Fatal Years for 1.03
RE: Fatal Years for 1.03
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Last edited by gamer78 on Fri Sep 02, 2022 2:17 pm, edited 1 time in total.
RE: Fatal Years for 1.03
ORIGINAL: Baris
ORIGINAL: Chliperic
Hi, Great to see you here [:)]
Be careful, Matrix sells a lot of wonderful wargames [:D]
Thanks [:)] indeed they are all like the "call of Juarez". AFAIK churches called the "gold rush" evil in America when it did happen.![]()
But no ! I wont get lost.
Ulaghi died again in Terek figthing Reds. I usually send him there to have quick experince but he usually got killed in most battles [:D]
BTW, you're not the first to point out AI seems to play like human player. Of course, it's not always the case, But yet today, I feel sometimes I wouldn't have done differently. The key is to understand how AI works and not to ty to teach AI how human is playing [:)]
RE: Fatal Years for 1.03
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Last edited by gamer78 on Fri Sep 02, 2022 2:18 pm, edited 1 time in total.
RE: Fatal Years for 1.03
ORIGINAL: Baris
ORIGINAL: Chliperic
BTW, you're not the first to point out AI seems to play like human player. Of course, it's not always the case, But yet today, I feel sometimes I wouldn't have done differently. The key is to understand how AI works and not to ty to teach AI how human is playing [:)]
Fitskhelaurov force were encicrcled by the AI and defeated. Remaining force have half supply, but one red detachment with good amount of force decided to capture the only supply source fro whites, Mikhailovka. Most probably Fitskhelaurov will be eliminated [8D] Currently AI is much better than previous version of the mod. I think it is very important to fine tune city priorities and enemy forces size when she decides to interfere/attack more cleverly.
Don't worry, AI will make some huge mistake later. It isn't big blue. It's blue [:D]. Not green too, a bit more seasoned.
On things as complex than AI, you need time and work to obtain results.
RE: Fatal Years for 1.03
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Last edited by gamer78 on Fri Sep 02, 2022 2:18 pm, edited 1 time in total.
RE: Fatal Years for 1.03
I need your Scriptreport then. I checked the events but i've seen nothing anormalous.
RE: Fatal Years for 1.03
ORIGINAL: Chliperic
I need your Scriptreport then. I checked the events but i've seen nothing anormalous.
This is the last turn. I think this forum needs zip which I dont have.
I didnt turn on error debug.
- Attachments
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- ScriptReport.txt
- (2.83 MiB) Downloaded 17 times
RE: Fatal Years for 1.03
ORIGINAL: Baris
ORIGINAL: Chliperic
I need your Scriptreport then. I checked the events but i've seen nothing anormalous.
This is the last turn. I think this forum needs zip which I dont have.
I didnt turn on error debug.
Not a bug, but I had delayed the AIL loss after November 18. So you should get the loss after November 18. In any case, this point being confusing and unnecessary, the loss will come in the next turns following the choice of this option.Uploaded a new version with this rule change.
RE: Fatal Years for 1.03
ORIGINAL: Chliperic
ORIGINAL: Baris
ORIGINAL: Chliperic
I need your Scriptreport then. I checked the events but i've seen nothing anormalous.
This is the last turn. I think this forum needs zip which I dont have.
I didnt turn on error debug.
Not a bug, but I had delayed the AIL loss after November 18. So you should get the loss after November 18. In any case, this point being confusing and unnecessary, the loss will come in the next turns following the choice of this option.Uploaded a new version with this rule change.
Thanks Clovis [:)]. I did think about it but when the FI jumped to 10 I got suspecious. I also think the loss should be rather quick as the whites have problems arranging replacements. Early game choice of the option would also become a winning/losing situation in Pbem or in any other game against harder AI.
RE: Fatal Years for 1.03
ORIGINAL: Baris
ORIGINAL: Chliperic
I need your Scriptreport then. I checked the events but i've seen nothing anormalous.
This is the last turn. I think this forum needs zip which I dont have.
I didnt turn on error debug.
