ORIGINAL: nukkxx
It still looks like very unrealistic to me .. sorry guys but that might be the poorest aspect of the game. A huge desapointment ...
It looked like that for me too at first glance. But our modern world has distorted our view of what flying airplanes entails: today we have those structures called airports with terminals, concrete illuminated runways, huge maintenance hangars. So we have a hard time believing that during WWII, Germans and Russians were basically flying out of nothing. Airfields on the Eastern Front were nothing at all: just planes parked in the field on the grass near each other, possibly a dozen of supply trucks with spare parts, and a couple of fuel trucks. Often there was no structures at all. No tower control, no HQ, nothing. And the airstrip was not made of concrete or asphalt. It was just the ground, bulldozed on a regular basis so that it could be as flat as possible through rain and snow. It was up to the pilot to lift and land safely. The planes were pretty rugged at that time, a F-15 pilot would be horrified nowadays learning he's going to have to land on the grass...
So it's really not a big deal moving around airfields of that sort. You get the trucks moving to the next spot where you will have your new airstrip, bulldoze the ground and then call the planes at the old spot to get airborne and land at the new place.
That's it.
So at the strategic level of the game, I think the airbase model works as it should. Don't forget that when you move your airbases, you will be penalized by being able to fly much less less miles with your planes on that turn to account for the time the airbase trucks are spending plowing through the Russian roads and the planes waiting for them to arrive. Seems realistic enough.