815
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RE: Tophat1812(REDS) vs Moses(Krauts and friends)
ORIGINAL: CharonJr
Yes, Leningrad looks bad, if I were him I would try the following - and this is just with the forces that are visible at the moment:
And depending on his MP, additional units and recon he could move further to the NE than this.
edit: The southernmost line should stop in the swamp hex (infantry to protect the flank).
yes,I see the danger please remember that this is before my own movement phase this turn. Forces are shifting to Leningrad and I plan on pulling some units from the northern shore of Leningrad back to fill out rail and port defenses.
Keeping the Germans from linking-up with the Finn's is a major objective.
Much of Leningrad's industry is gone from the City already.
I'm banking on swamps and tiring troops taking two turns to reach that rail-line/port area.
