ORIGINAL: christof139
Great report screen!!!!!!!!!!!!!!!!!!
I still need to get new bifocals though, and quick!! [X(][8|]
Chris [>:][>:][>:]
Yes, the lettering is kinda faint. Should be brighter.
Moderator: Gil R.
ORIGINAL: christof139
Great report screen!!!!!!!!!!!!!!!!!!
I still need to get new bifocals though, and quick!! [X(][8|]
Chris [>:][>:][>:]
ORIGINAL: Grey Hunter
One question I have is now that casualties are being tracked a lot more carfully (which I think is great btw) is there going to be a total casulaties screen? or a section on the graph that runs total casualties rather than casulties per turn? that way we could compare our losses to the real war. (although the numbers lots ot disease would have to be added seperatly I guess.)
quote:
ORIGINAL: christof139
Great report screen!!!!!!!!!!!!!!!!!!
I still need to get new bifocals though, and quick!!
Chris quote:
Yes, the lettering is kinda faint. Should be brighter.
According to the Oxford English Dictionary, 2nd edition:
"The OE. word was híw, hue. Colour, corresponding to the late AFr., has been the normal spelling in Eng. from 14th c.; but color has been used occasionally, chiefly under L. influence, from 15th c., and is now the prevalent spelling in U.S."
OE. = Old English
AFr. = Anglo-French
Eng. = England
c. = century
L. = Latin
I still think that these stats screens need a little more COLOUR
Prof. JRR Tolkien didn't like the Normans either, he was an Anglo-Saxaon stalwart, and decried the Conquest, along with many of his friends and aquaintances.
Are you saying that Tolkien didn't care for his friends? That's how it reads.
"Tolkien was an Anglo-Saxon stallwart. Like many of his friends, he too decried the conquest."
Try that. That word "decried" is on my top ten most hated words list. It's right below the word "iteration."![]()
But anyhow, I didn't think that you meant Tolkien did not like his friends, so I tried to set the record straight.
Alan
ORIGINAL: spruce
very nice battle history screen !
question = I'm getting the feeling that combat results are more times "tied" or "matched" compared to the past (more realistic combat casualty results). Is this the result of detailed combar - or quick combat or instant battles ?
ORIGINAL: Gil R.
ORIGINAL: spruce
very nice battle history screen !
question = I'm getting the feeling that combat results are more times "tied" or "matched" compared to the past (more realistic combat casualty results). Is this the result of detailed combar - or quick combat or instant battles ?
I'm not sure I understand what you're asking, but can tell you that most (if not all) of those battles were QC. When I test the game I'm more interested in the strategic game, so I use QC. Hard Sarge has the testing abilities of ten men when it comes to detailed battle, so I only fight those when the whim strikes me.


ORIGINAL: tiredoftryingnames
Bad leaders tended to feed divisions in piecemeal and threw away their numerical advantage. The QC engine seems to always fight max against max when it would be a nice addition to see something like a mismanagement modifer where the attacker may not always use all it's forces when it has a bad leader. They could just start in the routed box like when reinforcements are called in.