7-zip is free and you can zip/unzip [;)]
http://www.7-zip.org/
RE: Fatal Years for 1.03
ORIGINAL: Nikel
ORIGINAL: Baris
ORIGINAL: Chliperic
I need your Scriptreport then. I checked the events but i've seen nothing anormalous.
This is the last turn. I think this forum needs zip which I dont have.
I didnt turn on error debug.
7-zip is free and you can zip/unzip [;)]
http://www.7-zip.org/
Thanks Nikel [:)] I have 7-zip installed previously but it didnt accept.[:(] Maybe that was the early version. I will try that again.
RE: Fatal Years for 1.03
So who will find first a bug?[:D] I'm sure there are some yet. [:'(]
RE: Fatal Years for 1.03
ORIGINAL: Chliperic
So who will find first a bug?[:D] I'm sure there are some yet. [:'(]
First bug is that I have read in mail but I couldn't find in your blog after looking that you find something disturbing. But I really think you and Ageod should achive great things in wargaming. But Im pretty sure you will be more restricted about the things you would like to say or improve with budget restrictions. [:)] But nonetheless I think you shouldn't evaluate yourself with other moderators. You have the knowledge and skill to do everything.
RE: Fatal Years for 1.03
ORIGINAL: Baris
ORIGINAL: Chliperic
So who will find first a bug?[:D] I'm sure there are some yet. [:'(]
First bug is that I have read in mail but I couldn't find in your blog after looking that you find something disturbing. But I really think you and Ageod should achive great things in wargaming. But Im pretty sure you will be more restricted about the things you would like to say. [:)]
No, but I removed this post for now, because once I have written it, I've suddenly discovered how much I'm right. So much I don't bother anymore. [:)] And there's no one reading this thread to spy my behaviour here[:)]
And for the rest, I've let some months ago to AGEOD a rather long explanation of the basics of my AI work. They have the RUS files too. The only thing I don't understand, that's why they haven't used this in PON. So they don't need me to do the same. I have not removed my posts [;)]
For me, I want to play AACW, so SVF is the priority, now I may play Fatal Years. Then DNO. Then the AGEOD game, if any, if the AI is on par with mine. If not, and If the game is pleasing me...modding it.Between, if I have time, ROP. I've seen some very interesting proposals for replacements by a player on the forum. Even if I slighty disagree on some points, it's a very clever efforts. I can't commend him on the official forum, and that is the only thing I regret.
RE: Fatal Years for 1.03
ORIGINAL: Chliperic
ORIGINAL: Baris
ORIGINAL: Chliperic
So who will find first a bug?[:D] I'm sure there are some yet. [:'(]
First bug is that I have read in mail but I couldn't find in your blog after looking that you find something disturbing. But I really think you and Ageod should achive great things in wargaming. But Im pretty sure you will be more restricted about the things you would like to say. [:)]
No, but I removed this post for now, because once I have written it, I've suddenly discovered how much I'm right. So much I don't bother anymore. [:)] And there's no one reading this thread to spy my behaviour here[:)]
Well you are wrong ! [:)]
Im a spy ! But I will open a poll why the devs in ageod neglected the work of Clovis other than ROP and early Rus.
RE: Fatal Years for 1.03
ORIGINAL: Baris
ORIGINAL: Chliperic
ORIGINAL: Baris
First bug is that I have read in mail but I couldn't find in your blog after looking that you find something disturbing. But I really think you and Ageod should achive great things in wargaming. But Im pretty sure you will be more restricted about the things you would like to say. [:)]
No, but I removed this post for now, because once I have written it, I've suddenly discovered how much I'm right. So much I don't bother anymore. [:)] And there's no one reading this thread to spy my behaviour here[:)]
Well you are wrong ! [:)]
Im a spy ! and I will open a poll why the devs in ageod neglected the work of Clovis other than ROP. Say your last words.[:)]
Let them in peace.[:)]Seriously, now fabula acta est. I feel dice have rolled and, whatever the result, ignored by me, the future is yet written. For me, I've my agenda and I'm going to fulfill it ASAP. For them, success or failure, the sad truth is I don't care.
