Units not moving their entire distance

Post bug reports and request support here.

Moderators: Joel Billings, elmo3, Sabre21

User avatar
mmarquo
Posts: 1376
Joined: Tue Sep 26, 2000 8:00 am

RE: Units not moving their entire distance with new beta 5

Post by mmarquo »

What happens to me is that there is sometimes a long delay beween when the units actually displace and when I click on the destination hex; if I move the cursor off the destination hex too soon then the units drop of to where the cursor has been moved and not to where I clicked. The delay in movement is sometimes v e r y  l o n g.
 
Maruqo [:)]
User avatar
Helpless
Posts: 15786
Joined: Fri Aug 27, 2004 3:12 pm

RE: Units not moving their entire distance with new beta 5

Post by Helpless »

What happens to me is that there is sometimes a long delay beween when the units actually displace and when I click on the destination hex; if I move the cursor off the destination hex too soon then the units drop of to where the cursor has been moved and not to where I clicked. The delay in movement is sometimes v e r y l o n g.

Mark, I've sent a PM with the link. Btw, can you post your dxdiag? Sorry if you did it already :)

Thanks
Pavel Zagzin
WITE/WITW/WITE-2 Development
User avatar
mmarquo
Posts: 1376
Joined: Tue Sep 26, 2000 8:00 am

RE: Units not moving their entire distance with new beta 5

Post by mmarquo »

Pavel -
 
Email sent with DxDiag.
 
Marquo [:)]
User avatar
CarnageINC
Posts: 2208
Joined: Mon Feb 28, 2005 2:47 am
Location: Rapid City SD

RE: Units not moving their entire distance with new beta 5

Post by CarnageINC »

I captured a instance that this bug is repeatable!  Where do I send a file to?
User avatar
CarnageINC
Posts: 2208
Joined: Mon Feb 28, 2005 2:47 am
Location: Rapid City SD

RE: Units not moving their entire distance with new beta 5

Post by CarnageINC »

I did some looking into the problem and I may have found a different one.  I was moving LW airbases in AGN and some of the squadrons were at 100% but movement shows the full 50 MP that is allowed.  It looks similar to my issue but in the original one you can keep moving onwards after reselecting the unit.
User avatar
Helpless
Posts: 15786
Joined: Fri Aug 27, 2004 3:12 pm

RE: Units not moving their entire distance with new beta 5

Post by Helpless »

I did some looking into the problem and I may have found a different one. I was moving LW airbases in AGN and some of the squadrons were at 100% but movement shows the full 50 MP that is allowed. It looks similar to my issue but in the original one you can keep moving onwards after reselecting the unit.

It may happen if you group has 0 planes. Btw, in coming patch the way air miles are logged when base is moving and MP spent when you fly mission is improved.
Pavel Zagzin
WITE/WITW/WITE-2 Development
User avatar
Helpless
Posts: 15786
Joined: Fri Aug 27, 2004 3:12 pm

RE: Units not moving their entire distance with new beta 5

Post by Helpless »

I captured a instance that this bug is repeatable! Where do I send a file to?

PM sent
Pavel Zagzin
WITE/WITW/WITE-2 Development
User avatar
mmarquo
Posts: 1376
Joined: Tue Sep 26, 2000 8:00 am

RE: Units not moving their entire distance with new beta 5

Post by mmarquo »

I have never had this happen - but I do not use movement animation; when I click on the target hex the unit always goes there. Is this an issue of animated mvt?
 
User avatar
CarnageINC
Posts: 2208
Joined: Mon Feb 28, 2005 2:47 am
Location: Rapid City SD

RE: Units not moving their entire distance with new beta 5

Post by CarnageINC »

ORIGINAL: Marquo

I have never had this happen - but I do not use movement animation; when I click on the target hex the unit always goes there. Is this an issue of animated mvt?

I don't use movement animations either, takes to much time [:D]
User avatar
Helpless
Posts: 15786
Joined: Fri Aug 27, 2004 3:12 pm

RE: Units not moving their entire distance with new beta 5

Post by Helpless »

I did some looking into the problem and I may have found a different one. I was moving LW airbases in AGN and some of the squadrons were at 100% but movement shows the full 50 MP that is allowed. It looks similar to my issue but in the original one you can keep moving onwards after reselecting the unit.

Just looked at your save. Yes, the problem is related to the fact that one air group has 100% and this causing extra MP reduction. Currently you may move you airfield by one hex first and it should show "real" MP available. In your case it will drop from 50 to 12.

I've fixed it already and this doesn't repeat with the code we are testing.
Pavel Zagzin
WITE/WITW/WITE-2 Development
User avatar
CarnageINC
Posts: 2208
Joined: Mon Feb 28, 2005 2:47 am
Location: Rapid City SD

RE: Units not moving their entire distance with new beta 5

Post by CarnageINC »

Just wanted the testers and developers to know that changes in 1.03 have made this problem go away.  I didn't see in the 'update readme' file where this problem was directly addressed.  I thought that if it was still on a list some where that it should be taken off unless other players have an issues still. 
Post Reply

Return to “Tech Support”