ORIGINAL: Yamato hugger
Night attacks using radar arent conducted in squadron / group formations. They are individual attacks by individual planes. In game terms this means NAVAL SEARCH.
(I love saying that as often as I can).
Attacks by hundreds of 4E bombers against ships at sea has no precident in history. If it was effective in the least, why did they have all them 2E bombers? They wouldnt have had a use for them because the big boys could do the same job and do it from a longer range. 4E bombers dont belong on naval strike missions. Period.
And i will point out again that it (night search) is not represented in the game.
And i will also point (again) out that hundreds of B-17s did not attack because the IJN commanders were not foolish enough to have their fleet within range of such concentrations... and so eventually the B-17s and B-24s were assigned other duties (patrol, bombing bases, etc.) It was not because aircraft were not ABLE to hit moving ships (although you can argue about the numbers of hits) - it was because the ships steered clear of the danger historically.
And once again, you have chosen to split off part of the argument to bolster your argument... "4 EB bombers couldn't hit moving ships" - they did it all the time at night - "well, let's ignore night attacks from the number of hits they could make - so they can't hit moving ships"
IF you want to make a compromise - you must offer something in return. The game (and it is a game, not a sim) has eliminated the night attacks on shipping - and you are now insisting that this is a separate issue. So, in terms of a boxing match (for the air war) - the right arm has been cut off the Allied boxer, and now you are insisting that the left arm be tethered as well.
i am
not talking about some future game - i am talking about what is going on in this game. You can not fix the problem in this game without changing the game engine, i think, so that is not going to happen.
If you are interested in a compromise - you must offer something in return, not just insist one side give up its one most effective air weapon, while the IJ industry can (for instance) out-produce the Allies in fighters, make vast numbers of aircraft that were only prototypes (yet excluding Allied ability to do so), etc., etc.
If it was effective in the least, why did they have all them 2E bombers? 4E bombers dont belong on naval strike missions. Period.
4 EB could and did conduct naval strikes*, however, it was cheaper to use 2 EB to do so (much cheaper to build a 2 EB and train a smaller crew)**, while 4 EB were used for other more "lucrative" purposes (whacking individual ships at night - when they had essentially no defenses.)
*As i have previously sited in the Med campaign, the Allied 4 EB crews had it down to a routine business to sink enemy shipping by concentrating around 50-60 tons on bombs on a ship. This is an instance where Axis shipping DID come into 4 EB range - and suffered accordingly.
** Since 2EB were faster and more maneuverable than 4 EB, the skip bombing attacks were also more effective with these aircraft. Also (again) - skip bombing was EASIER to train (and so less experienced crews were able to conduct these) and they had LOWER casualty rates - which again is just the opposite of what is in the game.