RE: Fatal Years for 1.03
Don't forget about DNO to give me your advices about the scenario. I will myself introduce some features like rail conversion and certainly naval mines for Petrograd. NOw, some of you have certainly other ideas...[:)]
RE: Fatal Years for 1.03
In which post in Ageod forum you have find good replacement system ideas about ROP ? [:)] And it would be excellent that Rop will be more playable with more balanced type of replacements.
And I think in Drang scenario there is new agoed rule in place about not concentrate big stacks in uncivilized regions. I think there is some supply decay. I have found my German 600 000 K army was losing more supply than from previous rule. Though there needs. confirmation.
if you decide to improve the AI in Drand scenario just take a deep breath and rest before doing so. There are many units and big geography that you know better. [:)] But if AI would be more carefull with your scripts in the early turns I think at least player can have longer game. But That is excellent scenario. Thanks [:)]
And I think in Drang scenario there is new agoed rule in place about not concentrate big stacks in uncivilized regions. I think there is some supply decay. I have found my German 600 000 K army was losing more supply than from previous rule. Though there needs. confirmation.
if you decide to improve the AI in Drand scenario just take a deep breath and rest before doing so. There are many units and big geography that you know better. [:)] But if AI would be more carefull with your scripts in the early turns I think at least player can have longer game. But That is excellent scenario. Thanks [:)]
RE: Fatal Years for 1.03
ORIGINAL: Baris
In which post in Ageod forum you have find good replacement system ideas about ROP ? [:)] And it would be excellent that Rop will be more playable with more balanced type of replacements.
And I think in Drang scenario there is new agoed rule in place about not concentrate big stacks in uncivilized regions. I think there is some supply decay. I have found my German 600 000 K army was losing more supply than from previous rule. Though there needs. confirmation.
if you decide to improve the AI in Drand scenario just take a deep breath and rest before doing so. There are many units and big geography that you know better. [:)] But if AI would be more carefull with your scripts in the early turns I think at least player can have longer game. But That is excellent scenario. Thanks [:)]
ROP:
http://www.ageod-forum.com/showpost.php ... tcount=116
Note I will not discuss ROP here, as it isn't a game sold by Matrix. I will not discuss it on any Paradox forum. So I will have to find a solution. But there's always a solution [:)]
OK. I plan for DNO to implement 2 German strategies: a classic Barbarossa, and the Erik Marks plan he proposed in 1940.
The real challenge is RED. They are much weaker than in 1941, if possible...
RE: Fatal Years for 1.03
ORIGINAL: Chliperic
ORIGINAL: Baris
In which post in Ageod forum you have find good replacement system ideas about ROP ? [:)] And it would be excellent that Rop will be more playable with more balanced type of replacements.
And I think in Drang scenario there is new agoed rule in place about not concentrate big stacks in uncivilized regions. I think there is some supply decay. I have found my German 600 000 K army was losing more supply than from previous rule. Though there needs. confirmation.
if you decide to improve the AI in Drand scenario just take a deep breath and rest before doing so. There are many units and big geography that you know better. [:)] But if AI would be more carefull with your scripts in the early turns I think at least player can have longer game. But That is excellent scenario. Thanks [:)]
ROP:
http://www.ageod-forum.com/showpost.php ... tcount=116
Note I will not discuss ROP here, as it isn't a game sold by Matrix. I will not discuss it on any Paradox forum. So I will have to find a solution. But there's always a solution [:)]
OK. I plan for DNO to implement 2 German strategies: a classic Barbarossa, and the Erik Marks plan he proposed in 1940.
The real challenge is RED. They are much weaker than in 1941, if possible...
So far the game is a real challange against Reds. They are chasing whereever I go. Trotsky launched an attack early to Pskov and defeated northern white forces. After that they decided to declare war on Balts.(In that turn Polish forces move the north. I think they anticipated what was coming ! [:D] Reds also very much responsive and hostile against Cossack insurrection forces north of Don, I still didnt control Don and the southern Don. Currently FI level is 8 in 1919 jan and I have only received 40 money from the allies.
About area penalty of units. Don cossack concript units have much better ability in fighting but they cost less versus white concripts.
And after selecting Liberal option fro Southern whites in the next turn there was a message both Liberals authorized and banned for southern whites.
