Optimum fighter altitudes - how do I know whats best AE

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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Erik Rutins
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RE: Optimum fighter altitudes - how do I know whats best AE

Post by Erik Rutins »

Radar absolutely impacts CAP effectiveness.
Erik Rutins
CEO, Matrix Games LLC


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denisonh
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RE: Optimum fighter altitudes - how do I know whats best AE

Post by denisonh »

Yup,

Back in the saddle after a rough year, although truthfully the only time I have now to browse the web is at work. Budget cycle here in the Pentagon is kinda bizarre right now.

The AE air combat model seems to be shaping up well. Congrats to the team on work well done.

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"Life is tough, it's even tougher when you're stupid" -SGT John M. Stryker, USMC
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m10bob
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RE: Optimum fighter altitudes - how do I know whats best AE

Post by m10bob »

Blunt question!![;)]


If I have a fighter CAP patrolling at 8000 ft, will they attempt to attack enemy dive bombers coming in at 17,000 feet, and if so, will they climb to meet, or hit them on the way down?

(If they will intercept, maybe it is abstract to the point we won't be told what altitude the intercept occurred?)
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