Ageod's WW I Game

This revised and updated turn-based grand strategy game from the team at AGEOD brings players back to World War I, including both the Eastern and Western fronts and over 4 campaigns and 10 scenarios. As either a member of the Central Powers, the Entente or a neutral nation, players will confront the epic gauntlet of military and political challenges that faced the likes of Kitchener, Joffre, Luddendorf, Clemenceau, Czar Nicholas II or Enver Pasha.
killroyishere
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RE: Ageod's WW I Game

Post by killroyishere »

ORIGINAL: Arsan
ORIGINAL: Terminus

Not graphically attractive, though. I suppose that's due to it's boardgame heritage.

Really? for me it looks far better than 95% of the PC wargames around... [&:]
And only slightly worst than the rest of the AGEOD games that IMHO looks better than 99,9% of the war games around [;)]
By the way, the screens are from a beta version which is still missing part of the definitive graphics.

Regards

Well, I would suggest you get some new improved glasses then.
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Terminus
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RE: Ageod's WW I Game

Post by Terminus »

ORIGINAL: Son_of_Montfort

I'm with Arinvald with that. You at least have the manual. Preordering helps with the gaming budget too, you buy it when it best suits you, not only when the game releases. Thankfully, no one is forcing you to do either, so we can disagree on the matter. [8D]

SoM

Like I said, there's no gun to my head. That doesn't mean I'm not allowed to express my opinion.
We are all dreams of the Giant Space Butterfly.
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RE: Ageod's WW I Game

Post by Arsan »

ORIGINAL: killroyishere

ORIGINAL: Arsan
ORIGINAL: Terminus

Not graphically attractive, though. I suppose that's due to it's boardgame heritage.

Really? for me it looks far better than 95% of the PC wargames around... [&:]
And only slightly worst than the rest of the AGEOD games that IMHO looks better than 99,9% of the war games around [;)]
By the way, the screens are from a beta version which is still missing part of the definitive graphics.

Regards

Well, I would suggest you get some new improved glasses then.

My glasses are Ok, thanks.
Maybe its your taste what should be improved... [;)]
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06 Maestro
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RE: Ageod's WW I Game

Post by 06 Maestro »

What is the difference between a purchase of the same game from Matrix and AGEOD? Does Matrix offer additional support or cost reduction for boxed versions?
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RE: Ageod's WW I Game

Post by tgb »

ORIGINAL: 06 Maestro

What is the difference between a purchase of the same game from Matrix and AGEOD? Does Matrix offer additional support or cost reduction for boxed versions?

I find the Digital River download experience to be smoother than ordering direct. Also,some banks/credit cards don't allow you to order internationally unless you jump through a bunch of hoops.
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RE: Ageod's WW I Game

Post by 06 Maestro »

ORIGINAL: tgb
Also,some banks/credit cards don't allow you to order internationally unless you jump through a bunch of hoops.


Aha, I could see that happening.
Banking establishments are more dangerous than standing armies.

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RE: Ageod's WW I Game

Post by Arsan »

ORIGINAL: 06 Maestro

What is the difference between a purchase of the same game from Matrix and AGEOD? Does Matrix offer additional support or cost reduction for boxed versions?

Hi!
Its the same game, and same support and patches too.
I have bought on both Matrix and AGEOD's Direct Download shops and they are extremely similar. No hassles, no activations, no download managers...
Just a big setup file you download and you can backup freely and a serial number you receive by email and on the shop screen [&o]
For boxed copies i suppose shipping cost will be better on Matrix for Americans.
About the actual game price we still don't know how much it will cost on Matrix.

On AGEOD's is 49,99 $ direct download and it should probably be 64,99 $ boxed (that's the box price of WIA at least, shipping included).
Not direct download+boxed game service that i know of on AGEOD.
Regards
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RE: Ageod's WW I Game

Post by wosung »

ORIGINAL: Arsan

ORIGINAL: 06 Maestro

What is the difference between a purchase of the same game from Matrix and AGEOD? Does Matrix offer additional support or cost reduction for boxed versions?

Hi!
Its the same game, and same support and patches too.
I have bought on both Matrix and AGEOD's Direct Download shops and they are extremely similar. No hassles, no activations, no download managers...
Just a big setup file you download and you can backup freely and a serial number you receive by email and on the shop screen [&o]
For boxed copies i suppose shipping cost will be better on Matrix for Americans.
About the actual game price we still don't know how much it will cost on Matrix.

On AGEOD's is 49,99 direct download and 64,99 boxed.
Not direct download+boxed game service that i know of on AGEOD.
Regards


I asked this on the AGEOD forum without getting an answer.

Is there a printed manual with the boxed version?

Regards

wosung
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RE: Ageod's WW I Game

Post by Arsan »


It should. All AGEOD games until now had have printed manual on the boxes.
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06 Maestro
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RE: Ageod's WW I Game

Post by 06 Maestro »

Arson

Thanks for the info. I wonder if Matrix knows what they will be charging for the game yet-and when?
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Terminus
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RE: Ageod's WW I Game

Post by Terminus »

ORIGINAL: Arsan

ORIGINAL: killroyishere

ORIGINAL: Arsan



Really? for me it looks far better than 95% of the PC wargames around... [&:]
And only slightly worst than the rest of the AGEOD games that IMHO looks better than 99,9% of the war games around [;)]
By the way, the screens are from a beta version which is still missing part of the definitive graphics.

Regards

Well, I would suggest you get some new improved glasses then.

