European Theatres of Operations Game 2

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82ndtrooper
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RE: European Theatres of Operations Game 2

Post by 82ndtrooper »

and the position of the 1st Prussian.
The Russians have a massive army on the border and it will be a chore to breakthrough them if we decide to do that.

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RE: European Theatres of Operations Game 2

Post by 82ndtrooper »

and finally here is a look at what I am producing.

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RE: European Theatres of Operations Game 2

Post by krupp_88mm »

amazingly good aar, love the paratroopers on the a large map, seemed odd to be going into southern france with them, but i see where your going with that, hell have to redeploy his forces to protect all those cities he clearly didnt even bother to garrison, and now it will be a nightmare for him to clean it up, at the same time his entire norther defense force is at risk of being cut off from the south, seems you may be able to just sweep south of paris and bottle him up north, i love it! good work, and a very original attack plan
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RE: European Theatres of Operations Game 2

Post by 82ndtrooper »

ORIGINAL: krupp_88mm

amazingly good aar, love the paratroopers on the a large map, seemed odd to be going into southern france with them, but i see where your going with that, hell have to redeploy his forces to protect all those cities he clearly didnt even bother to garrison, and now it will be a nightmare for him to clean it up, at the same time his entire norther defense force is at risk of being cut off from the south, seems you may be able to just sweep south of paris and bottle him up north, i love it! good work, and a very original attack plan

Thank you !

I hope the airborne operation works out but its still to soon to know. I have a HQ for each airborne army waiting to board transports if I can capture some towns for them to land at. I also have some armored car units for each one ready to transport that can link each unit up with the HQ for supply.
The distance involved and the time it takes to move units around on this map will I hope work in my favor. As you could see my 14th army still hasn't made it to the front from Poland and its been 4 months at 2 turns per month.
I have 1 medium sized mechanized army ready to dash anywhere I need it to once I have achieved a breakthrough and my plan is to do just what you said and attempt to Isolate the northern french forces from the south. Which will I hope hasten their collapse due to the supply situation. Supply in this scenario is very important much more then in any other scenario I have played. You have to plan carefully what you build and how much because of it. There is no such thing as building all you want and then having enough production to keep it all supplied.
Which meant that I had to plan this airborne attack from the first few turns and start making the armies and transports. It also means that its important for me to save those airborne units if I can because they are very expensive to build and I can use them again later.
This scenario is a lot of fun and very challenging to play I am really enjoying it.

I haven't shown everything i am doing because I have invited Rufus to read and post in here also.
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RE: European Theatres of Operations Game 2

Post by 82ndtrooper »

the attack continues
we had hoped for a fast breakthrough but high command realizes that due to supply issues we will have to destroy more of the Maginot line then we planned for.

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RE: European Theatres of Operations Game 2

Post by 82ndtrooper »

the airborne units are securing their objectives and digging in.

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RE: European Theatres of Operations Game 2

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and here is one of my main objectives. France moved a small armored car unit into the town and it may make it very hard to take.

I encountered a small problem with my airborne plans. it seems that you can not air transport a HQ unit and I don't understand why. you can transport any other ground unit in the game except for a HQ unit. So instead I have to create new HQ,s for my paratroopers and assign them to it which cost 50% readiness.

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RE: European Theatres of Operations Game 2

Post by 82ndtrooper »

so after my attack on the city and assigning my forces to the new HQ i have 2 units that are all but worthless for a couple turns.

also here is a look at the french armored car called a Panhard.

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RE: European Theatres of Operations Game 2

Post by 82ndtrooper »

its a dandy of a armored car and in my opinion the best one the west had in the early war and better than the German car by a good margin.

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RE: European Theatres of Operations Game 2

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and here is a look at where my paratroopers have advanced to push the ZOC closer to Lyon.
but like I said my initial plan was to bypass most of the Maginot line and let it starve, I realize now after examining the supply overlay that I cant do this due to my own supply needs and will have to capture at least one main town that I intended to bypass. (the town in the upper right that controls the road.)

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RE: European Theatres of Operations Game 2

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and here is a look at the totals

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RE: European Theatres of Operations Game 2

Post by 82ndtrooper »

and the last

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RE: European Theatres of Operations Game 2

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turn 3 of the attack on the Maginot Line.
I took this after elements of the 1st army supported by newly arrived elements of the 14th panzer took Mullhouse and opened the supply lines for the invasion. (the town that is highlighted)
Except for that one action this is how my forces are positioned at the start of the turn



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RE: European Theatres of Operations Game 2

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In this picture you can see that the 10th Panzer has moved forward to the river and passed through the 1st army's positions. The 1st army has been ordered to stand down and take some time to regroup and reinforce. 1st Army took about 25% casualties mostly infantry. 10th Panzer is still fresh and ready to go.

you can also see that we have captured almost all of the Maginot line except for a couple fortress across the river.

10th Panzer is also starting to flank and encircle the remaining french forces from the south near the town of Nancy. Relieving elements of the 1st Fallshirmjager in the process.

also note that elements of the 8th Motorized are starting to break away from the main advance in preparation for a dash to relieve the other paratroopers while lead elements of the 1st Fallshirmjaeger have scouted the way right up to Dijon France.

down south you can see that we took Lyon France after spending over half of our allotted air strikes on it to weaken it.

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RE: European Theatres of Operations Game 2

Post by 82ndtrooper »

here you can see the remaining mission objective for the 1st. clean up the surviving defenders at Mullhouse while the 14th Panzer passes through and advances to Dijon.

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RE: European Theatres of Operations Game 2

Post by 82ndtrooper »

this shows my supply overlay which has me in the green all the way to Dijon with the capture of Mullhouse. This was critical because without mullhouse we had blue supply 2 clicks before Dijon
1 regiment of the 1st Fallshirmjaeger is still surrounded by strong armor units but we should relieve them next turn

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RE: European Theatres of Operations Game 2

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here we can see the supply situation around Lyon and south through the mountains all the way to the coast. Notice the blue french HQ unit. that is the hq i had to make due to my original HQ's not being able to be airlifted. but we have secured more than enough towns for independent supply so these paratroopers wont run out.
also note the SS unit that I airlifted in to help the paratroopers secure Lyon.
this is prior to our capture of Lyon.

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RE: European Theatres of Operations Game 2

Post by 82ndtrooper »

I forgot to take a picture of the totals for the round but will report that the Luftwaffe took higher losses this round than previous with several fighters down and a few bombers also. The french have made the Luftwaffe pay to achieve air superiority over an out classed air force. 
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RE: European Theatres of Operations Game 2

Post by krupp_88mm »

nice work making great progress, ill bet those paras can catch also of ruskies too, or maybe Gibraltar? how long before they can get into the air again
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RE: European Theatres of Operations Game 2

Post by 82ndtrooper »

the paras can be used again right away, its more a matter of getting them moved into position along with the transports than anything else.
and yes I think they will be very helpful all over the map from Norway  to north Africa in the south. lets not forget that our Fuhrer has his eyes cast on England also and we would never attack our friends to the east in Russia [;)]

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