AB's DaBabes Extended Map Art

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Graymane
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Joined: Wed Mar 30, 2005 11:21 pm
Location: Bellevue, NE

RE: AB's DaBabes Extended Map Art

Post by Graymane »

Hi, I'm trying out DaBigBabes C with Andrew's extended map art. Has anyone made a tracker regions file for it?
A computer without COBOL and Fortran is like a piece of chocolate cake without ketchup and mustard.
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Andrew Brown
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RE: AB's DaBabes Extended Map Art

Post by Andrew Brown »

ORIGINAL: JeffK

Same prob as Daryl, did we have to change the base data as mentioned earlier?

BUT, using the all bases button I can select and see the units at Aden.
I can create a TF and load ships
The game doesnt allow me to select an on map destination.
I can select an off map location and sent my TF to Cape Town.

Was Gilgit a new base, It can be selected OK whereas Quetta (still suffering from an earthquake) and othe NW Frontiers bases cant be.

Battling on pretending they shipped some Aussie Wharfies into Aden.

Are you still having problems JeffK? To use the extended map you need three things:

- The map itself (map art files),
- A scenario that includes the new and "moved" bases (Aden and Abadan have "moved" on the extended map art.
- An "extended map" map data file (pwhexe.dat).

Andrew
Information about my WitP map, and CHS, can be found on my WitP website

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