First steps

From the creators of Crown of Glory come an epic tale of North Vs. South. By combining area movement on the grand scale with optional hex based tactical battles when they occur, Forge of Freedom provides something for every strategy gamer. Control economic development, political development with governers and foreign nations, and use your military to win the bloodiest war in US history.

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Walloc
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Joined: Mon Oct 30, 2006 1:04 am
Location: Denmark

RE: First steps

Post by Walloc »

ORIGINAL: Arminius

Had my second major battle in the Province of Fredericksburg.  Suffered almost 33k. South more than 29k. I won.
Then the game informed me that the  empty container "Army of the Potomac Center is removed. Yes I did some reorganisation, but I did not took all the units out of that Container. I don`t know what happend. Now I have to produce another Army container and send it to Fredericksburg.

Reorganizing in an enemy province is a risky business. So many cases of ur movements that the reorganization is composed of that can go wrong.
Lets say u move a corps out of a army but move a division of that corps directly in attachments of that army. If corps is moved first its not sure the division will ever make to the army tho it might seem so. Leaving the army unit less and subsiquently destroyed. Another is that there is only 2 movement phases.
Lets say u move the said corps to a new army. Then moves a division from that corps into the 2nd army container and then on to the old army. Thats 3 moves. more than u have so again teh army tho it seems during the reorganization that it will end with units it in fact doesnt. U can in essence make endless of these moves there are still only 2 movement phases to do the actual move.
I could describe more of these cases, but im to lazy for that and wana get to usefull points.

In essence dont reorganize in enemy provinces.

If really have too. Make the the moves over several turns. Make sure that in reorganization u never at any point leave a container with out troops. Even if u move new.
Example. Army A and B is in same enemy province. Army A have 2 corps with troops in them, Corps 1 and 2. Army B have have 2 corps with troops in them, corps 3 and 4.
turn 1 Move corps 1 from Army A to Army B. Move corps 3 from Army B to army A.
Turn 2. Move corps 2 from Army A to Army B. Move corps 4 from Army B to army A.
This way there is never a time in the process that an army is with out any original units.
Its more hassle but its an safe way.

Another thing I don´t like, is the "Joint to box". This should be better organised. You always have to search through all the citys and so on, just to find the unit where you want to attach a General, or a brigade.          

Might wana add that in a post in the wishlist thread.

Hope it helps,

Rasmus
Walloc
Posts: 3143
Joined: Mon Oct 30, 2006 1:04 am
Location: Denmark

RE: First steps

Post by Walloc »

ORIGINAL: Arminius

Another thing, after the successfull siege of one of those 4 forts near Memphis, the Army of Kentucky marched back to Illinois without any order. Why? Is it a matter of a lack of supply? I just gave them low priority. Now I have to bring them back to finish up those forts before I can attack Memphis. This is a delay of at least 4 weeks.

No, there are only 2 ways an army moves. Either u ordered it or it lost a battle. Atleased that im aware of.
Since u say neither is that is the case. It could be a bug, i've never seen any that does that btw or that 1 of the 2 cases most be true. Inadvertedly moved the army or the battle some how was lost. Sorry i cant help more but could u possibly save turn before this happens so if it indeed is a bug Eric can look it over?
I split the Army of Missouri in it´s Divisions, left the Corps each with a Division and sent them on Missions to conquer Arkansas Provinces and then Louisana and Texas. (all this after the fall of Little Rock) What was working with the Arkansas Provinces very fast is not working in Texas. Even so there are Divisions in some of the Texas Provinces, no unrest is set up. Why?  So I started to pull back the Divisions to recreate the whole Army of Missouri, to start siege against Austin.

Did u Conquere the provinces in Texas?
if so unrest is random, some times it occures others not.
In cases u didnt conquere the Texas provinces, which would happen if u didnt own any adjecting provinces, moving into an enemy provinces doesnt in it self create unrest.

Hope it helps,

Rasmus
Arminius
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Joined: Wed Apr 11, 2007 8:01 am
Location: K`town, Germany

RE: First steps

Post by Arminius »

@Rasmus: Hallo, after all I started a new campaign. No problem because I made a few mistakes. (like building a factory in a city that is better for producing money and so. Now I always take a good look before I build something. Like just building research buildings in Citys with a University.
 
Remember the empty Army container that was removed. I`m not sure if this is the explanation. But maybe I forgot to set their supply from "no support" to a higher lever, when I started the spring campaign in Kenawa (never can remember the name of that province.) Same thing happened to me in this game. When I look over my brigades, many of them have a zero on strength. Like I said I don´t know if this is the problem. Maybe in the last game, I took all my corps into one of the other Potomac Armys by accident. I don`t know. Well for this game I pulled back to Parkersburg and set the Armys of Potmac Left and Center on " High priority"
 
Another thing, I organised my Divisions each with four Inf. Brig. and one Arty or Siege. Now since Siege Art. is not fighting in a battle, I think about to attach them to the Corps ( so it´s Corps Arty ) As long as I have two Corps in an Army I can attach 3 Siege Guns/Mortars to a Corps, cause that makes 8.  Am I right? Or would I break some rule?
 
By the way. Yesterday my physical copy of the game was delivered. The backside of the box ist broken. Maybe something heavy fell on it or so. The envelope is o.k.!!! So I thing this thing was packed without giving a s..t that it was damaged. I thing the CD`s only where saved because of the manual.
Made of real paper. Can you believe. I hate reading manuals on the computer, but I love reading in bed. So because there´s a little lack of comfort, reading in bed with a monitor on your belly, I´m very happy.
 
 
 
 
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Jam_USMC
Posts: 63
Joined: Thu May 10, 2007 6:04 pm
Location: Missouri

RE: First steps

Post by Jam_USMC »

Hello all,

Just made a lateral move from WITP. So many games, so little time! Anyway, I have a response and a question that I think are both suitable for this thread. First, the response.
ORIGINAL: Arminius

Another thing, after the successfull siege of one of those 4 forts near Memphis, the Army of Kentucky marched back to Illinois without any order. Why? Is it a matter of a lack of supply? I just gave them low priority. Now I have to bring them back to finish up those forts before I can attack Memphis. This is a delay of at least 4 weeks.

This happened to me twice with a new division raised in Springfield. I tried for three turns to get it to stay in Missouri, but it would always march back to the Illinois captiol at the end of each turn. Finally, I inserted Gen. Sherman and the problem was solved-- he cussed them all the way to Arkansas. [:)]

Now, if anyone could help me with this one. I mustered a brigade in Connecticut but it will not leave the state. Not sure if they're homesick or skeered or what, but they won't leave home. Any ideas why?

Playing the standard scenario with the beta patch. Thanks in advance.

Jamie
"Before we're through with 'em, the AI language will be spoken only in Hell!"
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Gray_Lensman
Posts: 640
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RE: First steps

Post by Gray_Lensman »

 
Units should not move on their own unless you have inadvertently set an auto-join with those units. Check out the inspect orders button and see if that is the case. If it isn't the case, there is a bug, and should be reported in the "bugs" forum.
You've GOT to hold them back!
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