Art mods

Please post here for questions and discussion about scenario design, art and sound modding and the game editor for WITP Admiral's Edition.

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Mifune
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RE: Japanese LCU update

Post by Mifune »

Excellent
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Smeulders
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Balao Class - Part 1

Post by Smeulders »

So it's probably going to be in 3 parts, Balao class from nr 4732 to nr 4770. Just unzip and put the images in the AlliedPatch folder.
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TOMLABEL
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RE: Japanese LCU update

Post by TOMLABEL »

ORIGINAL: Smeulders

ORIGINAL: TOMLABEL

Dang Halsey!!!!! I should recruit you in doing the USN!!!!!![&o][&o][&o]
Thanks so much again!

TOMLABEL

There is some work being done again on the subs, Balao-class is in progress, but there are a lot of them. I might do an update when I get 1/3rd or 1/2nd of them ready.


Cool/Great news!!!!!

Thanks Smeulders!!!![&o][&o][&o]
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Art by the Rogue-USMC

WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art

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Buck Beach
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RE: Art mods

Post by Buck Beach »

This one is for you Pop. 1919-2004.

Not sure the patch will show.

Buck

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Smeulders
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RE: Art mods

Post by Smeulders »

The second pack of patches for the Balao-class submarines. Nr. 4771 to Nr 4810
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Halsey
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Allied AGP update

Post by Halsey »

Temporary break from doing Japanese LCU's.[;)][:D]

Allied AGP update.
More of the Phillipine and restricted West Coast units, one update.


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AlliedAGPupdate.zip
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Halsey
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Allied AGP update

Post by Halsey »

KNIL AGP's, some Chinese, and Recon updates.

One in here for you Buck.[;)]

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AlliedAGPupdate.zip
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Buck Beach
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RE: Allied AGP update

Post by Buck Beach »

Thanks Halsey I appreciate it. I was wondering if any of you had visited these sites for USN ship patches


http://bluejacket.com/usn_ship_insig_ad-ap.html

http://bluejacket.com/usn_ship_insig_ar-av.html

There are other ships at the bluejacket.com site.


Also, the 8th Photo Sdrn art I submitted looks as it was a patch after the era, here is the one probably more applicable:



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Halsey
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RE: Allied AGP update

Post by Halsey »

Art on the way...

That one is mucho better.
Here it is.
Edit it and save as a 24 bit bitmap.




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Halsey
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RE: Allied AGP update

Post by Halsey »

Yep, been on them.


Very helpful.[;)]
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cantona2
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RE: Allied AGP update

Post by cantona2 »

Excellent last updates Halsey. Much appreciated
1966 was a great year for English Football...Eric was born

Halsey
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RE: Allied AGP update

Post by Halsey »

Thanks cantona!

Got some updates coming soon...
Cleaned up the KNIL AGP's.
I didn't like the Lt Green ring around some of the wings.[;)]

I've also got some IJAAF, IJNAF and Soviet pilot wings to use in place of insignias.
It just takes time doing all the renaming of the bitmaps.

Anyone want to tackle these?[:D]
I've got the bitmap protege's, and I'll gladly share the workload.
They just have to be copied and renamed for the airgroups.

Any takers?[;)]
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Reg
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RE: Allied AGP update

Post by Reg »


Halsey, I used the following MS-DOS code in a batch file to create the 546 correctly named bitmaps in about 15 seconds for the IJN ship patch placeholders from the original file "SHP_0000-16.bmp". There is no need to do this by hand.

Give me a few minutes and I'll whip you up a batch file that should do what you want.....

Code: Select all

 @REM initialize test value to be "true"
 @SET intCounter=1
 
 :while
 
 @REM test condition
 @IF %intCounter% GTR 546 (GOTO wend)
 
 @REM procedure where condition is "true"
 @echo %intCounter%
 
 @SET pre=000
 @IF %intCounter% GTR 99 (@SET pre=0)
 @IF %intCounter% GTR 99 (@goto cont)
 
 @IF %intCounter% GTR 9 (@SET pre=00)
 
 :cont
 @echo %pre%
 @copy SHP_0000-16.bmp SHP_%pre%%intCounter%.bmp
 
 @REM set new test value
 @SET /a intCounter=intCounter+1
 
 @REM loop
 @GOTO while
 
 :wend
 
 @PAUSE
Cheers,
Reg.

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Reg
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AGP/SHP/LCU Patch Replication Tool

Post by Reg »

Well that didn't take long. [;)]

Attached below is a small tool that will create a series of sequentially numbered placeholder bitmap files in the format required for AGP/SHP/LCU patches from a single master file. This should save you heaps of time renaming files. [:)]

Instructions:
  • Download and unzip the attached batch file into a convenient location.
  • Copy the master bitmap file into the same folder location.
  • Open a MS-DOS shell (Command Prompt window) and use the CD command to navigate to the folder the batch file and the master bitmap files are located.

    Now for the good bit.
  • Type "makebmp.bat masterfile.bmp type 1 2"

    Where:
    makebmp.bat is the batchfile name (as supplied)
    masterfile.bmp is the name of the bitmap image file to be duplicated (in this case your pilot wing files)
    Type is the prefix of the new file name ie AGP or SHP or LCU etc
    1 is the number of the first image (no leading zeros)
    2 is the number of the last image (no leading zeros) - maximum of 9999
  • Look in the current folder for the new image files.

For example:

makebmp.bat master.bmp AGP 45 48

Creates the following files which are all identical to master.bmp:
AGP_0045.bmp
AGP_0046.bmp
AGP_0047.bmp
AGP_0048.bmp


Just be careful when you enter the command line as I didn't include any error checking.

Have fun and let me know how you get on.

Attachments
makebmp.zip
(398 Bytes) Downloaded 57 times
Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
Halsey
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RE: Allied AGP update

Post by Halsey »

Thanks Reg!

This will help a lot.

Now I just need the time to do it.[;)][:D]
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TOMLABEL
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RE: Allied AGP update

Post by TOMLABEL »

Does anyone have a blank ship emblem background bitmap that you could put in a zip file and post it here? Blank meaning the screen background less the emblem.

Thanks!
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Art by the Rogue-USMC

WITP Admiral's Edition: Ship & Sub Art/Base Unit Art/Map Icon Art

"If destruction be our lot - it will come from within"...Abraham Lincoln
Halsey
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Allied AGP update

Post by Halsey »

All you need is a 60x60 pixel shaded olive green Tom.


KNIL AGP update.
Cleaned up the Dutch, so these are strictly updates.
No new ones, sorry.




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AlliedAGPupdate.zip
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stuman
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RE: Allied AGP update

Post by stuman »

Thx for all of these mods , they add a lot to the game.
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Halsey
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RE: Allied AGP update

Post by Halsey »

Started a new game soI'm a little behind on more insignia updates.

A few thousand more and we'll have it all wrapped up![:D]
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Mifune
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RE: Allied AGP update

Post by Mifune »

A few thousand more and we'll have it all wrapped up!

Alright, whats that means you should have it wrapped up by tomorrow. [:D]
Perennial Remedial Student of the Mike Solli School of Economics. One day I might graduate.
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