Axis forces not attacking

Close Combat – Last Stand Arnhem is a highly enhanced new release of Close Combat, using the latest Close Combat engine with many additional improvements. Its design is based on the critically acclaimed Close Combat – A Bridge Too Far, originally developed by Atomic Games, as well as the more recent Close Combat: The Longest Day. This is the most ambitious and most improved of the new Close Combat releases, but along with all the enhancements it retains the same addicting tactical action found in the original titles! Close Combat – Last Stand Arnhem comes with expanded force pools, reserve & static battlegroups, a troop point buying system, ferry and assault crossings, destructible bridges, static forces and much more! Also included in this rebuild are 60+ battles, operations and campaigns including a new enhanced Grand Campaign!
Scotters1
Posts: 160
Joined: Wed Apr 19, 2006 7:00 pm

RE: Axis forces not attacking

Post by Scotters1 »

Playing in the grand campaign as the Germans several times in the tactical battles the Allied AI has not attacked even when it has had overwhelming force, and some victory points were not even protected. At the Southern most point where 30th corp attacks, the first battle I got smashed. In the second and third battles on that same map I had 2 units holding up in the very north of the map, and the allied A.I did nothing. No shots were fired! In the second battle one of the victory points was left unguarded, and it was never taken. After the battle I lost that victory point automatically. During the 3rd turn nothing happened at all. So my two weak units are holding off the entire 30th corp, who won't even attack on the tactical map.
User avatar
mavraamides
Posts: 424
Joined: Fri Apr 01, 2005 8:25 pm

RE: Axis forces not attacking

Post by mavraamides »

ORIGINAL: RD_Oddball

ORIGINAL: GordianKnot

In fact, if anything, they've sent a few missions to the bridge that bordered on suicide.

Same here. I've had German battlegroups with one unit in the roster attacking me. Kind of the exact opposite of what everyone else is reporting. I'd say that is equally as bad. Perhaps the extremes of the scale is what's out of whack here? Move the ends toward the middle? Anyway it's on the docket.

Yeah, I agree. Just recently, I had a sniper and a squad of 4 riflemen try to take back the bridge.

It was ugly. Completely wiped them out in less than a minute without even a scratch. Where's the fun in that? Still, I see this all as minor tweaking. I think overall, this game has been my favorite CC yet.

However, I have not experienced any of the Armor pathing issues as I haven't had any armor!
dudalb_slith
Posts: 175
Joined: Thu Jun 20, 2002 8:26 am

RE: Axis forces not attacking

Post by dudalb_slith »

I would say take a good look at the AI for the specific Operation Last Stand Arnhem,since that seems to be where the Axis AI is unagressive.
I :"ran" through the campiagn three times and as long as Frost's British Para batallion stays in the Arnhem Bridge area where they begin the Axis will not attack,though the Axis wins when time runs out because they control more areas then the Brits.Something is wrong when in this scenario the only way to get the Germans to react is for the Brits to move and attack into another area, although that is not a good move for the Brits. For the Germans to sit on their butt,make no attempt to retake the bridge, and let the clock run out makes no sense historically.
User avatar
Andrew Williams
Posts: 3862
Joined: Mon Jan 08, 2001 10:00 am
Location: Australia
Contact:

RE: Axis forces not attacking

Post by Andrew Williams »

It's called a seige... Frost will capitulate as XXX corps won't be within cooee.

i think this is basically down to poor scenario design for this operation... I've made a few user made scenarios to test and if the AI thinks it's winning in CC terms (which it is in this case) then it will not risk an attack that may result in a loss.
ImageImage
Tejszd
Posts: 3467
Joined: Sat Nov 17, 2007 4:32 pm

RE: Axis forces not attacking

Post by Tejszd »

There does seem to be a bug in the strat AI.

Having said that this may not be as clear a situation as people think;

- Should the AI attack if it is winning the Battle/Operation/Campaign with the VL's or maps it already holds? Would a person H2H?
- Should the AI attack if its BG weaker than the one it has to attack? Would a person H2H?
- Should the AI even know if it is weaker or stronger?
User avatar
Andrew Williams
Posts: 3862
Joined: Mon Jan 08, 2001 10:00 am
Location: Australia
Contact:

RE: Axis forces not attacking

Post by Andrew Williams »

Does the AI know it is weaker or stonger or can it like the human player surmise... if so by what mechanism?
ImageImage
User avatar
jomni
Posts: 2827
Joined: Mon Nov 19, 2007 12:31 am
Contact:

RE: Axis forces not attacking

Post by jomni »

That's the problem with these strat maps.  Hope things get ironed out.
Old CC2's campaign system avoided this problem by having linked maps. 
No strategic movement except for the abstraced XXX Corps progress.
 
So it looks like CC2 campaign system is still the best until they sort this problem out.
dudalb_slith
Posts: 175
Joined: Thu Jun 20, 2002 8:26 am

RE: Axis forces not attacking

Post by dudalb_slith »

ORIGINAL: Andrew Williams

It's called a seige... Frost will capitulate as XXX corps won't be within cooee.

i think this is basically down to poor scenario design for this operation... I've made a few user made scenarios to test and if the AI thinks it's winning in CC terms (which it is in this case) then it will not risk an attack that may result in a loss.
Then the Victory Conditions for the Last Stand Operation needs to be rewrittine so that the sector in which Arnhem Bridge is located is REQUIRED for an Axis Victory.
User avatar
CSO_Talorgan
Posts: 807
Joined: Sat Mar 10, 2007 5:53 pm

RE: Axis forces not attacking

Post by CSO_Talorgan »

ORIGINAL: dudalb

Then the Victory Conditions for the Last Stand Operation needs to be rewritten so that the sector in which Arnhem Bridge is located is REQUIRED for an Axis Victory.

How about kranking the points value of the bridge itself?
chiroho
Posts: 33
Joined: Fri Jul 09, 2010 6:50 pm

RE: Axis forces not attacking

Post by chiroho »

ORIGINAL: Scotters1976

Playing in the grand campaign as the Germans several times in the tactical battles the Allied AI has not attacked even when it has had overwhelming force, and some victory points were not even protected. At the Southern most point where 30th corp attacks, the first battle I got smashed. In the second and third battles on that same map I had 2 units holding up in the very north of the map, and the allied A.I did nothing. No shots were fired! In the second battle one of the victory points was left unguarded, and it was never taken. After the battle I lost that victory point automatically. During the 3rd turn nothing happened at all. So my two weak units are holding off the entire 30th corp, who won't even attack on the tactical map.

I've had a similar situation on the Valkenswaard map (the first one which XXX Corps attacks). Basically what I found was that the Allied AI would send only a couple of infantry squads up the map so long as I had the StuG and the PaK 40. As soon as I lost both, mostly by chance, they were storming up the map like there was no tomorrow - even though they had always held an overwhelming advantage in force numbers and quality.

It seems like, based on my experience on other maps, that the AI will attack aggressively if it thinks it can win, but will often sit tight and do nothing if there is even a small chance of losing - regardless of whether it has a numerical advantage. I've been able to whittle down Allied groups of 12 or more squads with German battle groups of 6 or 8 poor quality squads by fending off the initial charge of the Light Brigade (and they do seem to come straight down the middle) which cost a lot of Allied units, and then gradually taking all the remaining victory points because the AI sat and did nothing.
Post Reply

Return to “Close Combat: Last Stand Arnhem”