AE Productions?

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

Yamato hugger
Posts: 3791
Joined: Tue Oct 05, 2004 5:38 am

RE: AE Productions?

Post by Yamato hugger »

ORIGINAL: Jim D Burns

I see we still have the same problem as before with replacement levels too low to deal with the games losses mechanics. If I recall, there are something like 70 or so allied squadrons that use or upgrade to the P-40E.

One problem you have is you are still thinking WitP. In AE you start with 5 PGs that are or can convert to P-40Es (assuming PDUs are on). Thats about 20 squadrons. The rest are in restricted commands and cant move (including the 35th and 24th PGs in the PI). Included in those 20 is the AVG which disbands and comes back as the 23rd FG.

You get the 49th FG about a month into the war and about 4 composite squadrons of ABDA aircraft a little over a month into it. The 23rd appears in May (the AVG goes bye bye in April). In July you get the 329th equipped with P-38s.

Thats pretty much it. There are some Brit/Commonwealth units that have Kittyhawks.

ORIGINAL: 2ndACR

One way to get around that little problem as the allies is to withdraw the air group...........especially if you get down to 1 P40E in it.......90 days later it returns full strength. I have done it with my B17 groups, B25 groups, P40E and any other air unit that gets shot to pieces.......if it takes too heavy of pilot losses, I will disband it. Either way, they return full strength 90 days later.

That is a trick the allies can use, but not Japan.

Also thinking WitP - AE isnt the same.
pad152
Posts: 2835
Joined: Sun Apr 23, 2000 8:00 am

RE: AE Productions?

Post by pad152 »

ORIGINAL: Yamato hugger

P-40E is on the list 3 times. There are other examples. So this means you have 1 rate for a while, then some more added to it, then later some more, ect.

Image

The P-39D with a rate of 25 on 41-12, then a rate of 0 on 42-08?
pad152
Posts: 2835
Joined: Sun Apr 23, 2000 8:00 am

RE: AE Productions?

Post by pad152 »

ORIGINAL: 2ndACR

One way to get around that little problem as the allies is to withdraw the air group...........especially if you get down to 1 P40E in it.......90 days later it returns full strength. I have done it with my B17 groups, B25 groups, P40E and any other air unit that gets shot to pieces.......if it takes too heavy of pilot losses, I will disband it. Either way, they return full strength 90 days later.

That is a trick the allies can use, but not Japan.

What's the point of production rates/replacement rates, when all you have to due is disband an air group and 90 days later poof, you got a full strength air group, smells pretty gamey! I hope in AE even disbanded groups when they return use aircraft from the pools and don't pull aircraft out of thin air.
User avatar
Chad Harrison
Posts: 1384
Joined: Wed Apr 02, 2003 9:07 pm
Location: Boise, ID - USA

RE: AE Productions?

Post by Chad Harrison »

Thanks for additional screenshots Yammy.
 
Questions:
 
1. For the Allies, what are the replacement rates based on? I am assuming actual production numbers.
2. When a new Allied squadron arrvies, do the planes come from the pool or are they 'free'?
3. Will the above mentioned 'trick' work still with withdrawn planes coming back full strength, but not taking planes from the pool?
 
Thanks in advance!
 
Chad
User avatar
Jim D Burns
Posts: 4001
Joined: Mon Feb 25, 2002 6:00 pm
Location: Salida, CA.

RE: AE Productions?

Post by Jim D Burns »

ORIGINAL: Yamato hugger
Thats about 20 squadrons.

So what happened to the other 50 or so squadrons that historically used that airframe that defended areas not necessarily at the tip of the spear? Were they simply removed from the game for some reason?

20 squadrons is only 240-480 airframes at peak strength. Far too few to defend all the stuff that needs to be defended across half the globe.

Jim
Yamato hugger
Posts: 3791
Joined: Tue Oct 05, 2004 5:38 am

RE: AE Productions?

Post by Yamato hugger »

Well the "70" squadrons you refer to were either disbanded (AVG, 24th PG, 35th PG as examples) or transferred to Europe (1st PG, 14th PG, 55th PG, ect). WitP didnt remove squadrons from the game. Once they were in, they were in. AE doesnt work that way. If they were in and left then they are in and then they leave.

And these arent the only units in the allies arsenal. There are Navy planes, Marines, UK, Aussies, New Zealanders, ect. I am just pointing out that there were only about 25 squadrons equipped with P-40s. Not the 70 that you claim there arent enough replacements for. Which in that regard, you are correct. There arent enough to equip 70 squadrons.
User avatar
Mike Solli
Posts: 16336
Joined: Wed Oct 18, 2000 8:00 am
Location: the flight deck of the Zuikaku

RE: AE Productions?

