Economy 101

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terje439
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RE: Economy 101

Post by terje439 »

As earleir mentioned, just ask if anything is unclear
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jscott991
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RE: Economy 101

Post by jscott991 »

One question:

Can you only find our your reinforcement rate (men produced each turn by camps) on the end of turn economic report?

I couldn't really find this information anywhere else.
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Gil R.
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RE: Economy 101

Post by Gil R. »

The totals should be in the Economic Report -- perhaps in the "Preferences" screen you have this toggled off? Specific info on how many units went to different brigades are in the "Supply" report tab. That sort of info's too detailed to put in the main report.
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terje439
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RE: Economy 101

Post by terje439 »

It is also stated in the "event" screen. There you are told how many men total were distibuted (and to how many brigades).
And as Gil said, if you open the Supply tab you should be told how many men were distributed to what brigades.
"Hun skal torpederes!" - Birger Eriksen

("She is to be torpedoed!")
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terje439
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RE: Economy 101

Post by terje439 »

Reinforcements 1


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"Hun skal torpederes!" - Birger Eriksen

("She is to be torpedoed!")
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terje439
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RE: Economy 101

Post by terje439 »

Reinforcements 2.


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"Hun skal torpederes!" - Birger Eriksen

("She is to be torpedoed!")
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terje439
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RE: Economy 101

Post by terje439 »

Reinforcements 3.


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"Hun skal torpederes!" - Birger Eriksen

("She is to be torpedoed!")
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terje439
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RE: Economy 101

Post by terje439 »

Reinforcements 4 (final for now).


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"Hun skal torpederes!" - Birger Eriksen

("She is to be torpedoed!")
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jscott991
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RE: Economy 101

Post by jscott991 »

Thank you.
 
On the first turn, though, I think these reports are blank.  That's what threw me.
ptan54
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RE: Economy 101

Post by ptan54 »

Does mustering lower population in a city?
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GShock
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RE: Economy 101

Post by GShock »

Of course it does and so does conscription and as pop gets lower so gets the production in that city (and reinforcements coming from camps there are affected too). The cost in manpower is the same as of recruiting. 
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terje439
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RE: Economy 101

Post by terje439 »

Yup, Gshock is right. Mustering costs 2 population points (the cost of an INF brigade). And there is no need to try to muster in a city with one or zero population count, as this is not enough to create another INF.
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cesteman
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RE: Economy 101

Post by cesteman »

Nice job, I think your next AAR should focus on supply as a lot of people don't understand how it works.
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