Yamato-waste of naval points

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witpqs
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RE: Yamato-waste of naval points

Post by witpqs »

Although, as AA platforms the fast BB's were quite important.
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John 3rd
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RE: Yamato-waste of naval points

Post by John 3rd »

I am still going to build my pretty ships! Two Yamatos and two new BCs will be fun to watch and see what they can bag before being cruelly killed underneath the totally unfair and EVIL American Dive-Bombers and Torpedo planes. Better yet for them to die standing tall facing the enemy battleline!

BANZAI!
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vonTirpitz
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RE: Yamato-waste of naval points

Post by vonTirpitz »

I'm building them both. It's my firm belief that having the battleships in 1942-43 is more effective and useful than having two more carriers in 1944-45.
One more ship will make no difference in the here and now. But 22 years ago, one ship could have stopped this war before it started. - Yesterday's Enterprise
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John 3rd
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RE: Yamato-waste of naval points

Post by John 3rd »

ORIGINAL: vonTirpitz

I'm building them both. It's my firm belief that having the battleships in 1942-43 is more effective and useful than having two more carriers in 1944-45.
One more ship will make no difference in the here and now. But 22 years ago, one ship could have stopped this war before it started. - Yesterday's Enterprise
[;)]


I don't really disagree with that comment whatsoever. Think you are fairly accurate in the assessment.

As to your quote from Yesterday's Enterprise...I now know you are a GREAT human being because that episode is the BEST from Next Generation.
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bigred
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RE: Yamato-waste of naval points

Post by bigred »

W/ the reluctant Admiral senario, the best of all worlds would be to accelerate the 3x CVs(900 ship points for a late 42 arrival) and also build the 2 yamatos (466)and the two CBs(240). Stop everything else. Restart normal builds after the CVs arrive.
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Phanatikk
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RE: Yamato-waste of naval points

Post by Phanatikk »

Battleships are sexy looking, but they are about as practical as owning a Corvette with a family of 4.

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John 3rd
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RE: Yamato-waste of naval points

Post by John 3rd »

ORIGINAL: bigred

W/ the reluctant Admiral senario, the best of all worlds would be to accelerate the 3x CVs(900 ship points for a late 42 arrival) and also build the 2 yamatos (466)and the two CBs(240). Stop everything else. Restart normal builds after the CVs arrive.

This was the whole point of the modified 4th Circle Plan (Yamamoto-Style). It is an excellent Plan with very good ships, however, the choices now shoot up as you have the Unryu's to look at for the Emergency Building too. You have to find a balance between the earlier plan and the latter ships coming in 1944-45.

My intention--I think--is to build Yamato, while holding Musashi, and once Yamato is done let Musashi re-start. I will not accelerate any of the 1942 CVs but will accelerate the last two of the Shokaku-Kai. This should provide three heavy CVs in late-42 and early-43 for the Japanese. The CBs and pair of CAs will build at a normal pace.

This is all hypothetical but I think it is achievable with the expanded and expanding shipyards...
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BrucePowers
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RE: Yamato-waste of naval points

Post by BrucePowers »

Sounds like a fun mod John.
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crsutton
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RE: Yamato-waste of naval points

Post by crsutton »

ORIGINAL: witpqs

Although, as AA platforms the fast BB's were quite important.


Yep, by 44 the real pupose of fast BBs were to protect carriers. Too bad it does not really work that well in game. I find the AA to be very lethargic.
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John 3rd
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RE: Yamato-waste of naval points

Post by John 3rd »

ORIGINAL: BrucePowers

Sounds like a fun mod John.

I've just restarted with AdmNelson and I am now in for the long haul. The designers of the Mod (Juan, FatR, Red Lancer, BK, and others) really came up with something special I think.

We simply worked through a slightly enhanced Japanese Navy. Every decision was made through the writings and quotes of Yamamoto for the main changes. Very little difference on Dec 7th but by early-43 a bunch (by Japanese standards) of new ships and aircraft designs come into play.

Cannot wait to get that far!
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xj900uk
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RE: Yamato-waste of naval points

Post by xj900uk »

There were very few traditional battleship actions in WWII anywhere (Atlantic or Pacific) so IMO the role of battleships should be to doubly protect the carriers (as Yamato and the more forward-thinking members of his staff postulated in 1940 in a defence paper). First of all yes agreed as floating AA platforms (although US were traditionally better at this than the IJN) and secondly simply to act as alternative targets. With more big ships around to choose from, very few pilots even the more experienced would always concentrate on the carriers in the heat of battle. Also BB's are far better at absorbing damage (in theory) than carriers, which, lets face it, were largely unprotected floating Avgas carriers (altohugh the British carriers with their armoured flight-decks enjoyed some measure of protection from kamikaze's later on in the war)
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Zigurat666
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RE: Yamato-waste of naval points

Post by Zigurat666 »

The biggest problem I have had with the Yamato is usually while onroute somewhere it will get into a minor fluff with some air or a sub or even a minor surface battle and take enough damage to warrant a repair (20-25 sys or something). Then when it pulls into Hiroshima you find its going to take 6 months to fix before going out for another minor hit.
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topeverest
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RE: Yamato-waste of naval points

Post by topeverest »

This is timely,

in my PBEM, Yamato just sunk Ramilles with one salvo in a major BB engagement...made me cry in my oatmeal and reminded me of HMS Hood. Of course, a critical hit, but...

Although I went on to win the engagement, she was by far the star for the empire. This is not an isolated case. IMHO, In pure surface combat with a top commander, she is just that good, especially when you can move her at will in 42 when the allied subs and torpedoes are poor.
Andy M
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