Post by Mike Solli »

ORIGINAL: Yamato hugger
ORIGINAL: Mike Solli

Thanks YH.  Are there any lt or hvy industry in the SRA?

Theres light industry all over the map. Even on some remote little islands. Heavy industry is kind of scarce. 80 total in Malaya (that will be halved when you capture it) and 60 on Java (again that will be halved).

Edit: Theres more in Hong Kong (160) than the rest of the area the Japanese historically took combined.

Thanks a bunch. Now I'll never get a good night's sleep until this game come out. [8|]
Image
Created by the amazing Dixie
User avatar
Mike Solli
Posts: 16336
Joined: Wed Oct 18, 2000 8:00 am
Location: the flight deck of the Zuikaku

RE: AE Productions?

Post by Mike Solli »

ORIGINAL: 2ndACR

One way to get around that little problem as the allies is to withdraw the air group...........especially if you get down to 1 P40E in it.......90 days later it returns full strength. I have done it with my B17 groups, B25 groups, P40E and any other air unit that gets shot to pieces.......if it takes too heavy of pilot losses, I will disband it. Either way, they return full strength 90 days later.

That is a trick the allies can use, but not Japan.

[X(] I never knew that. Now I'm getting a sick feeling in my stomach. [:(]
Image
Created by the amazing Dixie
User avatar
Mike Solli
Posts: 16336
Joined: Wed Oct 18, 2000 8:00 am
Location: the flight deck of the Zuikaku

RE: AE Productions?

Post by Mike Solli »

ORIGINAL: Yamato hugger
ORIGINAL: 2ndACR

One way to get around that little problem as the allies is to withdraw the air group...........especially if you get down to 1 P40E in it.......90 days later it returns full strength. I have done it with my B17 groups, B25 groups, P40E and any other air unit that gets shot to pieces.......if it takes too heavy of pilot losses, I will disband it. Either way, they return full strength 90 days later.

That is a trick the allies can use, but not Japan.

Also thinking WitP - AE isnt the same.

That's a relief, I think. [:D]
Image
Created by the amazing Dixie
Top Cat
Posts: 157
Joined: Mon Aug 26, 2002 10:20 am
Location: Adelaide, Australia

RE: AE Productions?

Post by Top Cat »

Palembang alone has 900 oil and over 1000 refineries

If I've got my math right this means that we get the following out of Palembang :

900 oil --> 9000 oil produced per turn
1,000 refinery (can refine max 10,000 oil, but only 9,000 here) --> 8,100 fuel + 900 supply produced per turn.

So you have the choice of refining all the oil in situ if you wished or shipping the oil to Home Islands (I assume refinery can be switched off).

Real lucrative little port!

Can't wait till AE comes out!

Cheers
Top Cat
User avatar
Mike Solli
Posts: 16336
Joined: Wed Oct 18, 2000 8:00 am
Location: the flight deck of the Zuikaku

RE: AE Productions?

Post by Mike Solli »

ORIGINAL: Top Cat
Palembang alone has 900 oil and over 1000 refineries

If I've got my math right this means that we get the following out of Palembang :

900 oil --> 9000 oil produced per turn
1,000 refinery (can refine max 10,000 oil, but only 9,000 here) --> 8,100 fuel + 900 supply produced per turn.

So you have the choice of refining all the oil in situ if you wished or shipping the oil to Home Islands (I assume refinery can be switched off).

Real lucrative little port!

Can't wait till AE comes out!

Cheers
Top Cat

Top Cat, keep reading. I asked a couple of questions and got this out of YH:

Well dont load the ships headed to Palembang with oil just yet. There are other inland bases that have oil. The total production for southern Sumatra is 20 resource, 1150 oil, and 1020 refinery. No Heavy or Light industry. So assuming no damage to anything, you are shipping out over 9k fuel in addition to 1300 oil per day.
Image
Created by the amazing Dixie
User avatar
2ndACR
Posts: 5524
Joined: Sun Aug 31, 2003 7:32 am
Location: Irving,Tx

RE: AE Productions?

Post by 2ndACR »

I had the same feeling when I found out.......withdraw unit......wait a couple days and they will show that they have a full complement of a/c. Allies have never had any problems IMO with a/c numbers. All they have to do is upgrade, get unit shot up, disband or withdraw and poof, a full strength unit in 90 days.
 
I was used to Japan and seeing them with 0 until they drew a/c from the pool.
Top Cat
Posts: 157
Joined: Mon Aug 26, 2002 10:20 am
Location: Adelaide, Australia

RE: AE Productions?

Post by Top Cat »

ORIGINAL: Mike Solli

ORIGINAL: Top Cat
Palembang alone has 900 oil and over 1000 refineries

If I've got my math right this means that we get the following out of Palembang :

900 oil --> 9000 oil produced per turn
1,000 refinery (can refine max 10,000 oil, but only 9,000 here) --> 8,100 fuel + 900 supply produced per turn.

