[MOD] GTPG v2.0 Part 1 (1939-1943) (19/12/12)

Post new mods and scenarios here.

Moderator: MOD_PanzerCorps

planner 3
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RE: New project GTPG's campaign for Panzer Corps

Post by planner 3 »

cancelled
"As Pogo said, 'We have met the enemy and he is us' "
nikivdd
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Location: Belgium

RE: New project GTPG's campaign for Panzer Corps

Post by nikivdd »

@Planner

I think i know what the problem is with the screenshot you provided.
There is an error in the mod dir structure.

It should be like this:

\mydocuments\mygames\panzer corps\mods
\GTPG1
\GTPG2
\GTPG3

If you put for example GTPG2 in your GTPG1 folder it will not work.
Like it seems to be the case in your screenshot.
If the campaigns are put properly in the mods folder, they should be in the list after clicking "more campaigns".
nikivdd
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RE: New project GTPG's campaign for Panzer Corps

Post by nikivdd »

GTPG campaign pack 4 (scenario's 17-21): For Panzer Corps v1.05!
Winteroffensive, Dnjepr, Sevastopol, Stalingrad, Liberate the 6th army

To start GTPG4 with your GTPG3 or a preset core (v0.02): http://www.gamefront.com/files/21159546 ... _v0_02_rar
Standalone scenario pack (v0.01): http://www.gamefront.com/files/21159547 ... dalone_rar

Installation: first window and also included in the file.
alanhunt
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Joined: Sun Jan 08, 2012 3:13 pm

RE: New project GTPG's campaign for Panzer Corps

Post by alanhunt »

nikivdd: I'm very much enjoying your series of campaigns. However, I seem to have run into a problem with the fourth. In the first scenario, I have literally occupied every objective on the screen, but don't get the DV. Do I have to run it out to the last turn for some reason? Is this something similar to the problem you mentioned earlier about taking too many objectives? Thanks again for a great series.
nikivdd
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Joined: Sat Jul 16, 2011 10:07 am
Location: Belgium

RE: New project GTPG's campaign for Panzer Corps

Post by nikivdd »

ORIGINAL: Shockme58

nikivdd: I'm very much enjoying your series of campaigns. However, I seem to have run into a problem with the fourth. In the first scenario, I have literally occupied every objective on the screen, but don't get the DV. Do I have to run it out to the last turn for some reason? Is this something similar to the problem you mentioned earlier about taking too many objectives? Thanks again for a great series.

Good catch. Found the problem and corrected it.
nikivdd
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Location: Belgium

RE: New project GTPG's campaign for Panzer Corps

Post by nikivdd »

GTPG 4: Winteroffensive hotfix

http://www.sendspace.com/file/hqb685

Extract the rar file into \mods\gtpg4\data folder.
This will overwrite 016.pzloc and 016.pzscn files.

What's changed:

The victory parameters have been set correct.
DV: hold no less than 4 primary objectives and occupy both enemy's HQ's (hexes 28,4 and 28,38)
MV: hold no less than 4 primary objectives

Those who already started and don't want to start over, when you meet your objectives use endscn 0 for DV, endscn 1 for MV.
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demyansk
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RE: New project GTPG's campaign for Panzer Corps

Post by demyansk »

Nikk,

This is what came up when I tried to download the hotfix

http://www.ilivid.com/lp/download_manag ... UFAOPsDC0=
nikivdd
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Location: Belgium

RE: New project GTPG's campaign for Panzer Corps

Post by nikivdd »

The downloadlink works. On the sendspace page:
!!!Don't click on... "click here to download" because that's spam sh*t!!!
Click a bit lower on "click here to download from sendspace"

If you still experience a problem to download, i will up it to a mirror this evening (GMT+1)
Keep me posted. Thanks.
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demyansk
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RE: New project GTPG's campaign for Panzer Corps

Post by demyansk »

hi nikk,

i ended up getting it but man its confusing with all that spam crap, I am glad i didn't download that program, always cautious,
nikivdd
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Location: Belgium

RE: New project GTPG's campaign for Panzer Corps

Post by nikivdd »

GTPG3 v0.2 and GTPG4 v0.3 are now available for download. The hotfix is now incorporated into the update and the extra download link has been removed.
The people who downloaded the pack and the hotfix do not need to download these updates.[/align]
planner 3
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RE: New project GTPG's campaign for Panzer Corps

Post by planner 3 »

nikivdd: Downloaded GTPG4 vanilla, hotfix installed....captured all hexes by turn 17, had to click to last turn, AXIS LOST ??????
second question: What/how? endscn+0....where is endscn button ?

