Slow going, but without MM I think I would have given up way before now. I dont think I would have been able to sort through the texturing options if I hand't had MM to make it simple to try different things.
Thanks,
Rick

Moderator: EagleMountainDK
ORIGINAL: Mobius
Is there something missing from betaA to beta D? I was working with beta A then realized that I didn't have the latest version. I installed beta d and now I'm getting script errors.
I guess I'll go back to beta a.
ORIGINAL: spellir74
Where did Stridor go?
It's like he fell off the edge of the earth.
Considering he lives on the underside of the Earth one wrong step and off he goes. [X(]ORIGINAL: spellir74
Where did Stridor go?
It's like he fell off the edge of the earth.
What is the underlying terrain type for the fields? Plowed fields? Shouldn't there be a difference between a bare plowed field and a grain field?ORIGINAL: Stridor
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As one who is just starting out I would advise to use the key colors. I have an invalid color somewhere on my map and get a warning message. I couldn't find the where abouts of this invalid color so I had to start over.ORIGINAL: invernomuto
Another question: should I use the AI map color for forests, light forests and roads OR can I use any color I like and than associate it to the texture with MM?