ORIGINAL: pasternakski
They buy because they want to play against the computer, not against people. That was what computer wargame companies promised to deliver clear back in the infancy of computer wargames. They have always accepted crap AI and computer cheating and don't care. They get by, like the same proportion of cardboard-and-paper gamers who devised (and devise) ways to play against themselves.
I agree that MWiF needs a sufficient AI in order to succeed to the degree the franchise deserves to succeed. The issue seems to be what qualifies as sufficient. I look forward to playing against the initial release of MWiF, as do many of us I'm sure, with the idea that we can suggest improvements to the AIO. Since Steve is on board for 18 months after release, I believe MWiF will have a surprisingly strong AIO within that timeframe. This is not to say it will consistently give a strong experienced player a run for his or her money in a global war scenario.
Remember that WiF has a bidding mechanic which would prove helpful in providing the computer with a handicap if the player's strength merits it, and this does not require affecting dice rolls, providing extra production, or changing the unit characteristics in any way. This is not cheating, as humans often use bidding to determine which country each player gets to control, which we have found does add a balancing factor, especially when introducing a new player to the game.
Still, for the
maximum challenge in a long scenario, I do believe we will discover that actual strong players are the only option. If the Japanese can't program a computer to play the game of go at a professional level, the variables involved in WiF seem to limit the potential strength of the AI.
Strange as this may sound, fortunately, I have made a lot of mistakes when playing WiF over the board, and I look forward to making plenty more against the computer. The program doesn't have to play champion-level World in Flames to challenge me, or most of those who will play this game. I'm sure it will be a great game, and all this anxiety about the AI will be replaced with joy once the release is upon us.