WITP Admiral's Edition v1.01.06i Official Update

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

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Rob Brennan UK
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RE: WITP Admiral's Edition v1.01.06i Official Update

Post by Rob Brennan UK »

Thanks all at Matrix for great support , second to none.[&o][&o]
sorry for the spelling . English is my main language , I just can't type . and i'm too lazy to edit :)
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PaxMondo
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RE: WITP Admiral's Edition v1.01.06i Official Update

Post by PaxMondo »

ORIGINAL: michaelm

At last count, I had about 90+ items for the next patch, consisting of actual bug fixes (collected since previous patch), correction/standardizing some of the the interfaces, a few tweaks.

Wow! I can wait (a bit [;)] ) for this.

I have to get used to be able to see strikes coming in now. Makes a HUGE difference to the CAP. B4 I would have only 6 planes reacting, now with +20 min, I have 15.

THANKS again for the great support. Now I can't wait for the search arcs to be fixed.
Pax
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witp1951
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RE: WITP Admiral's Edition v1.01.06i Official Update

Post by witp1951 »

Looks like split torpedo tubes are now in stock:

3.36. 0542 – 0673 Allied Submarines – Change Wpn lists for Split (paired) Tubes
3.37. 1902 – 1990 Japan Submarines – Change Wpn lists for Split (paired) Tubes
Baka wa shinanakya naoranai

Dog
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morganbj
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RE: WITP Admiral's Edition v1.01.06i Official Update

Post by morganbj »

This kind of support is why I buy all my games from Matrix.

Thanks, guys.
Occasionally, and randomly, problems and solutions collide. The probability of these collisions is inversely related to the number of committees working on the solutions. -- Me.
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LoBaron
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RE: WITP Admiral's Edition v1.01.06i Official Update

Post by LoBaron »

Sen-sational! [&o]

Thank you for keeping up the great work!
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VSWG
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RE: WITP Admiral's Edition v1.01.06i Official Update

Post by VSWG »

Thanks for the update! [&o]
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John 3rd
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RE: WITP Admiral's Edition v1.01.06i Official Update

Post by John 3rd »

I've done the download and installed it in my vanilla AE.

I cannot remember if it is safe to do this in Mods. I think the answer is NO but I thought I would ask.
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Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
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Reg
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RE: WITP Admiral's Edition v1.01.06i Official Update

Post by Reg »

ORIGINAL: John 3rd

I've done the download and installed it in my vanilla AE.

I cannot remember if it is safe to do this in Mods. I think the answer is NO but I thought I would ask.

You might find this thread has a few ideas... Plane Tops screwed up with Patch

I hope it helps...


Cheers,
Reg.

(One day I will learn to spell - or check before posting....)
Uh oh, Firefox has a spell checker!! What excuse can I use now!!!
lolz
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RE: WITP Admiral's Edition v1.01.06i Official Update

Post by lolz »

sweeet,thank you devs[:D][:D][:D][:D]
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michaelm75au
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RE: WITP Admiral's Edition v1.01.06i Official Update

Post by michaelm75au »

When  I download modded files, I store the installation files in the 'Extras' directory.

Thus when I install the patches and find that the ART has rolled back, I just reinstall from the 'Extras' as needed.
Michael
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John 3rd
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RE: WITP Admiral's Edition v1.01.06i Official Update

Post by John 3rd »

My gut feeling is to not install it in my RA Scenario. We can add it to a new RA Update at some point but I'm leery of 'issues.'
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Member: Treaty, Reluctant Admiral and Between the Storms Mod Team.
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