1. Burma: The same BS that has dogged my in this game through the ground war reared its head again this turn. Total lack of coordination made worse by horrific die rolls. I had about 125 planes attack a Fast TF off Ramree Island west of Burma. Did they come in in 1--2--3 attack groups? NO! They attacked in eight separate waves where each wave could be decimated by LR CAP flying over the TFs. NO damage to enemy shipping at all and I lose about 65 planes.
2. Aleutians: A supply convoy reaches Cold Bay. I have two Daitai of Zeros, two Daitai of kates, and one Daitai of Vals all ready to attack. What happens? Each Daitai attacks separately while only one Zero Daitai actually flies along for protection. Fighting only 20 American Fighters, I manage to hit two AKs in exchange for 50 planes.
3. Marshalls: The KB arrives and Dan does one of the most irritating things for a player to do. He breaks all his TF into single ship TF and scatters them fleeing eastwards. I waste over 250 sorties to sink a total of 3 AKs. GAMEY is what I call the single ship action. What a waste of Torps and Bombs...
I am closing my rant and shutting up before I grab something sharp here at home.
Here is the day's screenshot:











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