Strange CAP results

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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LoBaron
Posts: 4775
Joined: Sun Jan 26, 2003 8:23 pm
Location: Vienna, Austria

RE: Strange CAP results

Post by LoBaron »

Great link Kwik E Mart! Thank you.

Rob I absolutely agree re the 100ft missions.

Still, on high alt missions, since planes have the tendency to climb much slower in thin air I think a sweep would have reached the assigned altitude long before
the actual attack run to compensate for this.


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LoBaron
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Location: Vienna, Austria

RE: Strange CAP results

Post by LoBaron »

witpqs: the sneaky bastards also dropped bombs, though only the shells hit. (I think this was also because my CAP disrupted the attack)
Must have been low level naval attack.
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AcePylut
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Joined: Fri Mar 19, 2004 4:01 am

RE: Strange CAP results

Post by AcePylut »

"Raid spotted at 47 NM, estimated altitude 8,000 feet."
 
I'm curious to know the stats of the "detecting" units.  They have their estimation wrong, obviously.  What we assume, is that they were "spotted by a guy standing right underneath the aircraft"... but perhaps they were spotted via "sound detector", or a hungover korean guard enslaved by the Japs that didn't care, or a new guy that didn't know what a Beaufighter was and mistook it for a B29...etc.etc.etc.  It makes me wonder if a seargent didn't think they were just a flight of B17's coming in from the states.
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