TIA
"As Pogo said, 'We have met the enemy and he is us' "
nikivdd
Posts: 200
Joined: Sat Jul 16, 2011 10:07 am
Location: Belgium

RE: New project GTPG's campaign for Panzer Corps

Post by nikivdd »

If you installed the hotfix after you started this scenario, it will not work. For those who don't want to restart, press ctrl-alt-shift-c and enter endscn0 followed by enter. If you started after you installed the hotfix, than i will have to investigate and replay this myself.
planner 3
Posts: 616
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RE: New project GTPG's campaign for Panzer Corps

Post by planner 3 »

Thank you will try your suggestion. Merci

EDIT: tried the Cheat setup and it worked like a charm, 1/2 way thru 2nd scenario, Merci Bu Coup mon ami (thay's the limit of moi Fracois.
"As Pogo said, 'We have met the enemy and he is us' "
nikivdd
Posts: 200
Joined: Sat Jul 16, 2011 10:07 am
Location: Belgium

RE: New project GTPG's campaign for Panzer Corps

Post by nikivdd »

GTPG5 available!

GTPG campaign pack 5 (scenario's 22-26):        For Panzer Corps v1.05!  
Rostov, Kharkov 43, Kursk, Sicily, Moskou 43

To start GTPG5 with your GTPG4 or a preset core (v0.01): http://www.gamefront.com/files/21178053 ... anilla_rar
Standalone scenario pack (v0.01): http://www.gamefront.com/files/21185462 ... dalone.rar 
planner 3
Posts: 616
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RE: GTPG's campaign for Panzer Corps

Post by planner 3 »

Nikkivdd: Downloaded and installed GTPG 5, Campaign version in XP and Win7 version machines. When I get to scene 21 approx turn 10 the game locks up (either machine), two reloads from MATRIX site, (here) and no change still the same problem. By the way I tried this 5 times to be sure. I'm using the version that does not carry over from GTPG 4, I'm using the preset core. TIA
"As Pogo said, 'We have met the enemy and he is us' "
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VPaulus
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RE: GTPG's campaign for Panzer Corps

Post by VPaulus »

Are you using any mod?
Could you please press Ctrl+Alt+Del before exiting to Windows, for calling Windows Task Manager and take a look at PanzerCorps.exe mem usage?
nikivdd
Posts: 200
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Location: Belgium

RE: GTPG's campaign for Panzer Corps

Post by nikivdd »

ORIGINAL: planner 3

Nikkivdd: Downloaded and installed GTPG 5, Campaign version in XP and Win7 version machines. When I get to scene 21 approx turn 10 the game locks up (either machine), two reloads from MATRIX site, (here) and no change still the same problem. By the way I tried this 5 times to be sure. I'm using the version that does not carry over from GTPG 4, I'm using the preset core. TIA

After i found your post this evening, I started GTPG5 with the preset core just like you. I played till turn 12 and i encountered no problems.
I saved a few savegames for you, end of turn 9, beginning and end of turn 11; perhaps you can try those and see if the problem re-occurs. IMO i doubt this is caused by GTPG.
Get the savegames here:
http://www.sendspace.com/file/hcyp78
planner 3
Posts: 616
Joined: Fri Mar 07, 2008 1:30 am

RE: GTPG's campaign for Panzer Corps

Post by planner 3 »

VPaulus: Only mods are GTPG 1-5. Used Ctrl+ALT+DEL to get out of problem, but alas I didn't look at usage. Will do next time. TU

Nikivdd: Will try your approach and will reply tomorrow. TU

Again Tank You guys for prompt and quick replies.
"As Pogo said, 'We have met the enemy and he is us' "
nikivdd
Posts: 200
Joined: Sat Jul 16, 2011 10:07 am
Location: Belgium

RE: GTPG's campaign for Panzer Corps

Post by nikivdd »

The Elite Units Mod+GTPG= SS-GTPG By Airbornemongo101 and Nikivdd
The first beta is available. Get it here: http://www.gamefront.com/files/21215695 ... -01-12.rar
SS-GTPG is a merger of the SS Panzer Mod, SE Heer Mod and the GTPG campaign. This is a mutual effort to bring more fun to the Panzer Corps gameplay.
This beta version includes every GTPG scenario released sofar in one single campaign tree.
The vanilla e-file is upgraded with SS Elite units who have better stats than the regular Heer units. The SS and SE units have their own camo for better distinction during gameplay.
For every regular groundunit there is now a SS elite unit and a SE bonus unit.
Do take notice that this is a beta and prestige has not been optimised yet. More updates will be released as Airbornemongo and myself finish (parts of) our seperate projects.
This download also includes the historical insignia mod and thus not to be loaded into GME seperately!

Install and changelog are included in the download. We are looking forward to your feedback, suggestions and whatever opinions you might have about SS-GTPG.
Thank you.

Image

Purple box: regular units / Green box: SE units / Black box: SS units
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demyansk
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RE: GTPG's campaign for Panzer Corps

Post by demyansk »

wow, the Sealion scenario is a tough one
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