Mayhemizer vs AllenK: The resurrection!

Post descriptions of your brilliant successes and unfortunate demises.

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AllenK
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RE: Mayhemizer vs AllenK: The resurrection!

Post by AllenK »

The ships stay in the 4-box.

Italy declines combat in Italian Coast. North Sea, East and West Med will be chosen.

East Med.

Sub initiates. Do either of the Blenhiems at Malta wish to fly?
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Mayhemizer_slith
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RE: Mayhemizer vs AllenK: The resurrection!

Post by Mayhemizer_slith »

Blemheims are not flying at all.
If your attack is going really well, it's an ambush.

-Murphy's war law
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RE: Mayhemizer vs AllenK: The resurrection!

Post by Mayhemizer_slith »

I go to bed now.

If you attack in China, I choose assault. AA fires if you attack that hex with ground support.
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: Mayhemizer vs AllenK: The resurrection!

Post by AllenK »

Subs don't commit.

Searches: Axis 7, Allies 7. No combat.

West Med

German NAV initiates. Italian sub commits. Searches: Axis 7, Allies 2. No combat.

North Sea

Hipper initiates. Searches: Axis 8, Allies 3. No combat.

No rail moves

Italy shuffles units around on the French border.

Germany shuffles some units in Belgium.

Japan continues pursuing the Nationalists. The US aren't bothered when they occupy Wuhan (3 rolled).



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AllenK
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RE: Mayhemizer vs AllenK: The resurrection!

Post by AllenK »

Japan disembarks MIL and ART to Wonsan.

Japan declares one combat. Does Chiang wish to add HQ support?



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Mayhemizer_slith
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RE: Mayhemizer vs AllenK: The resurrection!

Post by Mayhemizer_slith »

I forgot HQ support. Yes please.
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: Mayhemizer vs AllenK: The resurrection!

Post by AllenK »

Both Chiang and Yamamoto make personal appearances to boost their troops performance.

The final odds at +8.227 are risky but a calculated one given the potential rewards, end of turn looming and plenty of units to absorb losses.

The result is pretty good. The shatter is converted to retreat. Which unit do the Allies wish to destroy?

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Mayhemizer_slith
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RE: Mayhemizer vs AllenK: The resurrection!

Post by Mayhemizer_slith »

Destroy AA gun.
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: Mayhemizer vs AllenK: The resurrection!

Post by AllenK »

The Japanese occupy Hengyang but the US are more concerned with the recent poor run of form for the Yankees ( 8 rolled).

China post combat.

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AllenK
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RE: Mayhemizer vs AllenK: The resurrection!

Post by AllenK »

No reorgs

Turn continues on a 4.

Back to the Allies.
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Mayhemizer_slith
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RE: Mayhemizer vs AllenK: The resurrection!

Post by Mayhemizer_slith »

M/A 40 Allied 10

No DoW

China land, France and CW naval, others combined.

Naval moves
CW sends escorts to seas
4 BBs to North Sea box 3
TRS and INF from Cape Town to CVB
The Queens loaded with GAR to Bay of Bengal

French TRS loaded with Dakar MIL to BoB
French CP enters West Med. Do you want to intercept it?
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: Mayhemizer vs AllenK: The resurrection!

Post by AllenK »

Yes, let's give it a go.
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Mayhemizer_slith
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RE: Mayhemizer vs AllenK: The resurrection!

Post by Mayhemizer_slith »

On a 10 intercept fails and CP sails to BoB.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: Mayhemizer vs AllenK: The resurrection!

Post by Mayhemizer_slith »

CW initiates combat only in North Sea.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: Mayhemizer vs AllenK: The resurrection!

Post by Mayhemizer_slith »

Both rolls 5, no combat.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: Mayhemizer vs AllenK: The resurrection!

Post by Mayhemizer_slith »

USSR rails INF div to Vilna.
Communist Chinese units in the middle moves to east and north.

CW rebases both Blemheims to Egypt.

Turn ends on a 1.

No partisans.

How do you want to place German markers?
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: Mayhemizer vs AllenK: The resurrection!

Post by AllenK »

Markers to offence and move one from defence to offence, thanks.
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Mayhemizer_slith
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RE: Mayhemizer vs AllenK: The resurrection!

Post by Mayhemizer_slith »

USSR marker to defense.
US chit to Ge/It Pool.

US chooses entry action: Resources to Western Allies. On a 3 one chit is moved to tension pool.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: Mayhemizer vs AllenK: The resurrection!

Post by Mayhemizer_slith »

Units destroyed during M/A 1940.

It was quiet. Things might change next turn...

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If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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Joined: Mon Feb 17, 2014 1:17 pm
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RE: Mayhemizer vs AllenK: The resurrection!

Post by AllenK »

Axis prelim production was good to go without changes. When I tried to move through the Allied phases, CW was okay but I got a MadEx when the French form tried to open (reports sent). If Mayhemizer gets the same then this game is over until the bugs in production are sorted.
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