So you have the choice of refining all the oil in situ if you wished or shipping the oil to Home Islands (I assume refinery can be switched off).

Real lucrative little port!

Can't wait till AE comes out!

Cheers
Top Cat

Top Cat, keep reading. I asked a couple of questions and got this out of YH:

Well dont load the ships headed to Palembang with oil just yet. There are other inland bases that have oil. The total production for southern Sumatra is 20 resource, 1150 oil, and 1020 refinery. No Heavy or Light industry. So assuming no damage to anything, you are shipping out over 9k fuel in addition to 1300 oil per day.

Are we allowed to build a pipeline to Japan. [:D]

Cheers
Top Cat
Dili
Posts: 4742
Joined: Fri Sep 10, 2004 4:33 pm

RE: AE Productions?

Post by Dili »

Maybe you can build one secretly to Singapure :)
User avatar
Japan
Posts: 754
Joined: Fri Oct 26, 2007 1:45 pm
Location: Heaven on Earth (Scandinavia of course)

RE: AE Productions?

Post by Japan »

ORIGINAL: Yamato hugger

The displays and reports are essentially the same as WitP. However, the option to upgrade or not IS in there.

Image



Yamato hugger Thank you very very much.

This is something i have missed as well.
AAR VIDEO
THE FIRST YEAR + THE SECOND YEAR
tm.asp?m=2133035&mpage=1&key=&
User avatar
timtom
Posts: 1500
Joined: Wed Jan 29, 2003 9:23 pm
Location: Aarhus, Denmark

RE: AE Productions?

Post by timtom »

ORIGINAL: Caesaren
Image 

The name of the upgrade for the A6M2 Zero is white, but of the Nate it is grey.
1. What means this? (I will not hope that the Nate have no upgrade)

Means that the Ki-27 doesn't auto-upgrade to anything. Unit upgrades are handled on a unit-by-unit basis.
ORIGINAL: Chad Harrison

Questions:

1. For the Allies, what are the replacement rates based on? I am assuming actual production numbers.
2. When a new Allied squadron arrvies, do the planes come from the pool or are they 'free'?
3. Will the above mentioned 'trick' work still with withdrawn planes coming back full strength, but not taking planes from the pool?

Thanks in advance!

Chad

1. Availability numbers (incl. losses), production numbers, qualified guesswork, play balance, in that order.

2. Both, though nothing is "free". Every a/c that arrives with a unit is one less replacement a/c received.

3. Uh, maybe [8D]
Where's the Any key?

Image
User avatar
foliveti
Posts: 375
Joined: Thu Sep 12, 2002 7:24 pm
Location: Buffalo, NY

RE: AE Productions?

Post by foliveti »

I never new this worked this way either. I have been keeping the destroyed squadrons at PH around waiting to refill one day. I also agree it sounds a bit gamey to use this trick to get around the limits in the replacement pool.

ORIGINAL: Mike Solli

ORIGINAL: 2ndACR

One way to get around that little problem as the allies is to withdraw the air group...........especially if you get down to 1 P40E in it.......90 days later it returns full strength. I have done it with my B17 groups, B25 groups, P40E and any other air unit that gets shot to pieces.......if it takes too heavy of pilot losses, I will disband it. Either way, they return full strength 90 days later.

That is a trick the allies can use, but not Japan.

[X(] I never knew that. Now I'm getting a sick feeling in my stomach. [:(]
Frank
User avatar
Mike Solli
Posts: 16336
Joined: Wed Oct 18, 2000 8:00 am
Location: the flight deck of the Zuikaku

RE: AE Productions?

Post by Mike Solli »

Foliveti, it sounds like that "feature" is in AE. [:(]
Image
Created by the amazing Dixie
User avatar
Chad Harrison
Posts: 1384
Joined: Wed Apr 02, 2003 9:07 pm
Location: Boise, ID - USA

RE: AE Productions?

Post by Chad Harrison »

Thanks for the reply Tim. Seems like so many aspects of this game have to just be seen as you actually play it for a long time to see how the balancing and new features work out.

Great to see so much time and thought going into every aspect though!
User avatar
Long Lance
Posts: 274
Joined: Wed Jul 31, 2002 4:28 am
Location: Ebbelwoi Country

RE: AE Productions?

Post by Long Lance »

So in short:
 
- US still has no influence on production?
- G3M Fab won't upgrade to G4M, Ki-43 won't upgade to Tony etc. [X(]?
- Will chance to adjust the Jap Aircraft production to my wishes be much more difficult than in WitP?
Post Reply

Return to “War in the Pacific: Admiral's Edition”