ORIGINAL: Anthropoid
I sense that you harbor a sense that "they" are the enemy and that they are out to take advantage of us. And yet, you play their games? How is that consistent or rational?
How?
1. I had to get some experience to form my opinion about it. It had to involve buying games for some time. It would be a bit silly to stop playing games I bought some time before just because I came to conclusion that I don't really like their developers/publishers.
2. My buying habits have definitely changed - I don't buy games as soon as they come out any more because they are too expensive and unfinished. I usually buy them after them when they are finished and much less expensive or preferably, in a bargain bin.
Actually the only games that I bought last year were WPO, BiN and BiI which I bought mainly because they looked quite sad in a bargain bin.
3. A few times I've returned games to store (Fallout Tactics because it was crashing very often and Hammer & Sickle because it had Starforce).
4. I don't buy new hardware for games any more. Games have to work on my hardware, if they won't, I'm not interested in them.
6. I don't buy games that require activation or have weird DRM.
7. I stopped telling my friends to buy original games.
8. I started telling my friends that buying games before they are finished and prices drop is bad.
9. I started telling my friends that buying games with DRM is bad.
So, I used to buy new games as soon as they are published for about 165PLN and full of bugs and preach against piracy and now I buy only games when they are finished and have reasonable price and I preach against certain practices of publishers.
ORIGINAL: Anthropoid
higher operating costs reduce quality;
Getting away with lack of quality reduces quality - you would be amazed if you'd see how efficiently and diligently workers can work when they are underpaid and threatened with getting fired (I know it from living experience - I worked as a cleaner in a factory for a month - the thieving employers wanted me to do high quality work in very bad conditions for 1 GBP per hour. I got myself fired after that month by getting sick, but there was a lot of people who were grateful to be able to work there and not starve - they worked very fast and very good - that's because there was proper Q&A and there were consequences for doing a bad work.
Also, even if releasing a finished game would kill the developer/publisher, they could simply write a big warning that the game is unfinished and maybe give a guarantee that they will finish it in a limited period of time - just like cigarette companies have to warn that cigarettes can kill.
Actually, in my country omitting such an important information is as illegal as piracy (not that anyone cares).
ORIGINAL: Anthropoid
risks reduce product diversity and innovation;
Here. Also,
here
Also, most of innovative games suck.
Then there's a question:
Why would a mainstream developer make a niche game (because taking in account how Matrix Games still exists, piracy doesn't prevent more diverse gaming outside the mainstream) when he can use the same resources to make a mainstream game that will sell 20x more copies?
Do you not regard Matrix as a friendly company? I do.
It's a mixed bag.
Not having DRM would be 1/3 friendly.
Prices - hmm... there were some releases in Poland, but it was an epic fail thanks to the Polish publisher (a weird publisher which is quite new on the market) who didn't control distribution (i.e. spammed hyperstores with these games and some of them ended up in the west) and set prices way too cheap (instead of making a 1$ = 1PLN conversion that would compensate the difference in incomes and would result in something like 60PLN for a copy, these morons sold it in special "strategy and tactics" series for 20 PLN - because it's obvious that a game without 3D graphics isn't worth more[8|]).
Anyway, it would be nice if there was another attempt for that, this time with controlled distribution (online store to Poland or Poland to and other post-communist countries only) and controlled prices (fixed price of 60 PLN for a game, without decreasing it because the game has more than 2 years), because right now most of grognards in Poland can't afford these games - from what I've seen, all the interested people from one forum usually bought the polish editions, but only the ones who work abroad bought from the other Matrix games.
So, that would be 1/6 friendly.
Summing up, it would be 1/2 friendly.
Now there are some things like managing to turn a few big CC communities which were waiting for CC re-releases with hope and excitation into hate sites...