Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

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jjdenver
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by jjdenver »

43 SO i5 allies continued:

Rail:
SU MOT Kharkov to Port Arthur

Land moves:
SU few small moves against Germany and Japan, covering hexes MARDIV can walk to from the island near Port Arthur.

Debark
US AMR to Frederikshavn in Denmark
US PARA to Liverpool
US MIL to 43,35 in Denmark (if you need to debark 2 units, don't do this)
Mexico INF to Pearl

Rebase
SU
SB-2RK 21 hexes east through Siberia
TB-3 from Siberia toward Timo HQ in east Mongolia
P-39I from near Timo to near Kirin in Manchuria

CW
NAV2 from Algeria to Malta
FTR2 in Egypt 86,58 to Tel Aviv
FTR2 in Egypt 81,58 to 82,57

US
P-39L from Azores to 76,14 Morocco
P-51D from Newfoundland to Azores 73,0
2x P-47D from Boston to Newfoundland 54,337
FTR3 San Diego to Christmas Island
FTR2 from East Papua to Buna
FTR2 Palmyra to Baker island

Reorg
CW reorg Beaufighter in southern France

Overall situation in north France is quite tense, and the same in Manchuria as the USSR supply line is very fragile and hard to maintain. Allied high command fears Euro Axis air which unlike the real war in late 1943 has extremely strong airpower, overmatching the Soviets easily, and also stronger currently than the Western Allies in France and the Med.

Here is the situation in Manchuria where the combination of ATR and fast moving units still threatens the rail line near Chita, Japanese units from Korea threaten Changchun, and Japanese naval superiority allows Japan to land easily in many places. Allied focus on Europe and terrible USE has made the US anemic in this game and slow to build up in Pacific. When the US was finally able to launch an invasion a 2 roll destroyed the Marines. Complete Japanese conquest of China has freed up the entire IJA to create havoc. Finally some more air and land units are nearing the front line in the Pacific but it remains to be seen whether progress can be made.
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Sep/Oct '43
Impulse #7 (Axis)

Land: Germany, Japan
Combined:
Naval: Italy

No Port Strikes. No Naval Air.

Naval Movement:
2 SUB (La Spezia) -> CSV
6 SUB (Brest) -> Faeroes Gap
BB + 3 CA (La Spezia) -> Italian Coast 4-box
4 CA (La Spezia) -> East Med 4-box

Four sea areas to search in. Italy will activate in CSV later on. Any air for Allies there?
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Sep/Oct '43
Impulse #7 (Axis)

First search, however, is in Faeroes Gap, and there it is to stormy for any air.
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Sep/Oct '43
Impulse #7 (Axis)

No contact in Faeroes Gap. (Axis 9, Allies 7)
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Next up is CSV. USA has two FTR2 available, while CW has one NAV2. Any added to CSV?
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

NAV2 from Lisbon to CSV box 0.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Sep/Oct '43
Impulse #7 (Axis)

No contact in CSV. (Axis 5, Allies 7)
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Sep/Oct '43
Impulse #7 (Axis)

Final search is in the Western Mediterranean. No Axis air added.

Will Allies add any air?
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

No thank you.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Sep/Oct '43
Impulse #7 (Axis)

Allies find the stunned Axis flyboys. (Axis 10, Allies 2)

How will Allies proceed?
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

4 box only and air combat, thank you. When I see air combat odds I call how to use points.

All possible planes fly as fighters.

EDIT: 6 factor Thunderbolt in front, followed by all 7 factor fighters.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Can there be any other than +9/-9, and saving the remaining to eliminate damage if the bomber clears?

Axis stay for a new search. Will Allies stay as well?
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

6 factor Thunderbolt in front, followed by all 7 factor fighters.

It seems to be +9/-8 as default.

I would like to use points to make it +9/-9, but save 2 points in case bomber makes it after all. +9 is more important than -9.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Allies stay for more.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Sep/Oct '43
Impulse #7 (Axis)

The Italian bomber survived round one, and then aborts the air combat.
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Unreal :cry:
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

No change in forces. So continue with the assumption that no air is added.
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

Keep going sir!
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Orm »

Sep/Oct '43
Impulse #7 (Axis)

Axis do finally find. (Axis 4, Allies 9).

However, not liking the air odds when no Axis fighters are included...

... so Axis selects the 1-box only and makes it a submarine action.

Axis stay for another search. And so does the Allies, I presume.
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Re: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Post by Mayhemizer_slith »

That was sneaky. We stay.
If your attack is going really well, it's an ambush.

-Murphy's war law
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