This game is a re-creation of a boardgame that requires 7 people to maximize the experience -- the game was not developed for SOLO play and thus has a poor AI for that.
This is incorrect. The original board game may have provided the maximum experience for 7 people if available, but the UMP rules were specifically designed to allow less than 7 people to also have an enjoyable game experience. Yes?
The computer game replaces UMPs with AI, therefore anyone who played with UMPs before will be playing with AI now. Was the game developed "for" solo play? Not necessarily, but with functional AI and adjustable difficulty setting for each major power, solo against 6 AI opponents becomes a viable option now whereas it was not before. So it's unfair to dismiss this new option.
The quality of the AI is of course subject to debate. But read the forum comments; Marshall Ellis and Matrix Games acknowledge weaknesses with the initial AI and plan to make improvements. 'delatbable' provided a nice solo vs AI AAR which demonstrates that even with its weaknesses upon release, the AI did "reasonably well." Once the game is more or less finalized with bug fixes and other issues resolved, then the AI can be enhanced for better performance... for 1-6 AI players for any of the major powers.
If develloper time is going to be spent, I would prefer attention be spent on improving the play experience for 7 human players and removing game bugs then making SOLO play better.....
Well, fortunately that is not the plan Matrix has in mind. [:)]