My glasses are Ok, thanks.
Maybe its your taste what should be improved... [;)]

I might also point out that unless the AAR we're basing the discussion on is from a VERY old version, AGEOD is extremely unlikely to add more graphics to the game this close to release. Thus, what we see is what we're getting, and it's not pretty.
We are all dreams of the Giant Space Butterfly.
Arsan
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RE: Ageod's WW I Game

Post by Arsan »

Well, i suppose that if the AAR betatester and the developers state that the screens are from beta version missing some final graphics it's because, well, there are missing some final graphics... but maybe you know better than them [8|]
But certainly, the game will not go to 3D in the next two weeks. Of that i'm sure... [;)]
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RE: Ageod's WW I Game

Post by wosung »

Well. The Graphics in the AAR seem to be not great but ok. Maybe a little bit too much Paradox style...

I prefer Nato counters. In this case also because the tabletop figures seemingly don’t match exactly to the hexes/provinces. And the German and French ones seem to be a little bit too similar. But according to Ageod Forum Nato style is possible due to modability.

But for me all this “graphic desires” seem to be more than compensated by the game mechanisms described in the forum.

How comes the boxed version isn’t preordable?

Regards
wosung
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RE: Ageod's WW I Game

Post by Arsan »

ORIGINAL: wosung

Well. The Graphics in the AAR seem to be not great but ok. Maybe a little bit too much Paradox style...

I prefer Nato counters. In this case also because the tabletop figures seemingly don’t match exactly to the hexes/provinces. And the German and French ones seem to be a little bit too similar. But according to Ageod Forum Nato style is possible due to modability.

But for me all this “graphic desires” seem to be more than compensated by the game mechanisms described in the forum.

How comes the boxed version isn’t preordable?

Regards

Hi

The game will have 3 possible unit graphics. The figures shown on the AAR, stands like the other AGEOD's games and 2D wargame counters. You can see it by looking at the options menu shown on one of the screen here
http://shopus.ageod.com/game-descriptio ... 62843.html
Maybe those other counters are one of the "still on the making" graphics.

Regarding boxes, don't know... on games like WIA the boxed version started selling later than the digital download one probably because of manufacturing issues.
Regards

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Terminus
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RE: Ageod's WW I Game

Post by Terminus »

ORIGINAL: Arsan

Well, i suppose that if the AAR betatester and the developers state that the screens are from beta version missing some final graphics it's because, well, there are missing some final graphics... but maybe you know better than them [8|]
But certainly, the game will not go to 3D in the next two weeks. Of that i'm sure... [;)]

Well, I hadn't read that comment at the top of the AAR, but I had looked at the offered screenshots in the AGEOD store (for that ridiculous pre-order thing) and they're just as ugly, so I somehow don't think they'll change that much. You don't continue developing stuff right up until the last second; it just doesn't work that way.
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06 Maestro
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RE: Ageod's WW I Game

Post by 06 Maestro »

I have expectations that the actual game screen will look much better than those screen shots. In the offered views, the German units look like low cut shoes to me. The hexinces borders are a tad over done, and the whole thing seems too dark.
I'm still planning on getting this game. I'm sure it will look better on my monitor.
No pre-orders for me.
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RE: Ageod's WW I Game

Post by Sarge »

ORIGINAL: Terminus
Well, I hadn't read that comment at the top of the AAR, but I had looked at the offered screenshots in the AGEOD store (for that ridiculous pre-order thing) and they're just as ugly, so I somehow don't think they'll change that much. You don't continue developing stuff right up until the last second; it just doesn't work that way.


Really ?

Its not uncommon for an developer to keep working once they press the DVD/CD , its called an “PATCH”



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RE: Ageod's WW I Game

Post by Sarge »

PS: I’m looking forward and applauded some more WWI coverage in the hobby
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Terminus
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RE: Ageod's WW I Game

Post by Terminus »

ORIGINAL: Sarge

ORIGINAL: Terminus
Well, I hadn't read that comment at the top of the AAR, but I had looked at the offered screenshots in the AGEOD store (for that ridiculous pre-order thing) and they're just as ugly, so I somehow don't think they'll change that much. You don't continue developing stuff right up until the last second; it just doesn't work that way.


Really ?

Its not uncommon for an developer to keep working once they press the DVD/CD , its called an “PATCH”




And we were (without your dubious "help") discussing what the game would look like before it's initial release. So maybe you should mind your own business.
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cdbeck
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RE: Ageod's WW I Game

Post by cdbeck »

I'm with Terminus on this one, since they are offering the file as a pre-order, I don't think the graphics are going to change much upon release. They might exchange some placeholder graphics for units or generals or whatever, but the map itself (which is what most of us are talking about as being the "ugliest" part of the game) will probably stay the same. I find it bland, but then again, TOAW and Advanced Tactic have bland maps and I like those games just fine. Not everything can be as colorful as WitP, and to be fair, WWI had some pretty desolate looking landscapes (but not at the start of the war, it would be cool if the map changed to reflect the trench system and the destruction of forests/pastures). I am also wondering if the map gets "better" looking during other seasons.

I agree with the above statement that it reminds me a lot of the map used in HoI2, which is bland, ugly, but functional. I do think that they game will look better on our own screens, as also stated above. I won't be getting this one initially, not for the graphics, or lack or interest, or something against the game, but more for gaming budget, proximity to Christmas (it will probably be a post Christmas buy), and the release of other titles that are "must-haves" for my  juvinile brain - Red Alert 3 and Left4Dead. Yes, you can laugh at my love of graphics heavy clickfests and FPS, but dang-it, I love cheesy Tim Curry cutscenes and Zombies - who doesn't! This will give them some time to work out the bugs in the system (which AGEOD is great at doing) and by Christmas any attrition errors (like with BoA2), unwieldy UI (like with AACW) and other small issues, will all be fixed.

SoM
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